{"id":929137,"date":"2026-10-15T14:32:17","date_gmt":"2026-10-15T14:32:17","guid":{"rendered":"https:\/\/www.newsbeep.com\/au\/929137\/"},"modified":"2026-10-15T14:32:17","modified_gmt":"2026-10-15T14:32:17","slug":"from-mario-to-machine-guns-how-ubisoft-paris-made-tom-clancys-rainbow-six-tactics-games","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/au\/929137\/","title":{"rendered":"From Mario to machine guns: how Ubisoft Paris made Tom Clancy\u2019s Rainbow Six Tactics | Games"},"content":{"rendered":"<p class=\"dcr-1s160rg\">Where do you go after Mario? It\u2019s a question the team at Ubisoft Paris found itself pondering three years ago after wrapping up work on the charming turn-based tactics adventure, <a href=\"https:\/\/www.theguardian.com\/games\/2022\/oct\/17\/mario-and-rabbids-sparks-of-hope-review\" data-link-name=\"in body link\" rel=\"nofollow noopener\" target=\"_blank\">Mario + Rabbids: Sparks of Hope<\/a>, sequel to its unexpected crossover hit, Mario + Rabbids: Kingdom Battle. By melding a rather specialist genre with video gaming\u2019s biggest household name, the developer introduced chin-stroking strategic play to a whole new audience. \u201cHaving the opportunity to work with the Mario franchise was a privilege, and it\u2019s still something I\u2019m very proud of,\u201d says level designer director, Julien Vial. \u201cI still remember seeing the first prototype and being blown away by all the possibilities.\u201d<\/p>\n<p class=\"dcr-1s160rg\">Now, Ubisoft Paris has returned with a new project, but this time the studio is swapping the Mushroom Kingdom\u2019s vivid palette for the blood-soaked grit of military action series Rainbow Six. Where Mario and Rabbids saw squishy creatures bounce harmlessly across levels as Mario encased foes in honey, Rainbow Six Tactics, a turn-based tactical spin-off from <a href=\"https:\/\/www.theguardian.com\/technology\/2015\/dec\/21\/tom-clancy-rainbow-six-siege-review-multiplayer-microtransactions\" data-link-name=\"in body link\" rel=\"nofollow noopener\" target=\"_blank\">Rainbow Six Siege<\/a>, sees balaclava-clad insurgents take shrapnel rounds to the chest. A seamless tonal shift, then.<\/p>\n<p>Unexpected hit \u2026  Mario + Rabbids. Photograph: Ubisoft<\/p>\n<p class=\"dcr-1s160rg\">One of the most popular and testosterone-fuelled online shooters around, on paper Rainbow Six: Siege and turn-based strategy have little in common. Where Siege\u2019s tight team play and ferocious first-person firefights sell out arenas at esports competitions in S\u00e3o Paulo and Atlanta, even the biggest brand in the tactical sim genre, X-Com, is unlikely to win energy-drink sponsorships or adorn a team jersey.<\/p>\n<p class=\"dcr-1s160rg\">Yet for <a href=\"https:\/\/www.theguardian.com\/games\/ubisoft\" data-link-name=\"in body link\" data-component=\"auto-linked-tag\" rel=\"nofollow noopener\" target=\"_blank\">Ubisoft<\/a> Paris creative director Elie Benhamou, a veteran of the Ghost Recon series, the precision planning you need to be good at Siege is a natural fit for turn-based strategy. \u201cWhat makes Rainbow Six unique is that it\u2019s a smart shooter,\u201d he says. \u201cIt\u2019s not a shooter where it\u2019s necessarily about who is the most brutal, but who is the most prepared &#8230; Every decision matters because there are strong consequences. That is the exact recipe for a tactics game.\u201d<\/p>\n<p>Every decision matters \u2026 Tom Clancy\u2019s Rainbow Six Tactics. Photograph: Ubisoft<\/p>\n<p class=\"dcr-1s160rg\">My demo kicks off with a night-time operation in Nigeria. As I witness a team of four helmet-clad operators surveil their targets with drones and plant explosives during the prep phase \u2013 their synchronised teamwork soon breaches a heavily guarded warehouse. While smoke grenades blind their unsuspecting foes and sniper shots crackle through the air, the Rainbow Unit\u2019s tight pincer formation makes short work of the remaining hostiles. It\u2019s here that Benhamou\u2019s words begin to ring true. Even with the bird\u2019s eye view and pauses between gunfire, Tactics still oozes the tense thrills of its real-time brethren.<\/p>\n<p class=\"dcr-1s160rg\">Benhamou says he knew they were on to something after they invited sceptical first-person shooter stalwarts in to play test. Sitting alongside fans of real-time tactics, the hardcore FPS players swiftly used their Siege knowledge to execute a similar precision assault in Tactics, advising the tactics genre players next to them on how best to command Siege\u2019s operators.<\/p>\n<p class=\"dcr-1s160rg\">The demo concludes with Rainbow Unit extracting a key hostage by racing towards a speedboat. Here, you can take a non-lethal approach with enemies, arresting combatants to gather intelligence points, which enhance your squad and improve gear for future missions.