AArts and design Read More Creating Huizhou-Style Courtyard with Unreal Engine & Substance 3DNovember 13, 2025 Introduction Hello everyone, my name is Gabriel天光睡, I’m a junior Environment Artist. Inspired by some MMD (MikuMikuDance) works,…
AArts and design Read More Imagining European Architecture In Blender With 3D ScansSeptember 30, 2025 Introduction Hello! My name is Jaechan Gwon, and I’m a Concept Artist specializing in creature, character, and hard-surface…
AArts and design Read More Creating 3D Landscape That Looks Like PaintingAugust 19, 2025 Vegetation | Modeling & Setup I approached modeling trees the same way I do in realistic workflows –…
AArts and design Read More Authentic Textures For Bulgarian Village In Substance 3DJuly 18, 2025 Conclusion The Substance 3D Collection took me around 2.5 months to complete, while also working a full-time job.…