{"id":831747,"date":"2026-07-28T16:38:11","date_gmt":"2026-07-28T16:38:11","guid":{"rendered":"https:\/\/www.newsbeep.com\/ca\/831747\/"},"modified":"2026-07-28T16:38:11","modified_gmt":"2026-07-28T16:38:11","slug":"space-marine-2-confrontation-update-1-14-1-014-patch-notes","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ca\/831747\/","title":{"rendered":"Space Marine 2 Confrontation Update 1.14\/1.014 Patch Notes"},"content":{"rendered":"<p>Saber Interactive has rolled out the latest content drop for <a href=\"https:\/\/mp1st.com\/tag\/warhammer-40k-space-marine-2\" rel=\"nofollow noopener\" target=\"_blank\">Warhammer 40K: Space Marine 2<\/a>, and this one is called the Confrontation Update.<\/p>\n<p>Players will see the game version updated to 14.0, and console gamers will see the download appear as Space Marine 2 update 1.014, which should be a hefty download.<\/p>\n<p>Expect new PvP maps, a new enemy type, a new medals and scores feature for PvP and a lot more. There\u2019s a lot to take in, so read on, Space Marine!<\/p>\n<p>Space Marine 2 Receives Confrontation Patch That Bring in New Maps for Free<\/p>\n<p>NEW FEATURES<\/p>\n<p>New PvP map: Sanctum<\/p>\n<p>Sanctum is a medium-sized PvP map built for dynamic and exciting battles. The map features open combat areas, fast routes to key engagement zones and a central area designed as the main hotspot for intense firefights.<\/p>\n<p>New PvP map: Facility<\/p>\n<p>Facility is one of the most compact PvP maps designed for fast-paced and intense combat. The map maximises opportunities for flanking attacks, rotations and outmaneuvering the enemy.<\/p>\n<p>New Enemy: Scarab Occult Terminator Sorcerer<\/p>\n<p>Meet the new Terminus enemy: the Scarab Occult Terminator Sorcerer, part of the mighty Thousand Sons. He wields powerful magic for both close and long-range attacks, and is also capable of creating potent illusions.<\/p>\n<p>New Feature: New Medals and Scores for PvP<\/p>\n<p>Medals and Achievements: enhanced visual effects that highlight a player\u2019s accomplishments during a match. They affect match statistics and the experience points a player earns.<\/p>\n<p>New Feature: Trials of Resolve #2<\/p>\n<p>Four new challenging Ordeals to get new items have been added, designed for experienced players.<\/p>\n<p>New Feature: Wargear 2.01<\/p>\n<p>Dev comment: This is a small intermediate update to the wargear system.<\/p>\n<p>We are adding a 3rd Wargear slot to some classes so tabards and capes could be equipped at the same time.<\/p>\n<p>This is why some tabards were removed from some chest pieces in this patch in preparation to be moved to a separate slot.<\/p>\n<p>With Patch 15 you will be able to equip everything together.<\/p>\n<p>In addition to that, with the next update robes and tabards are coming to Vanguard and Heavy.<\/p>\n<p>Capes for Bulwark are also in the works, however it will take a bit more time (not in Patch 15), since robes need to be removed from chest pieces first.<\/p>\n<p>Oh and \u201cSomething we should have done a long time ago\u201d customization feature also coming in Patch 15 \ud83d\ude42<\/p>\n<p>Robes for the Assault and Tactical classes have been added, along with tabards for the Assault class which can be earned by completing new Ordeals.<\/p>\n<p>New Feature: Weekly Rewards for Participation in PvP<\/p>\n<p>Earn Accolades for participating in PvP on weekly basis<\/p>\n<p>New Feature: PvP Team Reshuffle<\/p>\n<p>At the end of a PvP match players will be randomly assigned to teams based on match results (experimental feature, will be turned on and off on backend)<\/p>\n<p>New Heroic Items<\/p>\n<p>Added 6 Heroic Weapons (Thunder Hammer, Power Fist, Bolt Carbine, Melta Rifle, Power Sword, Stalker Bolt Rifle) to unlock with Accolades.