<\/p>\n<p>\u2018Freedom is key: there shouldn\u2019t be only one single way to win.\u2019 \u2026 Tom Clancy\u2019s Rainbow Six Tactics. Photograph: Ubisoft<\/p>\n<p class=\"dcr-1s160rg\">\u201cThe most important thing for me is when a game respects my intelligence \u2013 I don\u2019t want to be over-guided,\u201d says Benhamou. \u201cIt\u2019s OK to fail and experiment \u2026 Freedom is key: there shouldn\u2019t be only one single way to win. We have 15 unique operators, so the same problem can be solved or approached in many different ways.\u201d<\/p>\n<p class=\"dcr-1s160rg\">Story wise, Rainbow Six Tactics promises to be your classic Tom Clancy fare, with shady government organisations and a globe-spanning conflict. You play as commander Paul \u201cBig Boy\u201d Bishop, the protagonist from Rainbow Six Vegas, as he attempts to re-establish Team Rainbow. \u201cFrom a narrative standpoint, we try to bridge the gap with Siege and classic Rainbow, trying to have the best of all these worlds and eras of the series,\u201d says narrative director, Barnab\u00e9 Anglade. \u201cCompared to Siege, it\u2019s a much broader, zoomed-out point of view. Here, you\u2019re at base and get to see the big picture \u2026 whereas Siege is much more moment-to-moment within the eyes of the operators. It\u2019s still delivering that good old techno-thriller, but it\u2019s closer to the books.\u201d<\/p>\n<p><a data-ignore=\"global-link-styling\" href=\"#EmailSignup-skip-link-12\" class=\"dcr-76akua\">skip past newsletter promotion<\/a><\/p>\n<p class=\"dcr-vf9hps\">Sign up to Pushing Buttons<\/p>\n<p class=\"dcr-djbwnz\">Keza MacDonald&#8217;s weekly look at the world of gaming<\/p>\n<p><img src=\"https:\/\/www.newsbeep.com\/au\/wp-content\/uploads\/2026\/10\/1792074737_805_500.jpg\" alt=\"\" loading=\"lazy\" decoding=\"async\" class=\"dcr-gx9601\"\/><\/p>\n<p id=\"EmailSignup-skip-link-12\" tabindex=\"0\" aria-label=\"after newsletter promotion\" role=\"note\" class=\"dcr-76akua\">after newsletter promotion<\/p>\n<\/p>\n<p class=\"dcr-1s160rg\">After working in a world of gravity-defying jumps and banana-shaped boomerangs, the biggest challenge after swapping Rabbids for Rainbow was creating compelling levels that strictly adhered to reality. \u201cOn Mario and Rabbids, most of the constraints were tied to the characters and their abilities, while the level design itself enjoyed a great deal of creative freedom,\u201d says Vial. \u201cWe could come up with a gameplay concept first, then let the artists build a colourful and imaginative environment around it. On Rainbow Six Tactics, we have to take the reality of the location into account, which requires much closer collaboration between level designers and level artists.\u201d<\/p>\n<p class=\"dcr-1s160rg\">Turn-based tactical sims have been an often overlooked mainstay of the games industry since the 1970s. Yet after the high-profile commercial failure of 2022\u2019s Marvel\u2019s Midnight Suns, things have looked bleak for fans of slowly moving units across maps. However, after last month\u2019s one-two punch of <a href=\"https:\/\/www.theguardian.com\/games\/2026\/sep\/02\/star-wars-zero-company-review-joyfully-absurd-heroics-with-a-tight-knit-team-of-misfits\" data-link-name=\"in body link\" rel=\"nofollow noopener\" target=\"_blank\">Star Wars Zero Company<\/a> and Fire Emblem: Fortune\u2019s Weave, the wonderfully nerdy genre is enjoying a revival.<\/p>\n<p class=\"dcr-1s160rg\">\u201cThe genre never disappeared \u2013 it was just niche or out of the spotlight,\u201d says Benhamou. \u201cEven in [such] a competitive business, when games are great, people will play them.\u201d<\/p>\n<p class=\"dcr-1s160rg\"> Tom Clancy\u2019s Rainbow Six Tactics is due for release in 2027 on <a href=\"https:\/\/www.theguardian.com\/games\/pc\" data-link-name=\"in body link\" data-component=\"auto-linked-tag\" rel=\"nofollow noopener\" target=\"_blank\">PC<\/a>, PS5 and Xbox<\/p>\n","protected":false},"excerpt":{"rendered":"Where do you go after Mario? It\u2019s a question the team at Ubisoft Paris found itself pondering three&hellip;\n","protected":false},"author":2,"featured_media":929138,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[64,63,105],"class_list":["post-929137","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-au","tag-australia","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts\/929137","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/comments?post=929137"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/posts\/929137\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/media\/929138"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/media?parent=929137"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/categories?post=929137"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/au\/wp-json\/wp\/v2\/tags?post=929137"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}