Our next Heroes of the Storm patch is live! Read on for more information.


NOTE: Orange text indicates a change between PTR and Live notes.





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General


New Mount: Scrapper Mad Axe Mono Wheel





Unranked Mode has been removed.
Respawn timers have been reduced in the mid-to-late game. By level 22, respawn timers are back at 65 seconds.
Updated Homescreen and Startup Music.

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Map Updates


Garden of Terror Classic


The original Garden of Terror has returned to Custom Games!
The name has been changed to Garden of Terror Classic to differentiate from the current Garden of Terror.


Haunted Mines

Haunted mines has returned to Quick Match!
The Mine Golem now drops an additional 10 Skulls over the course of its lifetime.
Map objective is now complete when one team collects 55 Skulls, rather than when all 100 Skulls have been collected.
Hero vision is reduced while in the mines.


Warhead Junction

Cast time for Nuke increased from 2.5 seconds to 3 seconds.
Cast time for Nuke now breaks upon taking damage.
DoT damage from Nuke increased by 100%.
Damage to Forts and Keeps from Nuke increased from 100% to 125%.



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Balance Update

Heroes

Arthas


Arthas has been fully reworked! All abilities and talents will be listed below.

Base




Death Coil [Q]


Mana: 40.
Cooldown: 9 seconds.
Deals 164 damage to target enemy.
Can be self-cast to heal for 262 Health.


Howling Blast [W]

Mana: 50.
Cooldown: 10 seconds.
Root enemies within the target area for 1.25 seconds and deals 68 damage.


Frozen Tempest [E]

Mana: 13 per second.
Cooldown: 1 second.
Deals 36 damage per second to nearby enemies and Slow their Movement Speed by 10% per second, stacking up to 40%. Heroes hit also have their Attack Speed Slowed by 10% per second, stacking up to 40%. Frozen Tempest’s effects last for 1.5 seconds.


Army of the Dead [R]

Charge Cooldown: 18 seconds.
Consume all charges to summon an equal number of Ghouls that last 15 seconds and attack for 20 damage. Ghouls can be sacrificed to heal Arthas for 240 Health. Stores up to 6 charges.
Every time an enemy minion dies nearby, reduce the charge cooldown of this ability by 1 second. Takedowns reduce the charge cooldown of this ability by 6 seconds.


Summon Sindragosa [R]

Mana: 100.
Cooldown: 100 seconds.
Deals 230 damage and Slows enemies by 60% for 4 seconds. Also disables Minions, Mercenaries, Monsters, and Structures for 20 seconds.


Frostmourne Hungers [D]

Cooldown: 12 seconds.
Activate to make Arthas’ next Basic Attack strike immediately and deal 71 bonus damage. Dealing damage restores 40 Mana.
QUEST: Killing a Minion or hitting a Hero with Frostmourne Hungers permanently increases its bonus damage and Arthas’ Basic Attack damage by 1.



Talents




Level 1


Frost Presence


Increase the area of Howling Blast by 20%.
QUEST: Root enemy Heroes with Howling Blast.
REWARD: After Rooting 15 Heroes, Howling Blast’s range is increased by 20% and it hits enemies in its path.
REWARD: After Rooting 30 Heroes, Death Coil Slows Heroes hit by 50% for 0.75 seconds.


Borean Winds

After Frozen Tempest has been active for 2 seconds, Arthas gains 10% Movement Speed.
PASSIVE: Frozen Tempest’s Slowing effects last an additional 0.5 seconds and its Mana cost is reduced by 4 per second.


Rime

Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 3 charges.
PASSIVE: While Arthas is Slowed, Rooted, or Stunned he heals 24 Health a second.




Level 4

Shattered Armor

Enemy Heroes hit by Howling Blast have their Armor reduced by 15 for 4 seconds.


Icy Talons

Gain 3% Attack Speed for 2 seconds every time a Hero is damaged by Frozen Tempest, to a maximum of 60%.


Frost Strike

Frostmourne Hungers deals an additional 115 Ability damage in an area and Slows Heroes hit by 20% for 2 seconds.




Level 7

Immortal Coil

Gain the healing effect of Death Coil even when used on enemies. If Death Coil is used on Arthas, it heals for an additional 75% bonus healing and its cooldown is reduced by 3 seconds.


Rune Tap

Every 3rd Basic Attack heals Arthas for 5% of his max Health.
PASSIVE: Each stack of Frostmourne Hungers increases Arthas’ Maximum Health by 10.


Icebound Fortitude

Cooldown: 35 seconds.
Activate to gain 25 Armor and reduce the duration of Stuns, Slows, and Roots against Arthas by 75% for 3 seconds.
Each Hero Rooted by Howling Blast reduces the cooldown of this ability by 2 seconds.




