{"id":782301,"date":"2026-07-05T18:41:08","date_gmt":"2026-07-05T18:41:08","guid":{"rendered":"https:\/\/www.newsbeep.com\/ca\/782301\/"},"modified":"2026-07-05T18:41:08","modified_gmt":"2026-07-05T18:41:08","slug":"in-search-of-luigi-a-30-year-old-mario-64-bounty-finally-settled","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ca\/782301\/","title":{"rendered":"In Search of Luigi &#8211; A 30-Year-Old Mario 64 Bounty Finally Settled"},"content":{"rendered":"<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">If you were gaming back in 1996, there\u2019s a good chance you heard a rumour. Maybe you saw it in a magazine, or it was whispered to you in the schoolyard, but either way the gossip was consistent: Luigi was in Mario 64. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The rumour was relentless, and the appetite for Mario\u2019s brother grew by the day. IGN, however, struggled to believe it was true. In an effort to dispel the myth once and for all, in 1996 <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/1996\/11\/14\/in-search-of-luigi\" rel=\"nofollow noopener\" target=\"_blank\">we posted a bounty.<\/a> The message was simple: Prove Luigi is in the game and we will pay you $100.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Countless tried, none succeeded. And after 24 years people moved on, forgetting they\u2019d ever cared about the missing plumber being in the iconic 3D platformer. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">But then, seemingly out of nowhere, Nintendo&#8217;s source code was exposed to the world, and buried in there was a lead. Luigi, it appeared, was there, hidden in a place where nobody could look. But now, thanks to a data breach dubbed the \u201cGigaleak\u201d and some clever sleuthing, he was finally exposed to the world. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">So now, 30 years later, it\u2019s time to finish this. Let\u2019s settle this<a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/1996\/11\/14\/in-search-of-luigi\" rel=\"nofollow noopener\" target=\"_blank\"> bounty<\/a> once and for all. <\/p>\n<p>\u201cI would love for Luigi to truly be in the game, but that doesn&#8217;t mean that he&#8217;s there&#8230;\u201d\u201cL is Real 2401<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Before Super Mario 64 arrived in 1996, it was inconceivable that Mario\u2019s first jump to three dimensions would happen without his brother. Together, they formed the titular Mario Bros we\u2019d seen together since 1985. But the inconceivable happened \u2013 <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/super-mario-64\" rel=\"nofollow noopener\" target=\"_blank\">Mario 64<\/a> was a solo adventure for Nintendo\u2019s original jumping man. That wasn\u2019t the original plan, though. <a href=\"https:\/\/shmuplations.com\/mario64\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">In an interview for the game\u2019s official Japanese strategy guide<\/a>, creator Shigeru Miyamoto explained that the team had been forced to omit Luigi, stating that \u201cultimately, due to memory issues, we had to take him out.\u201d<br \/>So, Luigi was never in Mario 64. Open and shut case, you\u2019d assume. But that didn\u2019t stop the rumours spreading like wildfire.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cEveryone thought that Luigi was somewhere hidden in Mario 64,\u201d explains IGN\u2019s news editor, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/person\/tomphillipsign\" rel=\"nofollow noopener\" target=\"_blank\">Tom Phillips<\/a>, a lifelong Nintendo fan who was working as a reporter for Eurogamer during the events of the 2020 Nintendo Gigaleak. \u201cIt was the era of secrets that you couldn&#8217;t just look up on the internet. It was the era of myths about video game easter eggs that you would whisper to each other as you were playing, or you would talk about them in the playground. Everybody had a theory about where Luigi was in Super Mario 64.\u201d <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">This hearsay about Luigi wasn\u2019t completely unfounded. Its origins all stemmed from a simple, practically unreadable sign in the courtyard of Peach\u2019s castle.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThe text on the sign, I&#8217;m pretty sure, was just nonsense,\u201d says Phillips. \u201cBut people thought it said: L is real 2401.&#8221;<\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/07\/02\/courtyard-sign-1782989693560.jpg\" target=\"_blank\" rel=\"noopener noreferrer nofollow\"><img alt=\"The 'L is Real 2401' sign in the courtyard of Peach's Castle.\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/a>The &#8216;L is Real 2401&#8217; sign in the courtyard of Peach&#8217;s Castle.