{"id":286172,"date":"2025-11-15T12:49:08","date_gmt":"2025-11-15T12:49:08","guid":{"rendered":"https:\/\/www.newsbeep.com\/au\/286172\/"},"modified":"2025-11-15T12:49:08","modified_gmt":"2025-11-15T12:49:08","slug":"resident-evil-requiem-hands-on-preview","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/au\/286172\/","title":{"rendered":"Resident Evil Requiem Hands-On Preview"},"content":{"rendered":"<p class=\"post-intro-line\">Press Start may receive a commission when you buy from links on our site at no extra cost to you.<\/p>\n<p>Resident Evil was one of the first series I was fully invested in, when I picked up my first-ever game at the tender age of eight. I assumed it would be fine, but wasn\u2019t ready for what would follow. That game was Resident Evil 3: Nemesis, and it informed many of my tastes, including my penchant for horror. To think the series has been going for almost three decades is nothing short of astounding. Even more remarkable is that, despite having watched and consumed every piece of media available for Resident Evil Requiem, I still found a few surprises when I played it this week. And while Capcom is still coy about how the game will play outside of what I\u2019ve played, it sets a good scene for where Requiem is headed.<\/p>\n<p>The preview opens with newcomer Grace Ashcroft, daughter of Alyssa Ashcroft from the Outbreak games, waking up to find herself suspended upside down in a gurney. Her blood is being collected for some reason, but she obviously doesn\u2019t want to stick around to find out why. Letting herself free, Grace, armed with nothing but her fear, sets out to escape what appears to be a sanatorium. However, it\u2019s not that simple, and things can become quite hectic quite quickly.<\/p>\n<p><img decoding=\"async\" data-attachment-id=\"165217\" data-permalink=\"https:\/\/press-start.com.au\/previews\/2025\/11\/15\/resident-evil-requiem-hands-on-preview-short-but-sweet\/attachment\/resident-evil-requiem-preview-grace\/\" data-orig-file=\"https:\/\/www.newsbeep.com\/au\/wp-content\/uploads\/2025\/11\/Resident-Evil-Requiem-Preview-Grace.jpg\" data-orig-size=\"1400,788\" data-comments-opened=\"0\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Resident-Evil-Requiem-Preview\u2014Grace\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/press-start.com.au\/wp-content\/uploads\/2025\/11\/Resident-Evil-Requiem-Preview-Grace-300x169.jpg\" data-large-file=\"https:\/\/press-start.com.au\/wp-content\/uploads\/2025\/11\/Resident-Evil-Requiem-Preview-Grace-600x338.jpg\" loading=\"lazy\" class=\"aligncenter size-full wp-image-165217\" src=\"https:\/\/www.newsbeep.com\/au\/wp-content\/uploads\/2025\/11\/Resident-Evil-Requiem-Preview-Grace.jpg\" alt=\"Resident Evil Requiem - Grace Ashcroft Hanging\" width=\"1400\" height=\"788\"  \/><\/p>\n<p>From the outset, while the demo is light on story details or even the combat the series is traditionally known for, it\u2019s clear that Resident Evil Requiem is trying to do something different. While the <a href=\"https:\/\/press-start.com.au\/reviews\/pc-reviews\/2023\/10\/27\/alan-wake-2-review\/\" target=\"_blank\" rel=\"noopener nofollow\">idea of darkness in a horror game is hardly anything new<\/a>, games haven\u2019t played with the concept of light and dark like Requiem appears to be doing. The way the tension is built is masterfully done \u2013 I was genuinely worried to turn the light on in a room for fear of what I might see. Of course, the game uses statues and furniture to trick you into seeing things that aren\u2019t actually there, too.<\/p>\n<p>But no more does this become more evident than with the new creature that Requiem throws at you a few minutes into your exploration. This is a new type of enemy in the game, and it is unlike anything the games have thrown at me before. I tried my hardest to trick or outsmart the AI of this creature, which towers over Grace, but it feels pretty intelligent overall. It\u2019s scared of light, which will presumably have some story explanation later, but it does everything it can to work out where you are when you\u2019re hiding, and sometimes even removes hiding places too. It reminds me of <a href=\"https:\/\/press-start.com.au\/news\/playstation\/2024\/10\/08\/an-alien-isolation-sequel-in-the-works\/\" target=\"_blank\" rel=\"noopener nofollow\">Alien Isolation<\/a>, though I am sure that as the game progresses, it will begin to resemble the games that came before it, like 7 and <a href=\"https:\/\/press-start.com.au\/reviews\/ps5-reviews\/2021\/05\/06\/resident-evil-village-review-an-entirely-different-beast\/\" target=\"_blank\" rel=\"noopener nofollow\">Village<\/a>.