Level 13

Deathlord

If Death Coil is used on an enemy Hero, launch an additional Death Coil at a nearby enemy Hero.
PASSIVE: Death Coil deals more damage the lower Arthas’ current Health is, to a maximum of 50% bonus damage.


Deathchill

Howling Blast’s damage is increased by 2 for each stack of Frostmourne Hungers.
Howling Blast deals 100% additional damage and Roots for an additional 0.25 seconds against Heroes under 50% Health.


Biting Cold

Each second an enemy is damaged by Frozen Tempest, it deals 15% bonus damage, up to 75% bonus damage.




Level 16

Remorseless Winter

Enemy Heroes that remain within Frozen Tempest for 2.5 seconds are Rooted for 1.25 seconds and heal Arthas for 3% of his maximum Health. This effect has an 8 second cooldown per target.


Frostmourne Feeds

Reduce the cooldown of Frostmourne Hungers by 6 seconds. Arthas heals for 75% of the Basic Attack damage dealt by Frostmourne Hungers.


Anti-Magic Shell

Cooldown 60 seconds.
Activate to make Arthas immune to Spell Damage for 4 seconds and heal Arthas for 25% of the damage prevented.




Level 20

Legion of Northrend

Reduce Army of the Dead’s charge cooldown by 5 seconds.
Each charge consumed spawns an additional Ghoul to attack nearby enemies. These Ghouls cannot be sacrificed.


Absolute Zero

Sindragosa flies twice as far. Enemy Heroes are Rooted for 2.5 seconds, and then Slowed by 60% for 4 seconds.


Death Pact

Instantly double your stacks of Frostmourne Hungers, but it no longer gains stacks from hitting Heroes or killing Minions.
PASSIVE: Takedowns grant 2 stacks of Frostmourne Hungers.


Path of Frost

Activate to instantly Mount with 10% additional Movement Speed. Taking damage does not dismount Arthas from this mount. Lasts up to 5 seconds.
When Arthas dismounts, Slow all nearby enemies by 30% for 2 seconds and deal 66 damage.






Chen

Base




Keg Smash [W]


Breath of Fire initial decreased from 85 to 40.
Breath of Fire duration increased from 3 seconds to 6 seconds.
Breath of Fire no longer costs Energy.
Keg Smash energy cost increased to 35 40 from 30.


Fortifying Brew [D]

Drinking now stops additional commands for a fraction of a second.



Talents




Level 1


Accumulating Flames


Moved from Level 4 to Level 1.
REWORK: Quest: Gain stacks from hitting Heroes with DoT damage from Breath of Fire. Each stack provides 0.25 damage. At 20 damage, Keg Smash becomes ranged. Mythic Reward: At 75 damage, Breath of Fire redcues enemy Armor by 20 and is refreshed from Chen’s Basic Attacks.




Level 4

Eye of the Tiger

Moved from Level 1 to Level 4.




Level 7

Elusive Brawler

Movement Speed reduced from 30% to 20%.




Level 10

Wandering Keg

Cooldown increased from 50 seconds to 60 seconds.




Level 13

Pressure Point

Slow duration increased from 1 second to 1.5 seconds.






Deathwing

Base




Onslaught [E]


Cooldown increased from 5 seconds to 6 seconds.


Dragonflight [Z]

Cooldown increased from 15 seconds to 20 seconds.



Talents




Level 16


Gaze onto Destruction


Duration reduced from 5 seconds to 3.5 seconds.






Falstad

Talents




Level 1


Frequent Flyer


Range to receive kill credit reduced from 14 to 8.5.






Garrosh

Base




Wrecking Ball [E]


Range reduced from 6.5 to 6.
Search range reduced from 2.5 to 2.25.



Talents




Level 1


Unrivaled Strength


Ranged bonus reduced from 20% to 15%.






Gazlowe

Base




Rock-It! Turret [Q]


Turret Health increased from 510 to 600.
Health decays over 20 seconds (from 17).



Talents




Level 10


Robo-goblin


Damage per second increased from 90 to 100.






Mal’Ganis

Base




Necrotic Embrace [W]


Now benefits double the amount from Vampiric Touch.
No longer provides 25 Armor for 3 seconds.
Now provides 15 Spell Armor for 3 seconds.
Damage increased from 110 to 121.



Talents




Level 1


Will of Tichondrius


Moved from Level 7 to Level 1.
REWORK: Hit Heroes with Fel Claws to gain 0.5 damage. Hit 4 Heroes in the first two swipes to cause the last wipe to provide 2 additional damage. Upon reaching 40 stacks, Fel Claws now steals 4% health from opponents and Stuns for an additional 0.5 seconds.




Level 4

Vampiric Aura

Moved from Level 1 to Level 4.
Self healing increased from 30% to 40% and healing of nearby Allies increased from 15% to 20%.


