{"id":472534,"date":"2026-02-11T09:22:12","date_gmt":"2026-02-11T09:22:12","guid":{"rendered":"https:\/\/www.newsbeep.com\/au\/472534\/"},"modified":"2026-02-11T09:22:12","modified_gmt":"2026-02-11T09:22:12","slug":"are-video-game-developers-using-ai-players-want-to-know-but-the-rules-are-patchy","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/au\/472534\/","title":{"rendered":"Are video game developers using AI? Players want to know, but the rules are patchy"},"content":{"rendered":"<p>As with <a href=\"https:\/\/theconversation.com\/ai-is-creeping-into-the-visual-effects-industry-and-it-could-take-the-human-touch-out-of-film-and-tv-240112\" rel=\"nofollow noopener\" target=\"_blank\">all creative industries<\/a>, generative artificial intelligence (AI) has been infiltrating video games. <\/p>\n<p>Non-generative AI has been in the industry long before things like ChatGPT became household names. Video games would contain AI-driven <a href=\"https:\/\/doi.org\/10.1109\/CIG.2013.6633663\" rel=\"nofollow noopener\" target=\"_blank\">gameplay systems<\/a> such as matchmaking, non-player character (NPC) behaviour, or iconic fictional AI characters such as <a href=\"https:\/\/en.wikipedia.org\/wiki\/SHODAN\" rel=\"nofollow noopener\" target=\"_blank\">SHODAN<\/a> and <a href=\"https:\/\/en.wikipedia.org\/wiki\/GLaDOS\" rel=\"nofollow noopener\" target=\"_blank\">GLaDOS<\/a>.<\/p>\n<p>Now, generative AI is being used to produce game assets and speed up development. This is <a href=\"https:\/\/www.wired.com\/story\/ai-is-already-taking-jobs-in-the-video-game-industry\/\" rel=\"nofollow noopener\" target=\"_blank\">threatening creative jobs<\/a> and fuelling worries about <a href=\"https:\/\/www.screenhub.com.au\/news\/opinions-analysis\/generative-ai-is-the-biggest-problem-facing-video-games-in-2026-2689461\/\" rel=\"nofollow noopener\" target=\"_blank\">low-effort releases<\/a> or \u201cslop\u201d.<\/p>\n<p>If you buy a video game today, you may have no reliable way of knowing whether generative AI was used in any part of its development \u2013 from the art and voice work to the code and marketing.<\/p>\n<p>Should developers disclose it? Since 2023, AI disclosure in video games has gone from non-existent to patchy. It\u2019s arguably more to do with copyright concerns than being transparent with players.<\/p>\n<p>A messy baseline<\/p>\n<p><a href=\"https:\/\/store.steampowered.com\/\" rel=\"nofollow noopener\" target=\"_blank\">Steam<\/a>, owned by US video game company <a href=\"https:\/\/www.valvesoftware.com\/en\/\" rel=\"nofollow noopener\" target=\"_blank\">Valve<\/a>, is the largest digital storefront for PC games. It\u2019s also the closest thing to a baseline for AI disclosure \u2013 simply because it was the first major platform to formalise a position.<\/p>\n<p>Amid the rise of AI in 2023, Valve rejected AI-produced games on Steam, citing legal uncertainty and stating the company was \u201c<a href=\"https:\/\/www.gamesindustry.biz\/developers-say-valve-blocks-ai-games-from-steam\" rel=\"nofollow noopener\" target=\"_blank\">continuing to learn about AI<\/a>\u201d.<\/p>\n<p>By January 2024, Valve formalised its <a href=\"https:\/\/partner.steamgames.com\/doc\/gettingstarted\/contentsurvey\" rel=\"nofollow noopener\" target=\"_blank\">disclosure rules<\/a>, requiring developers to declare <a href=\"https:\/\/steamcommunity.com\/groups\/steamworks\/announcements\/detail\/3862463747997849619\" rel=\"nofollow noopener\" target=\"_blank\">two categories of AI use<\/a>: pre-generated content (made during development) and live-generated content (created while the game runs).<\/p>\n<p>While <a href=\"https:\/\/www.theverge.com\/podcast\/863361\/razer-ceo-min-liang-tan-ces-2026-ai-gaming-project-ava-interview\" rel=\"nofollow noopener\" target=\"_blank\">industry leaders are optimistic<\/a> about AI\u2019s role in game development, disclosure remains contentious. Tim Sweeney, chief executive of Steam\u2019s competitor Epic Games, mocked Steam\u2019s AI disclosure in late 2025 as being akin to telling players <a href=\"https:\/\/www.ign.com\/articles\/why-stop-at-ai-use-we-could-have-mandatory-disclosures-for-what-shampoo-brand-the-developer-uses-epic-boss-tim-sweeney-says-steam-should-ditch-its-ai-generated-content-disclosure\" rel=\"nofollow noopener\" target=\"_blank\">what shampoo developers use<\/a>.