When deciding which game engine to use to make a game, especially one that feels experimental and handmade like Mixtape, there are different factors to weigh up, such as the features available and whether it’s compatible with the scope of your project. And then there can also be a financial incentive. Beethoven & Dinosaur’s creative director, Johnny Galvatron, tells me he owes a great debt to Unreal Engine for kickstarting his indie game dev career.

The studio’s debut game, The Artful Escape, was made with Unreal Engine, but it was initially just an in-engine video that Galvatron sent to the engine’s representatives, which was enough for him to receive a cheque for AU$25,000. “I was so poor, and it changed my life,” he tells me. “So I’ve stayed on Unreal because they paid me!”

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Screens from indie game Mixtape

Mixtape aims for a John Hughes ’80s feel, pure charm and nostalgia. (Image credit: Beethoven & Dinosaur)

animation done by our incredible hand-animators has that sort of claymation vibe that gives it a nostalgic feeling,” Maksymshyn explains. “It was a creative and technical challenge, as we had to build custom rendering systems to stick at the 3D characters as if it was a 2D image. I think that was a good opportunity to bring a visual element that evokes the right feeling while also pushing the boundary of what Unreal can do.”

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Art from the video game Mixtape(Image credit: Beethoven & Dinosaur)Art from the video game Mixtape(Image credit: Beethoven & Dinosaur)Art from the video game Mixtape(Image credit: Beethoven & Dinosaur)

The game feels suitably on-trend with the new-found love of cassette players, and the soundtrack feels as nostalgic as the animation, and includes songs by Joy Division, Smashing Pumpkins, The Cure, Siouxsie and the Banshees, and Iggy Pop, was crucial to informing the game, though the most important is Galvatron’s all-time favourite song, DEVO’s ‘That’s Good’.

“We wanted to basically start with, ‘How can we make a game around ‘That’s Good’,” he says. “We’d make a playlist, lay it out end-to-end and then try to figure out the cinematic pacing that ran through this playlist, then we’d rearrange it and see how it felt, see where it would get heavy or light, and we moved it around until we got something we liked.”

Screens from indie game Mixtape

The game is being edited to feel like indie movie. (Image credit: Beethoven & Dinosaur)

Mixtape is coming to PC, PS5, Xbox Series X/S (including Xbox Game Pass), and Switch 2 on 7 May.