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cPeople from that took that, yes, Luigi is in the game, and you had to do something to find him, whether that was collect 2,401 stars or jump 2,401 times in a specific spot. But [fans assumed] it was a message from Shigeru Miyamoto himself, saying that Luigi was waiting somewhere for you to go find.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Super Mario 64 was like nothing else on the market in 1996, defining not only the rules for all 3D platformers but also quickly establishing itself as one of the greatest video games of all time. But perhaps where it stood out the most, at least to a legion of Luigi obsessives, was the sheer volume of secrets you could find.<br \/>\u201cIt&#8217;s a remarkable game. I was in awe,\u201d shares IGN co-founder<a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/person\/sr71mk2\" rel=\"nofollow noopener\" target=\"_blank\"> Douglass C. Perry<\/a>. \u201cThere were so many little hidden things throughout the game that made it so much fun to explore. The sense of discovery was one of the things that made it so remarkable and long-lasting. There are so many secrets that it made you feel like Luigi could be in there. \u201c<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">But despite the community&#8217;s best efforts, Luigi was nowhere to be found. After collecting all 120 stars, players were rewarded with a secret Yoshi hidden right at the start of the game. But no matter how hard they looked, there was no trace of the moustachioed brother. He would eventually arrive in the Nintendo DS port of the game, but many fans were still convinced he was in the original.<\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/07\/02\/luigi-in-sm64-ds-1782989765091.jpg\" target=\"_blank\" rel=\"noopener noreferrer nofollow\"><img alt=\"Luigi in Super Mario 64 DS\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/a>Luigi in Super Mario 64 DS<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI would love for Luigi to truly be in the game,\u201d says Perry. I think that would be amazing, but that doesn&#8217;t mean that he&#8217;s there.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The audience, armed with a hidden message, was undeterred. Luigi had to be in the game, and \u2018L is Real 2401\u2019 was the clue they needed. At the same time, a burgeoning website called <a href=\"https:\/\/n64.com\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">N64.com<\/a> launched and was quickly inundated with questions about the missing plumber. In an effort to dispel the myth once and for all, Douglass C. Perry, who was a young editor at the site, decided to put his money where his mouth was and offer <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/1996\/11\/14\/in-search-of-luigi\" rel=\"nofollow noopener\" target=\"_blank\">a $100 bounty to anyone who could solve this mystery<\/a>. It was a call to arms that he\u2019d very quickly regret\u2026<\/p>\n<p>\u201cI said, \u2019If you can find Luigi in the game we&#8217;ll reward you.\u2019 Well, that was just the biggest mistake I think I&#8217;d ever made\u2026\u201d\u201cThe Search For Luigi<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The staff of <a href=\"https:\/\/n64.com\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">N64.com<\/a>, which would later change its name to IGN64 and then just IGN, thought nothing of their bounty story. It was just one article towards a daily quota, and the assumption was it would be forgotten in less time than it took to post it\u2026<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Hey, Doug, can you write five stories a day?&#8221; recalls Perry. \u201cI was like, \u2019Yeah, I can do it,\u2019 blindly accepting the challenge. And so we were constantly looking for things to write. And of course, these emails started coming in about Luigi, and we were like,  \u2018He&#8217;s not in the game, we would&#8217;ve found him by now,\u2019 but the emails were relentless. Finally, I was like, well, fine, let&#8217;s just put the challenge out there for players to find Luigi. Because if he&#8217;s in there, someone&#8217;s going to find it. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI said, \u2019If you can find Luigi in the game, show us the steps and pictures, and we&#8217;ll reward you.\u2019 Well, that was just the biggest mistake I think I&#8217;d ever made\u2026\u201d<\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/07\/02\/bounty-1782989826740.jpg\" target=\"_blank\" rel=\"noopener noreferrer nofollow\"><img alt=\"Excert from the 'In Search of Luigi' article published in 1996.\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/a>Excert from the &#8216;In Search of Luigi&#8217; article published in 1996.