<\/p>\n<p>In recent weeks, Valve <a href=\"https:\/\/www.linkedin.com\/posts\/simoncarless_interestingly-pc-video-game-platform-steam-activity-7417944215675908096-OGNg\/\" rel=\"nofollow noopener\" target=\"_blank\">has narrowed its disclosure rules<\/a>, clarifying that developers who submit games to their platform only need to report AI if the output is directly experienced by players.<\/p>\n<p>This changes what counts as relevant transparency, effectively giving a green light to AI coding and other behind-the-scenes processes.<\/p>\n<p>Valve\u2019s focus on player-facing AI does provide consumers with some transparency and the game submissions are <a href=\"https:\/\/partner.steamgames.com\/doc\/gettingstarted\/onboarding#5\" rel=\"nofollow noopener\" target=\"_blank\">checked before release<\/a>. However, it\u2019s not clear what happens if the makers of a game don\u2019t disclose AI when they should have.<\/p>\n<p>The disclosure system also keeps Steam ahead of a legal grey area regarding <a href=\"https:\/\/doi.org\/10.56042\/jipr.v29i2.1205\" rel=\"nofollow noopener\" target=\"_blank\">copyright and generative AI output<\/a>. If needed, Valve could quickly pull titles affected by AI copyright claims. Some AI models can memorise copyrighted material and <a href=\"https:\/\/arxiv.org\/abs\/2505.12546\" rel=\"nofollow noopener\" target=\"_blank\">reproduce it when prompted<\/a>, so this is not an entirely hypothetical scenario.<\/p>\n<p>AI disclosure on Steam doesn\u2019t have a consistent format \u2013 developers simply have a text field where they can write their disclosure in free form. Since it\u2019s not treated as an official tag, consumers also can\u2019t search or filter for AI content when browsing for games in the store.<\/p>\n<p>At the time of writing, a search of SteamDB \u2013 a third-party catalogue of Steam\u2019s database \u2013 lists more than <a href=\"https:\/\/steamdb.info\/tags\/\" rel=\"nofollow noopener\" target=\"_blank\">15,000 games and software<\/a> with Steam\u2019s AI disclosure label, with no total count available on Steam itself.<\/p>\n<p>In response, user watchdogs have stepped in. The Steam curator group <a href=\"https:\/\/steamcommunity.com\/groups\/AI_Check\" rel=\"nofollow noopener\" target=\"_blank\">AI Check<\/a> tracks games with AI-generated assets and flags whether developers disclose AI use \u2013 and how.<\/p>\n<p>Players are largely in the dark<\/p>\n<p>Outside Steam, disclosure is inconsistent if not absent. Indie storefront itch.io provides a searchable <a href=\"https:\/\/itch.io\/t\/4309690\/generative-ai-disclosure-tagging\" rel=\"nofollow noopener\" target=\"_blank\">\u201cAI Generated\u201d tag<\/a>, but no disclosure is required on game pages. <\/p>\n<p>There\u2019s currently no clear AI disclosure on mobile app stores or console storefronts (Nintendo, PlayStation, Xbox), and they\u2019ve been criticised for letting <a href=\"https:\/\/kotaku.com\/ps5-psn-playstation-store-ai-slop-brainrot-junk-spam-1851786494\" rel=\"nofollow noopener\" target=\"_blank\">\u201cAI slop\u201d flood their stores<\/a>.<\/p>\n<p>Epic Games Store and another major distribution platform, GOG.com, also lack clear AI disclosures. GOG recently faced backlash for using <a href=\"https:\/\/kotaku.com\/gog-caught-using-ai-generated-artwork-2000663836\" rel=\"nofollow noopener\" target=\"_blank\">AI-generated artwork in its own storefront promotion<\/a>.<\/p>\n<p>All this leaves players in the dark, while developers face backlash for AI use that many consider <a href=\"https:\/\/gameworldobserver.com\/2026\/01\/30\/gdc-more-and-more-developers-view-generative-ai-as-harmful-to-the-gaming-industry\" rel=\"nofollow noopener\" target=\"_blank\">harmful for the industry<\/a>.<\/p>\n<p>Transparency is important<\/p>\n<p>Many players care about AI use in games and when disclosure is missing. There are <a href=\"https:\/\/www.ign.com\/articles\/activision-finally-admits-it-uses-generative-ai-for-some-call-of-duty-black-ops-6-assets-after-backlash-following-ai-slop-zombie-santa-loading-screen\" rel=\"nofollow noopener\" target=\"_blank\">plenty of cases<\/a> in which <a href=\"https:\/\/www.ign.com\/articles\/activision-reportedly-sold-an-ai-generated-call-of-duty-modern-warfare-3-cosmetic\" rel=\"nofollow noopener\" target=\"_blank\">developers were \u201ccaught out\u201d<\/a> using <a