<\/p>\n<p><img decoding=\"async\" data-attachment-id=\"165219\" data-permalink=\"https:\/\/press-start.com.au\/previews\/2025\/11\/15\/resident-evil-requiem-hands-on-preview-short-but-sweet\/attachment\/resident-evil-requiem-preview-sanatorium\/\" data-orig-file=\"https:\/\/www.newsbeep.com\/au\/wp-content\/uploads\/2025\/11\/Resident-Evil-Requiem-Preview-Sanatorium.jpg\" data-orig-size=\"1400,788\" data-comments-opened=\"0\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Resident-Evil-Requiem-Preview\u2014Sanatorium\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/press-start.com.au\/wp-content\/uploads\/2025\/11\/Resident-Evil-Requiem-Preview-Sanatorium-300x169.jpg\" data-large-file=\"https:\/\/press-start.com.au\/wp-content\/uploads\/2025\/11\/Resident-Evil-Requiem-Preview-Sanatorium-600x338.jpg\" loading=\"lazy\" class=\"aligncenter size-full wp-image-165219\" src=\"https:\/\/www.newsbeep.com\/au\/wp-content\/uploads\/2025\/11\/Resident-Evil-Requiem-Preview-Sanatorium.jpg\" alt=\"Resident Evil Requiem - Sanatorium\" width=\"1400\" height=\"788\"  \/><\/p>\n<p>Grace herself moves rather slowly, however, which is an intentional design choice. Though interestingly, she moves differently depending on which viewpoint you are playing the game from. Requiem is a first for the series in that it allows you to play either first or third person at any point. First-person is a lot more tense and easier to get immersed in. The third-person perspective feels like more recent Resident Evil remakes, but it removes some of the tension. That tension is added back into the mix by making Grace a bit more trippy and fumbly when playing in third-person, but the horror is overall a lot milder, as you can see a lot more.<\/p>\n<p>The actual demo itself was simple, reminding me a lot of the <a href=\"https:\/\/press-start.com.au\/features\/2021\/01\/22\/the-resident-evil-village-maiden-demo-does-a-great-job-of-setting-the-scene-for-whats-to-come\/\" target=\"_blank\" rel=\"noopener nofollow\">early demos for both Resident Evil 7 and Village<\/a>. You explore a location, avoid a monster, and find some items that\u2019ll help you escape. It\u2019s not quite the management of inventory that you\u2019d expect, but it\u2019s evident that\u2019s coming at some point after this demo ends anyway. There were also not many puzzles (actually, there weren\u2019t any), but again, I am sure this will come once Grace is released from the sanatorium and left to her own devices.<\/p>\n<\/p>\n<p>It\u2019s hard to comment on what else Requiem has in store, as the demo we played is intentionally vague. What I have played is really all I can comment on, and so far, I think that while the \u201cstalker\u201d enemy type is growing a bit long in the tooth, this does feel dynamic and different enough to separate itself from other pursuers like Lady Dimitrescu, Nemesis and Mr. X.<\/p>\n<p>But there\u2019s still a lot for Requiem to prove, and hopefully, Capcom will detail more soon to satiate a fanbase that is growing nothing short of ravenous. However, given how vague Resident Evil 7 was before its release, and how that game ultimately turned out, I have complete confidence in the team bringing this game to life. The way Requiem is already committed to evolving series staples is more than enough assurance that, as Capcom says, Resident Evil Requiem will scare us in new and exciting ways when it releases in February.<\/p>\n<p>Resident Evil Requiem launches on February 27th 2025 for PC, PlayStation 5, Nintendo Switch 2 and Xbox Series X|S.<\/p>\n<p>The author travelled to Sydney, Australia, as a guest of Capcom and Five Star Distribution.<\/p>\n","protected":false},"excerpt":{"rendered":"Press Start may receive a commission when you buy from links on our site at no extra cost&hellip;\n","protected":false},"author":2,"featured_media":286173,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[64,63,120649,165184,165185,165186,165187,105],"class_list":["post-286172","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-au","tag-australia","tag-capcom","tag-re9","tag-resident-evil","tag-resident-evil-9","tag-resident-evil-requiem","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts\/286172","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/comments?post=286172"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts\/286172\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/media\/286173"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/media?parent=286172"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/categories?post=286172"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/tags?post=286172"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}