{"id":352721,"date":"2025-12-18T06:27:19","date_gmt":"2025-12-18T06:27:19","guid":{"rendered":"https:\/\/www.newsbeep.com\/ca\/352721\/"},"modified":"2025-12-18T06:27:19","modified_gmt":"2025-12-18T06:27:19","slug":"the-last-of-us-co-director-i-dont-like-ai","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ca\/352721\/","title":{"rendered":"The Last Of Us Co-Director: &#8220;I Don&#8217;t Like AI&#8221;"},"content":{"rendered":"<p>The Last of Us co-director Bruce Straley has shared his thoughts on using generative AI to aid in game development, saying the technology cannot &#8220;grow and think for itself.&#8221;<\/p>\n<p>The technology &#8220;just consumes, and tries to mimic what it&#8217;s consumed,&#8221; he told <a href=\"https:\/\/www.polygon.com\/bruce-straley-generative-ai-interview\/\" data-target=\"true\" target=\"_blank\" rel=\"noopener nofollow\">Polygon<\/a>. &#8220;That&#8217;s the best it can do right now.&#8221; He also described generative AI as &#8220;a snake eating its own tail.&#8221;<\/p>\n<p>One of the reasons why AI has been such a contentious issue in gaming is that not everyone defines it the same way. For his part, Straley said &#8220;NPCs are AI&#8221; and have been for decades already in gaming. Straley&#8217;s new game, Coven of the Chickenfoot, has players taking on the role of Gertie, an elderly witch who works alongside a &#8220;creature companion&#8221; who can &#8220;observe, learn, and evelopment new behaviors based on contextual situations.&#8221;<\/p>\n<\/p>\n<p>This setup has led some to wonder if the creature was made using generative AI or other types of artificial intelligence technologies. But Straley said the creature was human-crafted.<\/p>\n<p>&#8220;If you feed it too many bad apples, it gets indigestion and poops in the woods. These are the things you can discover, but it&#8217;s because we can create a world and craft those moments,&#8221; he said.<\/p>\n<p>The goal was not to create a &#8220;human&#8221; companion with &#8220;human intelligence,&#8221; Straley said. He pointed out that the human brain is a &#8220;miracle&#8221; and trying to replicate that in a machine isn&#8217;t something Straley is interested in pursuing.<\/p>\n<p>&#8220;I don&#8217;t know who wants it, I don&#8217;t know who&#8217;s asking for it, I don&#8217;t know who&#8217;s pushing for it, but I don&#8217;t think it&#8217;s the way as a human species we need to be evolving,&#8221; he said.<\/p>\n<p>For Coven of the Chickenfoot, Straley said there was no machine-learning or large language models used in the game&#8217;s development. &#8220;No, we did none of that. This is hard work, and a lot of problem solving, and a lot of creative thinking,&#8221; he said.<\/p>\n<p>Finally, Straley said he believes generative AI systems can &#8220;maybe&#8221; create compelling content in some contexts where the systems are limited to a specific game world. But Straley said he is &#8220;not interested in the slightest&#8221; to pursue this. &#8220;I have zero interest in looking at art that is generated by a computer. I don&#8217;t think prompting is art. I don&#8217;t like AI!&#8221; he said.<\/p>\n<p>Straley <a href=\"https:\/\/www.gamespot.com\/articles\/the-last-of-us-bruce-straley-shares-more-details-about-why-he-left-naughty-dog\/1100-6536947\/\" data-ref-id=\"1100-6536947\" rel=\"nofollow noopener\" target=\"_blank\">left Naughty Dog in 2017<\/a> after 18 years and started a new studio, Wildflower Interactive, in 2022.<\/p>\n<p>In other AI-related news, the CEO of Baldur&#8217;s Gate 3 developer Larian recently responded to backlash to his comments about how the studio <a href=\"https:\/\/www.gamespot.com\/articles\/baldurs-gate-divinity-dev-reveals-how-it-uses-generative-ai\/1100-6537001\/\" data-ref-id=\"1100-6537001\" rel=\"nofollow noopener\" target=\"_blank\">may use AI in early-production work for Divinity.<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"The Last of Us co-director Bruce Straley has shared his thoughts on using generative AI to aid in&hellip;\n","protected":false},"author":2,"featured_media":352722,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[62,276,277,49,48,61],"class_list":{"0":"post-352721","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-artificial-intelligence","8":"tag-ai","9":"tag-artificial-intelligence","10":"tag-artificialintelligence","11":"tag-ca","12":"tag-canada","13":"tag-technology"},"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/352721","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/comments?post=352721"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/352721\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media\/352722"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media?parent=352721"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/categories?post=352721"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/tags?post=352721"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}