AArts and design Read More Creating an Immersive Urban Street Scene Using Blender & Substance 3DJune 26, 2026 Pré-Production Before starting production, I broke down the image and made a list of everything I would need…
AArts and design Read More Modeling and Texturing a Hand-Painted Game Ready 3D CharacterJune 16, 2026 Introduction Hi everyone! I’m Darena Georgieva, a 3D Artist based in Bulgaria. Although I started my creative journey…
AArts and design Read More Modeling a Dark Fantasy Real-Time Character with ZBrush & MayaMay 15, 2026 Introduction My name is Jules Joris, and I’m a 3D Character Artist from Belgium. I discovered my passion…
AArts and design Read More Designing a Game-Ready Character with Arcane-Inspired TexturesFebruary 11, 2026 Introduction Hello there! My name is Ricardo Sánchez Moreira, and I’m a 3D Character Artist from Costa Rica,…
AArts and design Read More Sculpting a Unique Character with a Dark & Mystical AestheticJanuary 20, 2026 Conclusion I faced quite a few challenges on this project, but the hardest was definitely the anatomy, as…
AArts and design Read More How to Sculpt a Candle-Humanoid and Its Companion for a ContestDecember 26, 2025 When I started the project, the first part that challenged me the most was the concept stage. Even…
AArts and design Read More Creating Huizhou-Style Courtyard with Unreal Engine & Substance 3DNovember 13, 2025 Introduction Hello everyone, my name is Gabriel天光睡, I’m a junior Environment Artist. Inspired by some MMD (MikuMikuDance) works,…
AArts and design Read More Modeling & Animating an Open Heart For an Eerie Bird-Hybrid ModelNovember 11, 2025 Introduction Hi everyone! My name is Rebecca, and I’m an Italian Character Artist currently living in Poland. I’ve…
AArts and design Read More Modeling & Texturing Nephrite Jade Ewer in ZBrush & Substance 3DSeptember 30, 2025 Introduction Hi, my name is Arthur Devy, and I’m an Environment Artist based in France. I’ve been studying…
AArts and design Read More Creating 3D Landscape That Looks Like PaintingAugust 19, 2025 Vegetation | Modeling & Setup I approached modeling trees the same way I do in realistic workflows –…
AArts and design Read More Carpathian-Inspired Potion Bottle In Blender & Substance 3DAugust 6, 2025 Rope Not only shader settings, but geometry as well. I created small fibers and loose threads on the…
AArts and design Read More Modeling & Texturing Wayfinder-Style Scythe in ZBrushJuly 27, 2025 Key Learnings & Advice One of the main challenges was the PBR hand-painted texturing process. I had to…