After recently launching a big stable SteamVR update with a whole lot of fixes and Linux improvements, a fresh SteamVR Beta arrived.
There’s a lot of work going on towards the Steam Frame that will be launching this Summer with SteamOS Linux. Hopefully soon then, we’ll know exactly when the Frame will arrive and what the price will be – which will no doubt be a bit of a shock.
SteamVR Beta version 2.17.1 brings:
SteamVR:
Fix bug with headset initialization on 3rd party headset when many body trackers are in use.
Improved linux support on vrgames that invert nearZ/farZ.
User Interface:
Refined appearance of grab handles (for moving / resizing frames).
Grab handles (theater / dashboard / torn-off / keyboard) can be moved in depth using thumbstick.
Keep floating frames centered when resizing.
Updated Room Setup bounds appearance.
Updated Laser Mouse appearance.
Updated theater mode placement math.
Developers
Added setting to disable vr streaming auto-connect on resume.
Added setting to disable chaperone bounds.
I’m so excited for the Frame, to see what the future of VR is like. Would be nice to take down my Index Base Stations, and not have wires feeling like they’re pulling me around.
Article taken from GamingOnLinux.com.