{"id":554651,"date":"2026-03-23T05:07:13","date_gmt":"2026-03-23T05:07:13","guid":{"rendered":"https:\/\/www.newsbeep.com\/ca\/554651\/"},"modified":"2026-03-23T05:07:13","modified_gmt":"2026-03-23T05:07:13","slug":"the-making-of-the-music-of-kirby-air-riders-chapter-4","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ca\/554651\/","title":{"rendered":"The making of the music of Kirby Air Riders \u2013 Chapter 4"},"content":{"rendered":"<p>Sakai:<br \/>The performers were incredibly meticulous too. We had an issue where the coordination between the bass and drums was ever so slightly off. Looking at the waveforms, it was a difference of barely a few milliseconds (16)&#8230; Even when we said it was fine, they would go back and play the part again from the beginning. It really was an extravagant recording session.<\/p>\n<p>(16) 1 millisecond = 1000th of a second.<\/p>\n<p>Sakurai:<br \/>And on the flip side, we have songs that were quite difficult to create.<\/p>\n<p>Iwadare:<br \/>I was working on Cyberion Highway right up until the very last second. I even mixed it myself, but I still couldn&#8217;t make it in time. (Nervous laugh)<\/p>\n<p>Sakurai:<br \/>It didn&#8217;t have many retakes though. Was the deadline a little too tight?<\/p>\n<p>Iwadare:<br \/>Having to make more arrangements for the main theme was the biggest thing. We worked on the main theme for around nine months, didn&#8217;t we?<\/p>\n<p>Sakai:<br \/>Ah yes, that&#8217;s right. We were working on that for a long time.<\/p>\n<p>Sakurai:<br \/>The main theme was used as a field song in City Trial as well. The field song was a whole five minutes, so it was quite long.<\/p>\n<p>Iwadare:<br \/>And to make it fill out that five minutes, we had to power it up from the 4:30 mark. I didn&#8217;t think we could pump it up without bringing it down first, but Sakurai-san insisted that we go all in without the descent. We had countless discussions and adjustments, and the days just flew on by&#8230; That&#8217;s how it felt.<\/p>\n<p>Japanese footage shown. Please note that this game is fully translated into English.<\/p>\n<p>Sakai:<br \/>I can barely remember anything from when we were working.<\/p>\n<p>Iwadare:<br \/>Me neither, I don&#8217;t remember anything. (Laughs)<\/p>\n<p>Sakurai:<br \/>True, when there are so many takes, it&#8217;s hard to remember which one becomes the final version.<\/p>\n<p>Sakai:<br \/>File management is a nightmare as well. It&#8217;s like, did I really make this many?<\/p>\n<p>Iwadare:<br \/>Do you keep your old files?<\/p>\n<p>Sakai:<br \/>I do, just in case. I keep all of them.<\/p>\n<p>Iwadare:<br \/>I myself think I&#8217;ll never use them, so I delete them all. I don&#8217;t keep any rejects.<\/p>\n<p>Sakurai:<br \/>I don&#8217;t keep everything. If I did that, I&#8217;d have to keep everything from the entire team, not just audio. That said, it is interesting to listen to the first take of a song, isn&#8217;t it?<\/p>\n<p>Iwadare:<br \/>Before this interview, I listened to all the songs again. We made all kinds, but listening to them as a whole piece, there is a sense of unity. We really did stick to the Kirby Air Riders concept.<\/p>\n<p>Sakurai:<br \/>The melodies form the flesh and bones of the game, but even with the variety of melodies, the game is a unified whole. It&#8217;s not a matter of which came first.<\/p>\n<p>Iwadare:<br \/>That there were so many different versions might even be a factor in that sense of unity.<\/p>\n<p>Sakurai:<br \/>That way the songs are memorable to the players.<\/p>\n<p>Iwadare:<br \/>Yeah, again, I&#8217;m really glad. It was such an interesting project.<\/p>\n<p>Sakurai:<br \/>That we&#8217;re able to have this discussion at all shows that we&#8217;re all very glad. We wouldn&#8217;t be here if the project ended with everything thinking, &#8220;I&#8217;m so over this!&#8221;. (Laughs)<\/p>\n<p>Iwadare:<br \/>That&#8217;s a very good point. (Laughs)<\/p>\n<p>Sakai:<br \/>Right when I was thinking that I might never get to work with Sakurai-san again, this offer came through. I really am so glad we could work together like this.<\/p>\n<p>Iwadare:<br \/>It&#8217;s fine, we&#8217;ll have plenty more chances.<\/p>\n<p>Sakurai:<br \/>Well, we&#8217;d be singing a different tune depending on whether the final product was received well or not. And it was received surprisingly well this time. Some people are playing for worryingly long periods, others have cried over the composition of the music. So of course I think this was an interesting project. I&#8217;m quite touched. (Laughs)<\/p>\n<p>(Laughs) Thank you for joining us today!<\/p>\n<p>All:<br \/>Thank you.<\/p>\n<p><img alt=\"The making of the music of Kirby Air Riders \u2013 Chapter 4 - Image 1\" loading=\"lazy\" width=\"5241\" height=\"2456\" decoding=\"async\" data-nimg=\"1\" class=\"tw-bg-center tw-bg-no-repeat tw-w-full\" style=\"color:transparent;background-image:url(https:\/\/assets.nintendo.eu\/image\/private\/f_auto,c_limit,w_16,q_auto,e_blur:100\/v1773979413\/KirbyAirRiders_TheMakingOfMusic_Ch4_03_Photo_lhztrw.jpg);background-size:cover\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/03\/KirbyAirRiders_TheMakingOfMusic_Ch4_03_Photo_lhztrw.jpg\"\/><\/p>\n<p>Over 100 tracks from Kirby Air Riders are now available to listen to in the <a href=\"https:\/\/www.nintendo.com\/au\/games\/mobile\/nintendo-music\/\" class=\"\" rel=\"nofollow noopener\" target=\"_blank\">Nintendo Music<\/a> smartphone app, available exclusively for Nintendo Switch Online members.<\/p>\n<p>Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc.<\/p>\n<p>Android, Google Play, and the Google Play logo are trademarks of Google Inc.<\/p>\n","protected":false},"excerpt":{"rendered":"Sakai:The performers were incredibly meticulous too. We had an issue where the coordination between the bass and drums&hellip;\n","protected":false},"author":2,"featured_media":554478,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[49,48,61],"class_list":["post-554651","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-ca","tag-canada","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/554651","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/comments?post=554651"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/554651\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media\/554478"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media?parent=554651"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/categories?post=554651"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/tags?post=554651"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}