<\/p>\n<p>Added 4 Heroic Armour (Deathwatch Hand, Deathwatch Chest, Ultramarine Chapter Champion Pauldron) parts to unlock with Accolades.<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/space-marine-2-confrontation-update-2.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-311449\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/space-marine-2-confrontation-update-2.png\" alt=\"\" width=\"1920\" height=\"1080\"  \/><\/a><\/p>\n<p>New Season Pass Content<\/p>\n<p>Salamanders Champion with its Signature Multi-Melta Weapon Skin.<br \/>\nRaptors Cosmetic Pack.<\/p>\n<p>GAMEPLAY &amp; BALANCING TWEAKS<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/Space-Marine-2-Confrontation-Update-1-16-screenshot-1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-311447\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/Space-Marine-2-Confrontation-Update-1-16-screenshot-1.png\" alt=\"\" width=\"3840\" height=\"2160\"  \/><\/a><\/p>\n<p>Firearms in PvE<\/p>\n<p>Heroic Bolt Pistol\u00a0<\/p>\n<p>Secondary Bolt Carbine\u00a0<\/p>\n<p>Maximum ammo increased by 2 magazines for all versions. (\ud83d\udfe1Added 2 magazines instead of 1.)<\/p>\n<p>Pyrecannon<\/p>\n<p>Increased range by 15% in both stances.<\/p>\n<p>Burn damage<\/p>\n<p>Auspex Scan no longer affects Burn damage.<\/p>\n<p>Melee in PvE<\/p>\n<p>Omnissian Axe<\/p>\n<p>\u201cExplosive Strike\u201d perk of Omnissian Axe now causes an energy explosion at the point of impact on the enemy.<br \/>\nUltima Ratio (Heroic Omnissian Axe): The time to reach the maximum additional damage was reduced by 35%.<\/p>\n<p>New Heroic Weapons<\/p>\n<p>Following your feedback on the PTS, the 6 new Heroic weapons received buffs:<\/p>\n<p>Salamanders Power Sword<\/p>\n<p>We understand that a lot of you wanted it to be a burning blade, but only Guilliman gets to wield one.<\/p>\n<p>Fixed perk activation, now it should work according to description and should affect only light attacks.<br \/>\nIncreased max stacks from 5 to 6.<br \/>\nIncreased number of stacks you gain per perfect parry from 1 to 3.<\/p>\n<p>Combi-Flamer Bolt Carbine<\/p>\n<p>Increased damage by 20% for bolter barrel.<br \/>\nIncreased burn status effect accumulation speed for flamer barrel.<br \/>\nFixed ammo refill for flamer barrel.<\/p>\n<p>Deathwatch Stalker Bolt Rifle<\/p>\n<p>Decreased number of body shots to activate perk effect from 5 to 4.<br \/>\nPerk now activates on any body shots, not on body shots on a single target.<br \/>\nIncreased headshot damage multiplier to match Relic versions.<br \/>\nIncreased perk damage bonus to 30% versus minoris, majoris and extremis enemies and to 10% versus terminus enemies.<\/p>\n<p>Salamanders Melta Rifle<\/p>\n<p>Increased damage fall-off range.<br \/>\nIncreased damage by 10%.<\/p>\n<p>Deathwatch Power Fist<\/p>\n<p>Improved animation responsiveness for entering melta blast stance.<br \/>\nFixed tracking for the melta blast move.<br \/>\nGreatly increased direct damage for melta blast move.<br \/>\nMelta blast burn effect AoE is slightly wider.<br \/>\nAdded directional input to melta blast move.<\/p>\n<p>Lord Executioner\u2019s Axe<\/p>\n<p>Now properly restores contested health with new attacks<\/p>\n<p>PvE Perks<\/p>\n<p>This patch is very light on perk changes, but big promise rework is coming for Tactical class with the next update.<\/p>\n<p>Techmarine<\/p>\n<p>Perk \u201cMethodical Destruction\u201d now works with Prometium Can.<\/p>\n<p>PvP Balance Tweaks<\/p>\n<p>Overall, we want to try to make Eternal War more accessible for everybody. So people can pick it up and enjoy it. Rest assured, this isn\u2019t the last Eternal War update.