{"id":771539,"date":"2026-06-30T17:57:14","date_gmt":"2026-06-30T17:57:14","guid":{"rendered":"https:\/\/www.newsbeep.com\/ca\/771539\/"},"modified":"2026-06-30T17:57:14","modified_gmt":"2026-06-30T17:57:14","slug":"starcraft-ii-5-0-16-hotfix-patch-notes-starcraft-ii-blizzard-news","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ca\/771539\/","title":{"rendered":"StarCraft II 5.0.16 Hotfix Patch Notes \u2014 StarCraft II \u2014 Blizzard News"},"content":{"rendered":"<p>We have made some adjustment based on feedback and player data over the last week. We will continue to monitor the patch and make further changes if necessary.<\/p>\n<p>&#13;<br \/>\n&#13;<br \/>\nEconomy&#13;<br \/>\n&#13;<br \/>\n&#13;<br \/>\n\tDefault Geyser reduced from 2,500 vespene gas to 2,000.&#13;<br \/>\n&#13;<br \/>\n&#13;<br \/>\nZerg&#13;<br \/>\n&#13;<br \/>\n&#13;<br \/>\n\tLarva Rate increased from 9.5 to 9.9.&#13;<br \/>\n&#13;<br \/>\n&#13;<br \/>\nTerran&#13;<br \/>\n&#13;<br \/>\n&#13;<br \/>\n\tWidow Mine Lock on time reduced from 1.07 seconds to 0.85 seconds.&#13;<br \/>\n\tReaper build time increased from 30 to 32 seconds.&#13;<br \/>\n&#13;<br \/>\n&#13;<br \/>\nProtoss&#13;<br \/>\n&#13;<br \/>\n&#13;<br \/>\n\tBile no longer instantly destroys force fields, instead it destroys 50% of its duration.&#13;<br \/>\n\tAdept Pre-warpgate buildtime increased from 30 to 33 seconds.&#13;<br \/>\n\tHigh Templar &amp; Dark Templar Pre-warpgate Build time decreased from 43 to 40 seconds.&#13;<br \/>\n\tMothership shields reduced from 350 to 200.&#13;<br \/>\n\tMothership health increased from 350 to 400.&#13;<br \/>\n&#13;<br \/>\n&#13;<br \/>\nBug Fixes&#13;<br \/>\n&#13;<br \/>\n&#13;<br \/>\n\tFixed an issue where the Infestor&#8217;s weapon used the incorrect base and +3 weapon attack icon.&#13;<br \/>\n\tFixed an issue where new Archon sounds were initialized incorrectly and would play too loudly.&#13;<br \/>\n\tFixed an issue where Queen, Hatchery, Lair, and Hive produce and kill score experience was calculated incorrectly.&#13;<br \/>\n\tFixed an issue where structure ownership in team games could be adjusted by the loss of the builder.&#13;<br \/>\n\tFixed an issue where Stasis Wards had a selection priority equivalent to units.&#13;<br \/>\n\tFixed an issue where pylons still displayed a warp conduit indicator.&#13;<br \/>\n\tFixed an issue where mule repair autocast mechanism was briefly unintentionally visible.&#13;<br \/>\n\tFixed an issue where Swarmhost range radius actors would appear at unintended times.&#13;<br \/>\n\tFixed an issue where acquire behaviour on interceptors under the effect of neural parasite behaved unintentionally.&#13;<br \/>\n\tFixed an issue where an opaque variation of a mineral field unit held an outdated number of minerals.&#13;<br \/>\n\tFixed issues with how range was calculated for Warp Prism &#8216;Load Nearby&#8217;.&#13;<br \/>\n\tFixed an issue where &#8216;Load Nearby&#8217; did not have a default hotkey set.&#13;<br \/>\n\tReverted Queen inject shuffle adjustment.&#13;<br \/>\n\tArchon merge completion assets are now disabled if the player is using the low &#8216;effects&#8217; graphics option.&#13;<br \/>\n\tFixed issues with Steady Targeting tooltip descriptions in various languages.&#13;<br \/>\n\tFixed issues with Storm tooltip descriptions in various languages.&#13;<br \/>\n\tFixed issues with Microbial Shroud tooltip descriptions in various languages.&#13;<br \/>\n\tFixed issues with Load Nearby tooltip descriptions in various languages.&#13;<br \/>\n\tQueens will now spawn facing their origin hatchery.&#13;<br \/>\n\tUnits produced out of gateways have been given a visual spawn indicator.&#13;<br \/>\n&#13;<\/p>\n","protected":false},"excerpt":{"rendered":"We have made some adjustment based on feedback and player data over the last week. We will continue&hellip;\n","protected":false},"author":2,"featured_media":181267,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[49,48,61],"class_list":["post-771539","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-ca","tag-canada","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/771539","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/comments?post=771539"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/771539\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media\/181267"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media?parent=771539"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/categories?post=771539"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/tags?post=771539"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}