Nintendo recently announced that Star Fox, an action-packed adventure based on Star Fox 64 for Nintendo 64, will be coming to Nintendo Switch 2 on June 25th, 2026. While we’ve still got a little over a month to go until this title arrives, we’ve now learned that there will be a day-one update available that includes quite a host of features.

According to Nintendo, the day-one update for Star Fox is going to pack in a number of elements that you won’t want to miss out on. This patch includes Battle Mode, GameChat character avatars and AR filters, so you’ll want to make sure your game is up-to-date before you hop into the experience. As of this time, there’s no word on how big the day one update will be.

In Star Fox, maniacal scientist Andross seeks control of the Lylat star system, and only Fox McCloud and the Star Fox team stand in his way. Pilot your Arwing and travel the system battling opposing forces and performing thrilling aerial maneuvers, like barrel rolls and somersaults, to shake off enemies. Find alternative routes through the Lylat System during multiple playthroughs, taking on new missions and varied challenges. Plus, team up with friends in the new 4-vs-4 multiplayer Battle Mode.

Star Fox is a cinematic take on the Star Fox 64 game, featuring newly overhauled character designs, freshly revamped looks for each stage, plus detailed cutscenes, fully voiced dialogue and a sweeping orchestral soundtrack. The game also includes Joy-Con 2 mouse controls and a brand-new GameChat feature that puts you in the cockpit as your favorite characters from the Star Fox universe.

A Modernized Adventure: Star Fox is based on the Star Fox 64 game and features a complete visual overhaul that takes full advantage of the power and performance of the Nintendo Switch 2 system. Explore diverse planets and the insides of a nebula within the Lylat System, from the vibrant world of Corneria to the desolate, polluted oceans of Zoness. There are also all-new cinematic cutscenes featuring fully voiced dialogue and never-before-seen mission briefings between stages, where you can learn even more about the characters and worlds that make up the Star Fox universe.

Intense Space Combat: Hop into your Arwing, a high-performance aerospace fighter, and use laser blasts to take down opposing forces. You can also brake in mid-air to get enemies off your tail (no pun intended), deploy a Boost for added thrust, do a somersault and, of course, pull off barrel rolls to defend against incoming fire.

New and Returning Game Modes: Star Fox features a variety of different modes, including: Campaign Mode: Travel to a wide variety of planets, navigate through asteroid fields and engage in free-flying dogfights. Choose between Easy or Normal difficulty at the start and hone your skills to earn all the medals needed to unlock the Expert setting. The objectives you complete, foes you defeat and other actions you take can alter your route and what you do in each stage. Taking different routes can also affect the stages you encounter on your path through the system, so there’s always a reason to revisit each mission.

Challenge Mode: Replay stages you’ve cleared and take on a variety of new objectives and challenges, some of which you won’t find in Campaign Mode. Challenges are available in either Normal or Expert difficulty settings.

Battle Mode: Gather up your crew to compete in all-new 4-vs-4 dogfights, with up to eight players divided between Team Star Fox and Team Star Wolf. This mode features three stages with different objectives: secure control of a designated zone on Corneria, collect energy crystals on Fichina, or retrieve cargo from space pirates in Sector Y. Join team battles online via private matches, or match with players from near and far. With GameShare, up to four players can take to the skies locally or online through GameChat. While GameShare online is only available for Nintendo Switch 2 systems, local GameShare allows sharing of compatible games with both Nintendo Switch 2 and Nintendo Switch systems.

Additional Nintendo Switch 2 Features:

Joy-Con 2 Mouse Controls: If you are playing the game solo in Campaign Mode and/or Challenge Mode, you can swap seamlessly between button and mouse controls with the Joy-Con 2 controller. The mouse control feature allows for more intuitive aiming, and if a friend joins in, either on the same system or through GameShare via GameChat, they can assume gunner duties while you focus on flying (or vice versa!).

GameChat Character Avatars and AR Filters: Appear as Fox McCloud or any of his crew while chatting with friends using an interactive avatar that mirrors your expressions and movements in GameChat. With the game’s AR Filters, you can also add a pair of Star Fox-like ears or a Falco-inspired beak that moves when you talk.

The following elements have been added.

Battle Mode
Avatar settings
Story mode difficulty: “Easy”

Bug fixes

Story Mode / Challenge Mode

We have fixed a bug that occasionally caused the game to freeze when the “Battle Record” button and the “Retry Mission” button were pressed simultaneously on the stage selection screen.

This update fixes a bug where, after passing a checkpoint and collecting three gold rings to increase your life, selecting “Restart” → “From Checkpoint” from the pause menu, and then selecting “Cancel” from the pause menu, would result in losing one life.

We fixed a bug in “Meteor” where repeatedly using boosts to overtake the boss would prevent the stage from being cleared.

In “Sora,” we fixed a bug where repeatedly using boost to overtake the boss immediately after defeating it would prevent the game from progressing to the next scene, making it impossible to clear the stage.

Fixed a bug in “Aquas” where firing torpedoes at “Galois” which was defending with its shell would incorrectly add to the bonus hit count.

Fixed a bug where firing a charged shot at “Crude” with “Meteor” would cause a chain reaction that added bonus hits.

Fixed a bug in “Venom” where, if the Arwing crashed and restarted immediately after defeating the boss, the hit count from when the boss was defeated would be incorrectly added.

Fixed a bug in “Bols” where hitting an enemy aircraft in barrier state with a charged shot would sometimes incorrectly add to the hit count.

In the “Solar” challenge, there was an error in the wording “Destroy enemies and rocks with bombs and achieve 25 or more hits,” so it has been corrected to “Destroy 25 enemies and rocks with bombs.”

We have fixed a bug in “Sector X” where the challenge “Destroy 10 sensor mines with one bomb” would sometimes not be counted as completed even if the conditions were met.

In the “Venom” map, the challenge “Defeat Bam Bam in the temple without taking any damage” has been changed to “Defeat Bam Bam in the temple without taking damage from obstacles.” Additionally, a bug that allowed players to complete this challenge even after taking damage from colliding with a statue has been fixed.

We’ve fixed several issues to improve your gaming experience.