{"id":785318,"date":"2026-07-07T04:39:17","date_gmt":"2026-07-07T04:39:17","guid":{"rendered":"https:\/\/www.newsbeep.com\/ca\/785318\/"},"modified":"2026-07-07T04:39:17","modified_gmt":"2026-07-07T04:39:17","slug":"indie-developer-asks-valve-to-change-its-2-hour-refund-policy-as-55000-players-refunded-his-game-after-finishing-it","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ca\/785318\/","title":{"rendered":"Indie developer asks Valve to change its 2-hour refund policy as 55,000 players refunded his game after finishing it"},"content":{"rendered":"<p>Indie developer Zoroarts, creator of the co-op paddling game Paddle Paddle Paddle, has publicly asked Valve to reconsider Steam&#8217;s refund policy after claiming over 55,000 copies of his game have been refunded so far. He <a href=\"https:\/\/x.com\/Zoroarts\/status\/2073802226485572080\" target=\"_blank\" rel=\"noopener nofollow\">posted on X<\/a> that the game has a 21 percent refund rate despite sitting at 90 percent positive reviews, calling the situation something that &#8220;should not be possible.&#8221;<\/p>\n<p>The issue seems to come down to how quickly the game can be finished. Steam&#8217;s no-questions refund policy lets players get their money back if they&#8217;ve owned a game for less than 14 days and played it for under two hours, no matter how they feel about it. Zoroarts had originally designed <a href=\"https:\/\/store.steampowered.com\/app\/3570070\/Paddle_Paddle_Paddle\/\" target=\"_blank\" rel=\"noopener nofollow\">Paddle Paddle Paddle<\/a> to take closer to three and a half hours, but speedrunners and experienced players have been finishing it in one to two hours. This keeps them eligible for a refund even after seeing the credits roll.<\/p>\n<p><img decoding=\"async\" fetchpriority=\"low\" loading=\"lazy\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/112505_4_indie-developer-asks-valve-to-change-its-2-hour-refund-policy-as-55-000-players-refunded-hi.jpeg\"   width=\"1500\" height=\"1500\" alt=\"Indie developer asks Valve to change its 2-hour refund policy as 55,000 players refunded his game after finishing it 4\" class=\"pointer\"\/><\/p>\n<p>VIEW GALLERY &#8211; 4 IMAGES<\/p>\n<p>The developer Zoroarts, aka Mateo Covic, <a href=\"https:\/\/kotaku.com\/steam-indie-short-pc-refund-paddle-paddle-paddle-zoroarts-2000712822\" target=\"_blank\" rel=\"noopener nofollow\">told Kotaku<\/a> he&#8217;s still in favor of Steam&#8217;s refund policy as a rule, but flagged how odd it feels watching people enjoy the game and refund it anyway. He&#8217;s suggested that Steam display the expected playtime next to the price on store pages, so shorter games are not automatically flagged as &#8220;too short&#8221; once played through.<\/p>\n<p><img decoding=\"async\" fetchpriority=\"low\" loading=\"lazy\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/112505_2_indie-developer-asks-valve-to-change-its-2-hour-refund-policy-as-55-000-players-refunded-hi.jpeg\"   width=\"1414\" height=\"225\" alt=\"Indie developer asks Valve to change its 2-hour refund policy as 55,000 players refunded his game after finishing it 2\" class=\"pointer\"\/><\/p>\n<p>Fan reaction to this incident has been split. A chunk of the response online has apparently been some version of &#8220;don&#8217;t make games under two hours then,&#8221; treating the refunds as a design problem rather than a policy gap. It&#8217;s a fair point in isolation, but it overlooks how much shorter games used to be, which was considered totally normal.<\/p>\n<p>Classic titles like Contra could reportedly be cleared in around 30 minutes by a skilled player, and nobody expected a refund for that. Length alone was never really the measure of value.<\/p>\n<p><img decoding=\"async\" fetchpriority=\"low\" loading=\"lazy\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/112505_3_indie-developer-asks-valve-to-change-its-2-hour-refund-policy-as-55-000-players-refunded-hi.jpeg\"   width=\"1500\" height=\"844\" alt=\"Indie developer asks Valve to change its 2-hour refund policy as 55,000 players refunded his game after finishing it 3\" class=\"pointer\"\/>&#13;<br \/>\n&#13;<\/p>\n<p>      <img decoding=\"async\" class=\"tt-faq-lead-icon\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/tweakbotv1-head.png\" width=\"56\" height=\"56\" alt=\"\" loading=\"lazy\" fetchpriority=\"low\"\/><\/p>\n<p>        Frequently Asked Questions<\/p>\n<p class=\"l2-intro\">TweakBot answers common questions about this news using TweakTown&#8217;s own coverage from this page and related content from our archive. Tap a question to reveal the answer, or type your own below.<\/p>\n<p>                      &#13;<\/p>\n<p>Question #1<\/p>\n<p>&#13;<br \/>\n          How would Steam displaying expected playtime on store pages affect refund eligibility for short games?&#13;<\/p>\n<p>If Steam displayed expected playtime on store pages, Zoroarts suggests it would prevent shorter games from being automatically perceived as &#8220;too short&#8221; when players finish them quickly and then refund under the two-hour rule. This visibility could reduce refunds driven by players who finish a game within two hours but still consider the experience complete rather than faulty.<\/p>\n<p>&#13;<\/p>\n<p>Answered<\/p>\n<p>&#13;<\/p>\n<p>  &#13;<\/p>\n<p>      <img decoding=\"async\" class=\"thinking-ai-icon\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/tweakbotv1.png\" width=\"100\" height=\"100\" alt=\"TweakBot\" loading=\"lazy\"\/><\/p>\n<p>TweakBot is analyzing your question\u2026<\/p>\n<p>TweakBot is generating an answer<\/p>\n<p>      Was TweakBot helpful?<br \/>\n      &#13;<br \/>\n        &#13;<\/p>\n<p>      &#13;<br \/>\n        &#13;<\/p>\n<p>      Thanks for the feedback!<\/p>\n<p>For a policy built to protect players from buying broken or misleading games, this looks like an edge case Valve probably didn&#8217;t plan for. Whether Valve makes any changes here remains to be seen, though the story highlights another way a genuinely consumer-friendly Steam policy can be exploited against small developers.<\/p>\n","protected":false},"excerpt":{"rendered":"Indie developer Zoroarts, creator of the co-op paddling game Paddle Paddle Paddle, has publicly asked Valve to reconsider&hellip;\n","protected":false},"author":2,"featured_media":785319,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[49,48,61],"class_list":["post-785318","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-ca","tag-canada","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/785318","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/comments?post=785318"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/785318\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media\/785319"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media?parent=785318"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/categories?post=785318"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/tags?post=785318"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}