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In 1996, the internet was in its infancy, so the idea of the answer being a quick Google search away was a distant, warp-pipe dream. In the late \u201890s, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/resurrecting-aerith-the-final-fantasy-7-fans-who-re-wrote-fate\" rel=\"nofollow noopener\" target=\"_blank\">rumours such as the ability to revive Aerith in Final Fantasy 7<\/a>, or a secret code to reduce Lara Croft to her bare pixels, were prevalent in schoolyards. Fans laboured over these urban myths, waiting months at a time for them to be either solved or dispelled by magazines. <\/p>\n<p>The internet, though, had begun to speed up this process, and with $100 on the line, the audience wasn\u2019t going to wait patiently for their answers.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cWe had mountains of emails coming in, just relentless,\u201d shares Perry. \u201cI hadn&#8217;t really thought past the challenge part. I was like, \u2018Oh, I have to follow all these emails, instructions and go through every single one of these challenges to find out if he&#8217;s actually in there.\u2019 <\/p>\n<p>\u201cIt was an enormous amount of work, and I didn\u2019t think he was in there. None of them worked!\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The staff at <a href=\"https:\/\/n64.com\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">N64.com<\/a> were confident Luigi wasn\u2019t in the game, but others still desperately sought confirmation. Two years later, in response to an ardent fan, Nintendo of America sent a letter confirming that \u2018L is Real\u2019 was simply a joke placed by developers, although <a href=\"https:\/\/www.reddit.com\/r\/retrogaming\/comments\/5g6nf0\/letter_from_nintendo_about_luigi_in_sm64_1998\/?st=j8zfwn9j&amp;sh=fbd2967f\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">evidence of that letter wouldn\u2019t make its way onto gaming forums until many years later<\/a>, and that\u2019s assuming it was even legitimate. So, for most, true confirmation was still decades away.<\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/07\/02\/nitnendo-letter-1782989917797.jpg\" target=\"_blank\" rel=\"noopener noreferrer nofollow\"><img alt=\"The alledged letter from Nintendo of America claiming 'L is Real' was a joke.\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/a>The alledged letter from Nintendo of America claiming &#8216;L is Real&#8217; was a joke.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI was reading Nintendo Power and all the magazines, and there was nothing,\u201d says Perry. \u201c I literally tried a hundred different ways to unlock Luigi, and none of them worked, but it didn&#8217;t stop the emails from coming.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">What started out as a fun article had spiralled out of control with no end in sight. Miyamoto had confirmed he wasn\u2019t there, Nintendo of America confirmed he wasn\u2019t there, and not a single person could confirm to IGN they\u2019d ever had a whiff of Luigi. All they had was \u2018L is Real 2401\u2019.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">That was until 24 years and 01 month later\u2026<\/p>\n<p>\u201cI don&#8217;t want to toot my own horn, but it is probably true that I was the first person [to find it].\u201d \u201cThe Gigaleak<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In July 2020, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/nintendo-gigaleak-everything-we-know-and-all-the-major-discoveries\" rel=\"nofollow noopener\" target=\"_blank\">details of secret Nintendo development data began to surface<\/a>. What started off as a trickle of information quickly spiralled into one of the biggest video game leaks in history.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI was working at Eurogamer at the time, and my job was to write the news,\u2019 explains Phillips.\u201d And I remember seeing this pop up online, and it just spread like wildfire across social media, Reddit, Resetera, and all the video game forums.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI thought it was a fake at first, but seemingly it was legit.\u201d <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Enormous amounts of development information began pouring out as eager fans mined the hacked data, desperate to learn more about Nintendo. Fans were quick to dub this enormous data breach the \u201cGigaleak\u201d as they sifted through mountains of designs, prototypes and source material that Nintendo never intended to see the light of day.<\/p>\n<p>One person whose curiosity was piqued by the news was an anonymous software engineer\/visual artist (and passionate Super Mario 64 fan) known only as <a href=\"https:\/\/bsky.app\/profile\/glitchypsi.xyz\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">GlitchyPSI<\/a>. With potentially massive Mario revelations ready for the taking, they were keen to dive into the Gigaleak to see what they could discover.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cIt was like finding some kind of treasure, even though there was questionable legality over it,\u201d explains Glitchy. \u201cIt was kind of like, \u2019Damn, this is kind of scary.