SMG Studio, a dentsu company, the LEGO Group and Fictions are releasing LEGO Party!, a multiplayer party game designed to bring friends and families together, either in couch co-op mode or online.
Launched on 30 September, the game is set across four Challenge Zones themed to fan favourites and classic LEGO themes, including LEGO Pirates, LEGO Space, LEGO NINJAGO, and more.
LEGOParty! is available now on PC, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and Nintendo Switch.
SMG Studio is dentsu’s Australia-based gaming business and has been creating games with global brands since 2013. LEGO Party! is the latest example of the studio’s commitment to partnering with brands to bring iconic intellectual property (IP) to life and connect with gaming communities worldwide.
“Bringing LEGO Party! to life has been a dream come true for our team. Working alongside a group of Aussie LEGO designers, we literally created every character brick by brick, using more than one million LEGO bricks throughout the game – and had a heap of fun along the way,” Ash Ringrose, head of SMG Studio, said.
“I’m incredibly proud of our team of designers, developers, gamers and creatives who have all rallied around this project. What excites us is the power a game like this can have in bringing communities of people together. Whether it’s families in the same room, or friends connecting online, LEGO Party! is about celebrating creativity, play and connection in a way only gaming can deliver,” Ringrose added.
The game has been supported by VicScreen and Screen Queensland.
“We’re incredibly grateful to VicScreen and Screen Queensland for backing LEGO Party! and believing in its potential. Their foresight and investment in local talent and development goes far beyond a single title, it’s positioning Australia as a global force in digital entertainment, games and innovation,” Ringrose said.
“Gaming isn’t just advertising, it’s culture. With more than 3.4 billion gamers worldwide, brands are increasingly recognizing that gaming is a channel where they can authentically connect with diverse communities in ways that are interactive, immersive and measurable. Great IP knows no boundaries, and yet again we can see how a physical experience can translate into a winning digital experience that brings fans and families together,” Brent Koning, global head of gaming at dentsu, said.
Join more than 30,000 advertising industry experts
Get all the latest advertising and media news direct to your inbox from B&T.
Subscribe