It’s easy to grow weary of the IP merry-go-round. Every story you’ve ever cared about seems to get constantly diluted via sequels, threequels, prequels, reboots, live-action remakes and TV series. The pipeline churns, the algorithm demands familiarity, and somewhere along the way the original spark gets buried under franchise obligations and box office hedging. So when Netflix announced a new animated movie of Charlie & the Chocolate Factory, my heart sank.

But then a little voice reminded me of something. Personally it was only with the fifth Hunger Games movie, The Ballad of Songbirds and Snakes, that I felt Hollywood had truly captured the spirit of the Suzanne Collins books. Maybe then, I reasoned, I should keep my mind open about this latest reinvention of Roald Dahl’s classic tale.

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Sony Pictures Imageworks: the comany behind Spider-Man: Into the Spider-Verse, which redefined what CG animation could look like. It also made The Mitchells vs. the Machines, which found genuine emotional depth inside a story about family dysfunction and robot apocalypse. And of course, it made KPop Demon Hunters, the most-watched Netflix film of all time, and the kind of project people in our industry stop and study.

Image showing the use of Unreal Engine 5 in the making of KPop Demon Hunters

Can Sony repeat the critical and commercial success of KPop Demon Hunters will its new Wonka movie? (Image credit: Sony Pictures Imageworks)

All of which suggests this isn’t a cynical brand exercise, but a bold creative bet. Backed by a studio that consistently makes animation that’s visually distinctive, emotionally resonant and culturally current.

KPDH fan, grab the free ebook here – and if you want to make your own animation, see our laptops for animation guide.