\u2019\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThere were a lot of comments by people, I believe, who actually work on this stuff. I believe <a href=\"https:\/\/x.com\/dylancuthbert\/status\/1286790781567504384\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">a Starfox developer said something about disrespecting people&#8217;s work<\/a> by doing this. There was a lot of fear, but in my circles, there was also a lot of excitement because people wanted to see the assets themselves.\u201d <\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/07\/02\/dylan-tweet-1782990018823.jpg\" target=\"_blank\" rel=\"noopener noreferrer nofollow\"><img alt=\"Tweet from Star Fox developer, Dylan Cuthbert about the Nintendo Gigaleak.\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/a>Tweet from Star Fox developer, Dylan Cuthbert about the Nintendo Gigaleak.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI sort of adhere to the argument that this stuff is just so interesting and important for fans of Nintendo games and for fans of video games as a medium,\u201d says Phillips. \u201cIt&#8217;s a part of our culture. And I think the more we know about it, the better, whether Nintendo agrees with that or not.\u201d <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThe files were &#8216;encrypted\u2019,\u201d explains Glitchy. \u201cSo you had to run a tool to get to the contents of the actual files as they were laid out in the file system, but you can imagine what else I found in there.\u201d <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">What was discovered was a treasure trove of unreleased Nintendo content. There were prototypes for games like Yoshi\u2019s Island, Super Mario Kart, and Star Fox 2. Mini-games that never saw the light of day, unused art assets, and location and character beta designs.<\/p>\n<p>\u201cI was refreshing that page, trying to see the latest stuff pieced together from it,\u201d shares Phillips. \u201cYou never ever see how the product is made. And so that was what was so exciting about the Gigleak: to see the work-in-progress versions, the things that were left on the cutting room floor. This is stuff that you, as a Nintendo fan myself, just never get to see.\u201d <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The Gigleak was a goldmine for any Nintendo fan. But once word got out that there was source code for an early build of Super Mario 64, Glitchy and co immediately got to work.<br \/>\n\u201cSo I checked the source file. There were no raw images, but I noticed something.\u201d <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Glitchy immediately recognised the code language they\u2019d used in modding tools for fan-made Nintendo 64 projects. The file structure was similar, so it made sense that they could find a way to dive deeper.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cMaybe with the tools, people can recreate stuff,\u201d thought Glitchy. \u201cI already had experience with textures.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI made a little program to take the raw data that was in textures, defined byte by byte. It would take that and convert it to a PNG. I showed this to people in Discord, and they were like, \u2018Oh damn, maybe we can find more texture this way.&#8217;\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Not only did they discover more textures in the source code, but Glitchy found something that would change the history of the L is Real movement forever. A texture of a white circle, with a green L.<\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/07\/02\/luigi-mark-1782990117529.jpg\" target=\"_blank\" rel=\"noopener noreferrer nofollow\"><img alt=\"The Luigi textures that GlitchyPSI discovered.\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/a>The Luigi textures that GlitchyPSI discovered.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI don&#8217;t want to toot my own horn, but it is probably true that I was the first person [to find it],\u201d he says. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The proof, although obtained by nefarious means, had finally arrived. Modders immediately got to work finding other elements and eventually pieced Luigi together in Super Mario 64. Now, although it was never released by Nintendo, there was evidence of a version of the classic game featuring Luigi. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Even though the sign in Peach\u2019s courtyard never actually said &#8220;L Is Real 2401,&#8221; the message serendipitously came true. Luigi\u2019s textures were discovered on July 25, 2020, 24 years and 1 month after Mario 64\u2019s original Japanese release.<\/p>\n<p>&#8220;The Gigaleak was such a rare opportunity to get some of this detail and just see this amazing process.