href=\"https:\/\/www.ign.com\/articles\/embark-responds-to-the-finals-ai-criticism-making-games-without-actors-isnt-an-end-goal\" rel=\"nofollow noopener\" target=\"_blank\">generative AI<\/a> and responded with <a href=\"https:\/\/www.ign.com\/articles\/activision-responds-to-complaints-of-ai-generated-assets-in-call-of-duty-black-ops-7\" rel=\"nofollow noopener\" target=\"_blank\">ad hoc statements<\/a>, <a href=\"https:\/\/www.ign.com\/articles\/jurassic-world-evolution-3-no-longer-includes-generative-ai-portraits-following-fan-backlash\" rel=\"nofollow noopener\" target=\"_blank\">asset changes<\/a>, or even had <a href=\"https:\/\/www.indiegameawards.gg\/faq\" rel=\"nofollow noopener\" target=\"_blank\">Game of the Year awards rescinded<\/a>.<\/p>\n<p>But there are also cases in which suspicion has caused <a href=\"https:\/\/gamerant.com\/steam-ai-art-game-canceled-postal-bullet-paradise-explained\/\" rel=\"nofollow noopener\" target=\"_blank\">cancellations<\/a> or <a href=\"https:\/\/www.theguardian.com\/games\/2025\/jun\/26\/video-game-developers-using-ai-even-when-they-arent-stamina-zero\" rel=\"nofollow noopener\" target=\"_blank\">wrongful accusations<\/a> of games using AI art when it was actually drawn by a human artist.<\/p>\n<p>      Read more:<br \/>\n      <a href=\"https:\/\/theconversation.com\/distrust-in-ai-is-on-the-rise-but-along-with-healthy-scepticism-comes-the-risk-of-harm-260189\" rel=\"nofollow noopener\" target=\"_blank\">Distrust in AI is on the rise \u2013 but along with healthy scepticism comes the risk of harm<\/a><\/p>\n<p>This is why transparency on AI use is important. Many Australians report low familiarity with AI, and research suggests having <a href=\"https:\/\/doi.org\/10.1007\/s00146-021-01268-z\" rel=\"nofollow noopener\" target=\"_blank\">more information can shift people\u2019s views<\/a>, helping people make informed choices and avoid witch hunts.<\/p>\n<p>Many people have <a href=\"https:\/\/theconversation.com\/distrust-in-ai-is-on-the-rise-but-along-with-healthy-scepticism-comes-the-risk-of-harm-260189\" rel=\"nofollow noopener\" target=\"_blank\">ethical concerns about AI use<\/a>, or are worried about <a href=\"https:\/\/www.aph.gov.au\/Parliamentary_Business\/Committees\/Senate\/Adopting_Artificial_Intelligence_AI\/AdoptingAI\/Report\/Chapter_6_-_Impacts_of_AI_on_the_environment\" rel=\"nofollow noopener\" target=\"_blank\">environmental consequences<\/a> due to how many resources the <a href=\"https:\/\/theconversation.com\/can-australia-build-one-of-the-worlds-largest-data-centres-273703\" rel=\"nofollow noopener\" target=\"_blank\">AI data centres chew up<\/a>.<\/p>\n<p>All this means AI disclosure is currently a consumer rights issue, but it\u2019s governed entirely by the platforms where people purchase the games.<\/p>\n<p>Players don\u2019t need to know what shampoo a developer uses. But they do deserve a clear view of whether the art was AI-generated, whether writers or voice actors were replaced, and whether a game built on AI-generated code is likely to survive an update.<\/p>\n<p>Steam\u2019s disclosure system is a start, but it means little if the information can\u2019t be found or filtered for. Every game storefront should make generative AI use clear at the point of purchase \u2013 because players deserve better.<\/p>\n","protected":false},"excerpt":{"rendered":"As with all creative industries, generative artificial intelligence (AI) has been infiltrating video games. Non-generative AI has been&hellip;\n","protected":false},"author":2,"featured_media":472535,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[256,254,255,64,63,105],"class_list":{"0":"post-472534","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-artificial-intelligence","8":"tag-ai","9":"tag-artificial-intelligence","10":"tag-artificialintelligence","11":"tag-au","12":"tag-australia","13":"tag-technology"},"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts\/472534","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/comments?post=472534"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts\/472534\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/media\/472535"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/media?parent=472534"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/categories?post=472534"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/tags?post=472534"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}