<\/p>\n<p>We are planning to add a new very very big feature to it so it will be more enjoyable for all players.<\/p>\n<p>Removed progression in PvP<\/p>\n<p>All weapons and equipment are available from Level 1.<\/p>\n<p>Shock Grenade<\/p>\n<p>Blindness Radius reduced from 9 to 4 meters<br \/>\nBlindness Duration reduced from 1.5 to 1.1 seconds for<\/p>\n<p>Krak Grenade\u00a0<\/p>\n<p>Now always destroys the Heavy\u2019s Iron Halo<\/p>\n<p>Assault<\/p>\n<p>Ground Pound min and max damage radius have been reduced:<\/p>\n<p>Chainsword\u00a0\u2014 inner radius is reduced from 2 to 1.5; outer radius is reduced from 4 to 3.<\/p>\n<p>Thunder Hammer\u00a0\u2014 inner radius is reduced from 2.5 to 2; outer radius is reduced from 5 to 3.5.<\/p>\n<p>Power Fist\u00a0\u2014 inner radius is reduced from 2 to 1.5; outer radius is reduced from 4 to 3.<\/p>\n<p>Power Sword\u00a0\u2014 inner radius is reduced from 2.5 to 2; outer radius is reduced from 5 to 3.5.<\/p>\n<p>Power Axe\u00a0\u2014 inner radius is reduced from 2 to 1.5; outer radius is reduced from 4 to 3.<\/p>\n<p>Partically reverted outer damage radius for some weapons compared to PTS:<\/p>\n<p>Chainsword\u00a0\u2014 outer radius changed from 2.5 to 3.<\/p>\n<p>Power Fist\u00a0\u2014 outer radius changed from 2.5 to 3.<\/p>\n<p>Power Axe\u00a0\u2014 outer radius changed from 2.5 to 3.<\/p>\n<p>Ability charge cooldown\u00a0is increased from 12 to 16 seconds<br \/>\nFully reverted change from PTS: Ground Pound charge aim max angle is reduced from 50 to 38 degrees<\/p>\n<p>Vanguard<\/p>\n<p>Ability charge cooldown is reduced from 30 to 18 seconds<br \/>\nAbility damage is increased from 10 to 25<br \/>\nAbility charges are increased from 2 to 3.<\/p>\n<p>Bulwark<\/p>\n<p>The damage cap required to knock Bulwark out of shield stance has been reduced from 300 to 200.<\/p>\n<p>ORDEALS<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/Warhammer-40000_-Space-Marine-2-Official-Confrontation-Update-Trailer-1-6-screenshot.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-311448\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/Warhammer-40000_-Space-Marine-2-Official-Confrontation-Update-Trailer-1-6-screenshot.png\" alt=\"\" width=\"3840\" height=\"2160\"  \/><\/a><\/p>\n<p>Reduced the number of kills required for new Eternal War ordeals to 50\/200\/500 compared to the PBE requirements<\/p>\n<p>SIEGE MODE<\/p>\n<p>Tech Priest:<\/p>\n<p>Effectiveness has been greatly reduced: Base max income now starts at 720 for the team and gradually decreases with each wave to 300 at wave 30+ like all other sources of income.<\/p>\n<p>Increased\u00a0wave completion and side objective resource rewards\u00a0by 20%.<\/p>\n<p>Increased\u00a0Enemy Damage Resistance Cap\u00a0on high waves:<\/p>\n<p>From 60% to 72% for regular enemies<br \/>\nFrom 80% to 88% for Terminus enemies<\/p>\n<p>Scarab Occult Terminator Sorcerer\u00a0added as miniboss.<\/p>\n<p>Siege Mode\u00a0Accolade rewards are now given based on reaching wave 15, not surviving 15 waves.<\/p>\n<p>LEVELS<\/p>\n<p>Lots of minor fixes with level geometry.<\/p>\n<p>CUSTOMISATION<\/p>\n<p>Added robes for Assault and Tactical classes to be unlocked with new Ordeals.<\/p>\n<p>Added tabards for Assault class to be unlocked with new Ordeals.<\/p>\n<p>Added Mark X Pristine Aquilla to Refinement and Redemption shop.<\/p>\n<p>Added free Raptors knee decal.<\/p>\n<p>Black Templar Champion backpack split into 2 parts. Skeleton part is now a part of a wargear slot and can be used on Heavy class.<\/p>\n<p>Lots of minor customisation fixes for both Loyalists and Chaos.