Might of Sargeras

Now provides 35 Armor for 3 seconds when using Necrotic Embrace.




Level 7

Fueled by Torment

Moved from Level 4 to Level 7.
Now causes Necrotic Embrace to Slow by 25% for 3 seconds.






Medivh

Talents




Level 1


Winds of Celerity


Movement Speed bonus increased from 50% to 75% 100%.


Raven’s Intellect

Bonus increased from 75% to 125% 200%.




Level 4

Raven Familiar

Slow reduced from 30% to 20%.




Level 7

Force of Magic

Spell Power increased from 30% to 35%.




Level 13

Circle of Protection

No longer increases the cooldown of Force of Will.




Level 20

Guardian of Tirisfal

Now also increases the range of Arcane Rift by 50%.






Muradin

Base




It’s Hammer Time! [Q]


Muradin gains 5 stacks if a target dies within 3 seconds of being hit by Storm Bolt.
Stack requirement for pierce increased from 40 to 45.



Talents




Level 16


Dwarf Launch


Cooldown reduction decreased from 2 seconds to 1 second.




Level 20

Mountain King

Dwarf Toss cooldown increased by 2 seconds.
Thunder Clap cooldown increased by 2 seconds.






Sgt. Hammer

Talents




Level 1


Maelstrom Rounds


Damage bonus increased from 30% to 40%.




Level 13

Hyper-Cooling Engines

Cooldown reduction no longer triggers off of Splash damage, but now triggers off of Structures.




Level 20

Advanced Lava Strike

Damage bonus increased from 50% to 65%.


Ultra-Capacitors

Cooldown reduction no longer triggers off of Splash damage, but now triggers off of Structures.






Thrall

Talents




Level 1


Crash Lightning


Amount stacks lost on death reduced from 6 to 4.


Echo of the Elements

Damage done by the chain lightning bounces rewarded from obtaining the Mythic Reward reduced from 85 to 70.
Kill window increased from 1.5 seconds to 2 seconds.
Stack requirements increased from 20/40/100 to 20/50/125.
Second reward no longer provides an extra bounce.




Level 7

Rolling Thunder

Now also provides an extra bounce of Chain Lightning.






Tyrande

Base




Lunar Flare [E]


Tyrande gains 1 stack if the target dies within 3 seconds of being hit.
Mythic Reward now also increases Attack Range by 1.
Lunar flare damage from hitting a Hero reduced from 4% to 3.5% 3%.



Talents




Level 16


Quickening Blessing


Movement bonus increased from 20% to 25%.




Level 20

Commander of Sentinels

Cooldown of Sentinel increased by 3 seconds.





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Bug Fixes

General


Fixed an issue that caused Unstoppable targets to not be immune to Blinds.


Maps


General


Fixed an issue that caused Bosses to attack Summoned units.


Blackheart’s Bay

Fixed an issue that caused the AI to have issues turning in coins.


Infernal Shrines

Fixed an issue that prevented Minions from pathing near the Arcane Punisher’s beams.




Heroes


D.Va


Base


Defense Matrix [W]


D.Va’s Mech will now retarget Defense Matrix when controlled by an AI.






Deathwing

Base

Dragonflight [Z]

Fixed an issue that caused Dragonflight’s cooldown to increase upon taking damage to only occur when the cooldown is below 4 seconds.






Garrosh

Level 4

In For the Kill

Fixed an issue that caused In For the Kill to not completely reset the cooldown of Bloodthirst.






Gul’dan

Base

Drain Life [W]

Fixed an issue that caused Drain Life to not always be interrupted if the target leaves its range.






Jaina

Base

Improved Ice Block [1]

Fixed an issue that caused Improved Ice Block and Ice Cold to not be used correctly by AI-controlled Jaina.






Kael’thas

Level 20

Rebirth

Fixed an issue that caused Rebirth to not be used correctly by AI-controlled Kael’thas.






Li Li

Base

Cloud Serpent [W]

Fixed an issue that caused Cloud Serpent to not be made visible when damaging a target while in the Fog of War.






Medivh

Level 10

Poly Bomb

Fixed an issue that caused Poly Bomb to not be used correctly by AI-controlled Medivh.






Nazeebo

Level 13

Superstition

Fixed an issue that caused Superstition to display a blank ability for the damage dealt by its Corpse Spider.






Samuro

Base

Mirror Image [Q]

Mirror Images will no longer move towards Samuro’s attack move target point on creation.
Mirror Images will now properly have their AI enabled when Samuro has their AI enabled.






Stukov

Base

Weighted Pustule [W]

Fixed an issue that caused Weighted Pustule to be removed when an effect that removes Slows is applied.






Thrall

Base

Feral Spirit [W]

Fixed an issue that caused Feral Spirit to not be extended correctly if it is about to expire.







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