The final Race to World First in World of Warcraft: The War Within has come to an end as Team Liquid has completed a world first Mythic kill of Dimensius in one of the closest races we have ever seen.

Liquid’s world first Mythic Dimensius kill gave them a clean sweep for The War Within expansion, marking the most dominant run a North American guild has ever put together.

BACK 2 BACK 2 BACK

WE SWEEP THE ENTIRE WAR WITHIN AND CLAIM OUR THIRD STRAIGHT WORLD FIRST!!! 🏆🏆🏆 pic.twitter.com/eGgMaOeuhF

— Liquid Guild (@LiquidGuild) August 24, 2025

Manaforge Omega is an incredibly unique raid tier that required players to use their new cloaks, play Tetris, and fly over vast stretches of the void to progress through complex boss fights. In the end however, the pure skill and teamwork of Team Liquid is what propelled them to another Race to World First victory in one of the most unique events in all of esports.

We’ll look at how Dimensius stacks up compared to some of the previous end bosses in World of Warcraft’s history and why it was so hard for top guilds to defeat. We’ll also break down what factors made this race the closest in the modern WoW era.

Here is a look at Team Liquid’s world first kill of Dimensius after 385 pulls on Mythic Difficulty:

𝐋𝐈𝐐𝐔𝐈𝐃 𝐂𝐋𝐀𝐈𝐌 𝐌𝐘𝐓𝐇𝐈𝐂 𝐖𝐎𝐑𝐋𝐃 𝐅𝐈𝐑𝐒𝐓 𝐌𝐀𝐍𝐀𝐅𝐎𝐑𝐆𝐄 𝐎𝐌𝐄𝐆𝐀

After 385 pulls, @LiquidGuild have defeated Dimensius the All-Devouring, claiming another Mythic World First.

This marks a full expansion sweep for Liquid, as they remain undefeated… pic.twitter.com/sWAvnNOAVF

— N_Tys (@N_Tys26) August 24, 2025Related Article: This is the Best World of Warcraft Race to World First Ever

With Liquid taking 385 pulls to down Dimensius, this boss proved to be one of the hardest in modern WoW history. The pulls on Dimensius alone more than doubled that of every other boss in the tier combined.

Why Was Dimensius so Tough to Kill?

Dimensius is a boss that requires perfect coordination out of all 20 players in the group for all three stages. If just one player makes a mistake at any point during the fight, there is a high probability that the group wipes.

During the second phase, the players must utilize every piece of movement utility they have to take down the two mini-bosses and traverse safely on the crowded platforms. Both Liquid and Echo began using perfectly placed Warlock gates to optimize their movement between mechanics.

204 PULLS LATER WE’RE IN PHASE 3 🚨🤯 pic.twitter.com/2ZDL9asgvv

— Liquid Guild (@LiquidGuild) August 22, 2025

The third phase is a healer’s nightmare. On top of the raid-wide soaks and black hole taps each player must do, there are massive waves that must be soaked in perfect succession, all dealing massive raid-wide damage while players are struggling to avoid the black holes spinning around the platform.

31.4% P3 getting cleaner and cleaner 🔥 pic.twitter.com/fr5UFYgXQt

— Echo (@EchoGuild) August 23, 2025

Each stage of Phase 3 needed to be perfected before they could progress safely to the next set of mechanics, requiring perfect synchronization from each team.

Related Article: The Best DPS in The War Within Season 3 – Mythic+ Tier List

Here is a look at the hardest bosses by final pull count in modern WoW history (post Mists of Pandaria):

Uu’nat, Harbinger of the Void (Crucible of Storms): 731 pullsKil’jaeden (Tomb of Sargeras): 655 pullsArchimonde (Hellfire Citadel): 473 pullsQueen Ansurek (Nerub-ar Palace): 404 pullsDimensius the All-Devouring (Manaforge Omega): 385 pullsQueen Azshara (The Eternal Palace): 357 pulls

Since Battle For Azeroth, Method has taken a back seat to Echo and Liquid in the Race to World First and has been consistently placing third after pioneering the race years ago with dominant stretches of 1st place finishes.

New best – 39.2% P3 😎 pic.twitter.com/5RBY93qeo3

— Method (@Method) August 23, 2025

However, in recent raid tiers, Method has been able to poach some of the top talent from Echo which has resulted in a massive turnaround for their organization. For the first time in years, Method was progressing the final boss alongside Liquid and Echo and was within striking distance of winning the race on the last day.

For the first time in the modern WoW era, we saw four guilds progressing Dimensius at the same time:

Entering the final day of the race, Liquid, Echo, and Method were within 10% of each other in terms of progression, setting the stage for an incredible day of World of Warcraft.

Buckle up chat, it is going to be one crazy day pic.twitter.com/NfyBwN6y4e

— Echo (@EchoGuild) August 23, 2025

There are multiple unique factors unique to Manaforge Omega that allowed many guilds to progress on Dimensius simultaneously:

Gear Splits

Optimized gear splits have become a primary strategy for every top-tier raiding guild as hundreds of members from the WoW community join together to aid guilds in countless Heroic splits to farm gear. Many guilds are beginning to compete with Echo and Liquid in their ability to efficiently run gear splits which closes the power gap drastically between the top guilds.

On the final day of the race, all four of the guilds progressing Dimensius were within one average item level point of each other. With that small of a gap, tier progression simply comes down to player skill and team strategy.

A Quick Raid Tier Leading to Dimensius

The bosses leading up to Dimensius were downed incredibly quickly by Liquid and Echo allowing trailing guilds to learn their strategies and quickly down boss after boss.

Here are the pull totals for the first six bosses of the raid combined for Liquid, Echo, and Method:

The penultimate boss, Nexus-King Salhadaar, took each of these guilds at least 130 pulls each to down. Since these guilds flew by the early bosses, the race became condensed on the last two bosses.

In the previous raid tier, Stix and Sprocketmonger were some of the hardest mid-tier bosses in WoW history. Blizzard clearly turned down the tuning for the mid-tier bosses in Manaforge Omega and saved all of their toughest mechanics for Dimensius.

Related Article: How to Unlock and Upgrade the New Reshii Wraps in WoW 11.2

Liquid had a slightly different raid comp than Echo for the fight against Dimensius. The differences in spec composition is likely due to the luck they received when running gear splits as well as pure strategic differences between the two guilds entering the tier.

Here is a look at the specs each guild brought to the fight:

Team Liquid Logo

Team Liquid Race to World First Composition WoW / Image via Team Liquid

Tanks (2):Healers (4): DPS (14):Echo Esports Logo

Echo Esports Raid Composition Race to World First WoW / Image via Echo Esports

Tanks (2):Healers (4):DPS (14):

As we head into Midnight within the next six months, it appears the gap that separated Liquid and Echo from the rest of the pack has closed, leaving the door open for Method to become a mainstay at the top of the Race to World First.

For the first time in many expansion cycles, Midnight’s first season will have three different raid tiers which will offer three separate Race to World First kills.

Midnight will launch with 3 new Raids
• The Voidspire: 6-boss raid within the Voidstorm which serves as Xal’atath’s stronghold.
• The Dreamfrift: A single boss raid that takes players to a place where the veil between primordial dreams and brutal reality is thin.
• March on… pic.twitter.com/U8jU0Aidz6

— MrGM (@MrGMYT) August 19, 2025

Will we see Method claim their spot at the top of the pack, or will Liquid retain their seat on the championship throne for yet another tier?