{"id":535645,"date":"2026-03-12T13:52:16","date_gmt":"2026-03-12T13:52:16","guid":{"rendered":"https:\/\/www.newsbeep.com\/au\/535645\/"},"modified":"2026-03-12T13:52:16","modified_gmt":"2026-03-12T13:52:16","slug":"valve-reveals-requirements-for-steam-frame-game-certification","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/au\/535645\/","title":{"rendered":"Valve Reveals Requirements for Steam Frame Game Certification"},"content":{"rendered":"<p>Valve has finally revealed a few key requirements games should aim for if they plan on running on the upcoming Steam Frame headset\u2014at least if they want the coveted \u2018Steam Frame Verified\u2019 badge.<\/p>\n<p>The News<\/p>\n<p>In Valve\u2019s \u2018Steam Hardware\u2019 talk at this year\u2019s Game Developers Conference (GDC), the company showed off two specific stats that games should hit in standalone mode, noting that games will be tested in order to achieve the Steam Frame Verified badge.<\/p>\n<p>For games running natively on the headset, Valve says VR games need to hit a minimum of 90 fps, which is notably higher than Frame\u2019s\u00a0minimum variable 72Hz refresh rate. Information was provided by XR analyst <a href=\"https:\/\/x.com\/sadlyitsbradley\/status\/2031551924990824704\" target=\"_blank\" rel=\"noopener nofollow\">Brad Lynch<\/a>.<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/au\/wp-content\/uploads\/2026\/03\/steam-frame-test-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-126606\" src=\"https:\/\/www.newsbeep.com\/au\/wp-content\/uploads\/2026\/03\/steam-frame-test-1.jpg\" alt=\"\" width=\"813\" height=\"457\"  \/><\/a>Image courtesy Valve<\/p>\n<p>Steam Frame can also download and natively play non-VR content too, although performance minimums are much more lax here, requiring a minimum of 30 fps at a resolution of 1,280 x 720.<\/p>\n<p>For contrast, on the Horizon Store VR games must hit at very least 72 fps to match Quest\u2019s minimum 72Hz refresh, while general media can hit a minimum of 60 fps.<\/p>\n<p>Additionally, Valve says games must offer a \u201clegible UI\u201d in addition to full playability with Steam Frame controllers.<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/au\/wp-content\/uploads\/2026\/03\/steam-frame-test-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-126607\" src=\"https:\/\/www.newsbeep.com\/au\/wp-content\/uploads\/2026\/03\/steam-frame-test-2.jpg\" alt=\"\" width=\"814\" height=\"458\"  \/><\/a>Image courtesy Valve<\/p>\n<p>The company says games that are \u2018Verified\u2019 or \u2018Playable\u2019 on Steam Deck are automatically tested for the Frame Verified badge, as seen in the flow chart above. Games that aren\u2019t supported on Deck due to performance or lack of compatibility with SteamOS won\u2019t be considered.<\/p>\n<p>As for PC VR gameplay, Frame\u2019s direct WiFi 6 connection and Foveated Streaming protocol are said to run without requiring any sort of test or verification program.<\/p>\n<p>\u201cIf it runs well on your host PC, it will run well on Steam Frame,\u201d Valve says, noting that streaming requires no special integration, VR titles included. You can check out the slides for <a href=\"https:\/\/steamcdn-a.akamaihd.net\/steamcommunity\/public\/images\/steamworks_docs\/english\/GDC_2026_HWTalk_03.3.pdf\" target=\"_blank\" rel=\"noopener nofollow\">Valve\u2019s Steam Hardware presentation here<\/a>.<\/p>\n<p>My Take<\/p>\n<p>The jump from 72 fps to 90 fps may not sound like a lot, but it represents a roughly 25% increase in rendering workload, meaning developers hoping to directly port their games from Quest may need to optimize a fair bit to maintain Frame\u2019s higher target.<\/p>\n<p>Quest 3 and Steam Frame aren\u2019t 1:1 when it comes to specs, but they do seem to be broadly comparable in native rendering capabilities. On day one (who knows when that will be), I\u2019d imagine we\u2019ll see a lot more non-VR games claim the Frame Certified than native VR games, as devs will need to either optimize existing SteamVR titles for standalone mode or otherwise port (and likely optimize) Quest games for Frame.