&#8221;\u201cBounty Settled<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">30 years ago, IGN posted a $100 bounty for anyone who could prove Luigi was in Super Mario 64. It took over 24 years and the crowd-sourced data mining of illegally obtained assets to solve, but we finally had our answer. So, once and for all, 30 years later, it\u2019s time to settle our debt. <\/p>\n<p>Given the nature of the solution and the wholesome determination of the L is Real community, we\u2019ve made a $100 donation to <a href=\"https:\/\/ablegamers.org\/\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">AbleGamers<\/a>, a charity that combats social isolation, fosters inclusive communities, and improves the quality of life for people with disabilities. <\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2026\/07\/02\/100-donation-1782990245506.jpg\" target=\"_blank\" rel=\"noopener noreferrer nofollow\"><img alt=\"IGN's $100 donation to AbleGamers. The debt is finally settled.\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/a>IGN&#8217;s $100 donation to AbleGamers. The debt is finally settled.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In 2026, it\u2019s hard to imagine gaming mysteries lasting more than a week. Before you know it, dedicated fans are sifting through code, breaking boundaries with free cams and searching every nook and cranny for evidence of a game\u2019s previous iterations. So there\u2019s something still quite magical about Nintendo and its ability to keep its secrets so closely guarded.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThere are so many projects in Nintendo&#8217;s vaults that the Gigaleak did not even touch,\u201d explains Phillips. \u201cI feel like the world will never know all the things Nintendo came extremely close to releasing, only to pull back at the last minute. The Gigaleak was such a rare window, a rare opportunity to get some of this detail and just see this amazing process.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">But Nintendo\u2019s special skill isn\u2019t just its ability to hold its cards close to its chest. Since the birth of its console business, Nintendo has crafted worlds full of wonder. The fact that players want to get lost in those locations and comb them for clues, and their overwhelming desire to discover more, is perhaps the biggest compliment you can pay a creator like <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/the-big-shigeru-miyamoto-interview-i-see-nintendo-as-like-a-talent-agency-and-we-have-within-our-roster-a-lot-of-talented-characters\" rel=\"nofollow noopener\" target=\"_blank\">Shigeru Miyamoto<\/a>.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Mario 64 is now 30 years old, but the passion and love it\u2019s garnered has never wavered. People never forgot about Luigi because they never wanted to forget about Super Mario 64, and even though it was the birth of the modern 3D platformer, its greatest legacy is that people are still excited about what else they\u2019re yet to discover in its groundbreaking Mushroom Kingdom.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThere&#8217;s a certain kind of genius to Shigeru Miyamoto&#8217;s playfulness and his design and his curiosity, his wonder about games,\u201d says Perry. \u201cThat&#8217;s the beauty he instils in all his games, making people feel as if they&#8217;re about to discover something. It makes people feel like it could be there; you just have to dig a little deeper. I think that&#8217;s kind of an amazing once-in-a-lifetime genius that we may never see again.\u201d <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Dale Driver is an Associate Director of Video Programming at IGN, and once skipped revising for his exams so he could dedicate all his time to getting 120 stars in Mario 64. Be thoroughly bored by following him on Bluesky at <a href=\"https:\/\/bsky.app\/profile\/daledriver.bsky.social\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">@daledriver.bsky.social<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"If you were gaming back in 1996, there\u2019s a good chance you heard a rumour. Maybe you saw&hellip;\n","protected":false},"author":2,"featured_media":782302,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[49,48,61],"class_list":["post-782301","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-ca","tag-canada","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/782301","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/comments?post=782301"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/782301\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media\/782302"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media?parent=782301"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/categories?post=782301"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/tags?post=782301"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}