{"id":276291,"date":"2025-11-11T12:18:17","date_gmt":"2025-11-11T12:18:17","guid":{"rendered":"https:\/\/www.newsbeep.com\/ca\/276291\/"},"modified":"2025-11-11T12:18:17","modified_gmt":"2025-11-11T12:18:17","slug":"modeling-animating-an-open-heart-for-an-eerie-bird-hybrid-model","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ca\/276291\/","title":{"rendered":"Modeling &#038; Animating an Open Heart For an Eerie Bird-Hybrid Model"},"content":{"rendered":"<p>Introduction<\/p>\n<p>Hi everyone! My name is Rebecca, and I&#8217;m an Italian Character Artist currently living in Poland. I&#8217;ve always been passionate about art, but for a long time, I wasn&#8217;t sure how to channel my creativity. My initial plan was to study film directing, but for various reasons, I ended up attending a Fine Arts Academy in Brescia, where I specialized in New Media Art.<\/p>\n<p>During those years, I started learning about video games, just briefly, a bit of programming and 3D modeling here and there, but anything really in depth, but this was enough to spark something in me. I realized that I wanted to specialize in 3D modeling for video games, so after graduating, I decided to continue studying on my own.<\/p>\n<p>Over the course of about two years, I tried to deepen the foundations I had built at the Academy, mainly by following online tutorials, but nothing was properly structured. Still unsure of what I wanted to specialize in, I explored a bit of everything, from environments to hard surface modeling.<\/p>\n<p>Eventually, I joined a newly founded studio called Couch Heroes, where I&#8217;ve been working as a Character Artist for the past three years. During this time, I kept studying to improve my understanding of character art, and last year, I took my first structured course, the Creature Bootcamp at Vertex School, taught by Marcin Klicki, Expert Character Artist at CD Projekt Red.<\/p>\n<p>I decided to take it in my spare time because I&#8217;ve always been fascinated by monsters and creatures, and I wanted to learn more about their creation process and how it differs from that of human characters.<\/p>\n<p>And that&#8217;s where my Holy Critter project begins!<\/p>\n","protected":false},"excerpt":{"rendered":"Introduction Hi everyone! My name is Rebecca, and I&#8217;m an Italian Character Artist currently living in Poland. I&#8217;ve&hellip;\n","protected":false},"author":2,"featured_media":276292,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[76,354,355,49,48,126353,356,75,2977,5480,5483,5479,21652],"class_list":["post-276291","post","type-post","status-publish","format-standard","has-post-thumbnail","category-arts-and-design","tag-arts","tag-arts-and-design","tag-artsanddesign","tag-ca","tag-canada","tag-character-art","tag-design","tag-entertainment","tag-interviews","tag-maya","tag-substance-3d-painter","tag-unreal-engine","tag-zbrush"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/276291","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/comments?post=276291"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/276291\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media\/276292"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media?parent=276291"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/categories?post=276291"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/tags?post=276291"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}