<\/p>\n<p>That said, like on Steam Deck, Valve isn\u2019t stopping you from downloading and playing anything on Steam\u2014it\u2019s just providing guidelines to make sure consumers known when games fully work or not.<\/p>\n<p>Whatever the case, Valve still has us in a holding pattern, as the global RAM and storage shortage seems to <a href=\"https:\/\/www.roadtovr.com\/steam-frame-ram-shortage-release-date-price\/\" target=\"_blank\" rel=\"noopener nofollow\">have wrinkled the company\u2019s release plans<\/a> for Steam Frame, Steam Machine, and Steam Controller.<\/p>\n<p>Looking for more Steam Frame news?<\/p>\n<p><a href=\"https:\/\/www.roadtovr.com\/steam-frame-hands-on-valve-vr-headset-index-2\" target=\"_blank\" rel=\"noopener nofollow\">Valve Unveils Steam Frame VR headset to Make Your Entire Steam Library Portable<\/a>:\u00a0Valve shows off Steam Frame, the standalone headset that can stream and natively play your entire Steam library\u2014with only a few caveats right now.<\/p>\n<p><a href=\"https:\/\/www.roadtovr.com\/steam-frame-hands-on-valve-vr-headset-index-2\" target=\"_blank\" rel=\"noopener nofollow\">Hands-on: Steam Frame Reveals Valve\u2019s Modern Vision for VR and Growing Hardware Ambitions<\/a>:\u00a0We go hands-on with Valve\u2019s latest and greatest VR headset yet.<\/p>\n<p><a href=\"https:\/\/www.roadtovr.com\/wp-admin\/valve-no-first-party-vr-game-in-development-half-life\" target=\"_blank\" rel=\"noopener nofollow\">Valve Says No New First-party VR Game is in Development:<\/a>\u00a0Valve launched Half-Life: Alyx (2020) a few months after releasing Index, but no such luck for first-party content on Steam Frame.<\/p>\n<p><a href=\"http:\/\/roadtovr.com\/valve-steamos-third-party-vr-headsets\" target=\"_blank\" rel=\"noopener nofollow\">Valve is Open to Bringing SteamOS to Third-party VR Headsets<\/a>: Steam Frame is the first VR headset to run SteamOS, but it may not be the last.<\/p>\n<p><a href=\"https:\/\/www.roadtovr.com\/valve-steam-frame-dev-kits-vr-studios\" target=\"_blank\" rel=\"noopener nofollow\">Valve Plans to Offer Steam Frame Dev Kits to VR\u00a0Developers<\/a>: Steam Frame isn\u2019t here yet; Valve says it needs more time with developers first so they can optimize their PC VR games.<\/p>\n<p><a href=\"https:\/\/www.roadtovr.com\/valve-steam-machine-controller-frame-compatibility\/\" target=\"_blank\" rel=\"noopener nofollow\">Valve Announces SteamOS Console and New Steam Controller, Designed with Steam Frame Headset in Mind:<\/a>\u00a0Find out why Valve\u2019s new SteamOS-running Console and controller will work seamlessly with Steam Frame.<\/p>\n<p><a href=\"https:\/\/www.roadtovr.com\/steam-frame-vs-quest-3-specs\" target=\"_blank\" rel=\"noopener nofollow\">Steam Frame vs. Quest 3 Specs: Better Streaming, Power &amp; Hackability:<\/a>\u00a0Quest 3 can do a lot, but can it go toe-to-toe with Steam Frame?<\/p>\n<p><a href=\"https:\/\/www.roadtovr.com\/steam-frame-vs-valve-index-specs\" target=\"_blank\" rel=\"noopener nofollow\">Steam Frame vs. Valve Index Specs: Wireless VR Gameplay That\u2019s Generations Ahead :<\/a>\u00a0Valve Index used to be the go-to PC VR headset, but the times have changed.<\/p>\n","protected":false},"excerpt":{"rendered":"Valve has finally revealed a few key requirements games should aim for if they plan on running on&hellip;\n","protected":false},"author":2,"featured_media":327793,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[19],"tags":[64,63,105,238,239,240],"class_list":["post-535645","post","type-post","status-publish","format-standard","has-post-thumbnail","category-virtual-reality","tag-au","tag-australia","tag-technology","tag-virtual-reality","tag-virtualreality","tag-vr"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts\/535645","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/comments?post=535645"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts\/535645\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/media\/327793"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/media?parent=535645"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/categories?post=535645"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/tags?post=535645"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}