Rocket League update v2.64 patch notes

Update v2.64 for Rocket League brings improvements to the Nintendo Switch 2 and a new LTE.

Rocket League has received another update in the form of v2.64. The patch notes for this update highlight a few important things such as the Cartman’s Crash Out LTE, Nintendo Switch 2 rendering enhancements, and the ability to skip the new player tutorial.


Rocket League v2.64 patch notes

The Rocket League patch notes for v2.64 come courtesy of the official Rocket League website. This update was released on January 22, 2026 at 4:00 p.m. PT. Take a look at the patch notes below.





Source: Psyonix

Rocket League v2.64 includes expanded preset slots, the Cartman’s Crash Out LTE, and more.

Version: Rocket League v2.64

⁠Platforms: Epic Games Store, Steam, PlayStation, Xbox, Nintendo

⁠Scheduled Release: January 22, 2026 4 PM PT / January 23, 2026 12 AM UTC


THE HEADLINES

Cartman’s Crash Out LTE
Expanded Preset Slots
Champions Field Update
Skip New Player Tutorial
Nintendo Switch 2 Rendering Enhancements

NEW CONTENT

Cartman’s Crash Out LTE



From January 22 at 4 PM PT to February 5 at 4 PM PT, jump into the Cartman’s Crash Out limited-time event and complete Challenges to score new Certified Toppers, and the animated Cheesy Poofs Octane Decal.

CHANGES AND UPDATES

Expanded Preset Slots



We’ve expanded preset slots from 50 to 75, giving room for more custom combos! Mix and match items and turn them into ready-to-go rides.

Champions Field update



To honor and celebrate the 2025 RLCS 3v3 champions Atomic, BeastMode, Daniel, and Satthew — and the 1v1 champion Nwpo — banners for them have been added to the Champions Field Arena.

Skip New Player Tutorial



Players who have already completed the introductory tutorial will no longer be forced back into it when playing on another platform for the first time (excluding Xbox).

Nintendo Switch 2 Rendering Enhancements



We’ve made a series of visual and performance improvements for Rocket League on Nintendo Switch 2.

Simplified Graphics Settings

The Performance/Quality toggle has been removed, as Rocket League on Nintendo Switch 2 now uses the best of both settings.


Improved Resolution

Docked mode: Resolution is now locked at 1080p, 60 FPS in docked mode.
Handheld mode: Dynamic resolution now targets 1080p at 60 FPS, but will still reduce resolution as needed to keep gameplay smooth.


Visual Quality Upgrades

Increased world detail
Higher texture quality in handheld mode, matching docked mode
Crisper texture detail with increased anisotropic filtering (reduces jagged lines and blurry edges on surfaces)
Improved lighting effects
Ambient occlusion
Higher-resolution shadows





BUG FIXES

Visual



Fixed taillight brightness appearing inconsistent across multiple Car Bodies.
The Heatwave Decal now displays correctly on Lamborghini Urus.
Fixed an issue where the RLCS ’25 and RLCS ’26 Decals appeared stretched on the hood of the Fennec ZR-F Car Body.
Fixed an issue where the Chanoir Octane Decal could override the Car Body’s painted trim.
Fixed an issue where the large screens in Champions Field could display distorted visuals.

Audio



Fixed an issue where BMW M4 GT3 Evo’s engine audio was louder than intended.
Fixed an issue where the Patty Wagon Car Body used the incorrect engine audio during gameplay.
Fixed an issue where sound effects for the Hologlass Goal Explosion could cut off when triggered during gameplay.

Those are your patch notes for Rocket League v2.64. Keep track of the latest happenings in the game via our Rocket League page.


Head of Guides

Hailing from the land down under, Sam Chandler brings a bit of the southern hemisphere flair to his work. After bouncing round a few universities, securing a bachelor degree, and entering the video game industry, he’s found his new family here at Shacknews as Head of Guides. There’s nothing he loves more than crafting a guide that will help someone. If you need help with a guide, or notice something not quite right, you can message him on X: @SamuelChandler