<\/p>\n<p>ENEMIES<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/space-marine-2-april-patch-image-1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-282898\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/07\/space-marine-2-april-patch-image-1.png\" alt=\"\" width=\"1920\" height=\"1080\"  \/><\/a><\/p>\n<p>Lots of minor fixes with animations.<\/p>\n<p>Scarab Occult Terminator Sorcerer:<\/p>\n<p>Third flurry attack is now ripostable in both combo variations<br \/>\nReduced beam attack damage by 33%<br \/>\nIncreased beam attack cooldown by 15%<br \/>\nPerfect Dodging Beam attack now applies Gunstrike Mark<br \/>\nBeam attack illusions follow up now has 8 sec cooldown<br \/>\nBeam attack illusions follow up is slightly easier to avoid<br \/>\nSplit into three illusions attack is no longer interruptable<br \/>\nReduced hp of illusions by ~15%<br \/>\nIllusions focus slightly less on range attacks<br \/>\nRadial beam attack cooldown increased by 25%, follow up attacks will happen with a slightly bigger delay<br \/>\nAI Director: Reinforcement waves no longer include Ranged Scarab Occult Terminators<br \/>\nAI Director: Reinforcement waves will have smaller chances of having Lesser Sorcerors<br \/>\nVarious Bug Fixes<\/p>\n<p>GENERAL FIXES<\/p>\n<p>Fixed a bug with Sniper\u2019s \u201cEfficient Readiness\u201d perk not reloading the gun if the player used the ability after the \u201cLingering Concealment\u201d perk effect.<br \/>\nFixed an issue with Siege Mode accolades rewards not being awarded in some cases.<br \/>\nFixed a bug with the Bolt Sniper Rifle \u201cStrong Start\u201d perk not working consistently with the Heroic Bolt Sniper Rifle.<br \/>\nFixed a bug with Vanguard\u2019s \u201cTactical Prowess\u201d perk not working on the Zoanthrope in some rare cases.<br \/>\nFixed a bug with \u201cSplit up\u201d and \u201cSquad Unity\u201d battlefield conditions working with bots and interfering with gameplay.<br \/>\nFixed a bug with\u00a0 \u201cSplit up\u201d and \u201cSquad Unity\u201d battlefield conditions activating and deactivating at inconsistent distances.<br \/>\nFixed a bug with Tactical\u2019s \u201cKraken Penetration Rounds\u201d class perk affecting burn damage when switching to a bolt weapon.<br \/>\nFixed a bug with Tactical\u2019s \u201cKraken Penetration Rounds\u201d class perk affecting projectile weapons (grenade launchers) when switching to a bolt weapon as they fly.<br \/>\nFixed a bug with \u201cSuspicious Behaviour\u201d battlefield condition dealing full damage to allies instead of 50% damage.<br \/>\nFixed an issue with the headshot damage of the Heavy Bolt Rifle Relic \u201cOphelian Liberation Beta\u201d not working properly.<br \/>\nLots of minor fixes for Blessing and Atonement system in Siege.<br \/>\nLots of minor bug fixes.<br \/>\nLots of minor localisation bug fixes.<br \/>\nLots of minor UI and sound fixes.<\/p>\n<p>TECH<\/p>\n<p>Crash fixes and general stability improvements.<br \/>\nLoading time optimisation.<br \/>\nMemory optimisations.<br \/>\nMinor performance improvements.<br \/>\nGeneral connectivity improvements.<\/p>\n<p>With a patch this big, don\u2019t be surprised if we see a follow-up hotfix be released in the coming days and weeks.<\/p>\n<p style=\"margin-top: 2em;\">Stay connected to MP1st and the latest news by following us on <a href=\"https:\/\/bsky.app\/profile\/mp1st.bsky.social\" target=\"_blank\" rel=\"nofollow noopener\">Bluesky<\/a>, <a href=\"https:\/\/x.com\/MPFirst\" target=\"_blank\" rel=\"nofollow\">X<\/a>, <a href=\"https:\/\/www.facebook.com\/MP1st\/\" target=\"_blank\" rel=\"nofollow noopener\">Facebook<\/a>, <a href=\"https:\/\/www.tiktok.com\/@mp1st.com\" target=\"_blank\" rel=\"nofollow noopener\">TikTok<\/a>, <a href=\"https:\/\/www.youtube.com\/@MP1stTV\" target=\"_blank\" rel=\"nofollow noopener\">YouTube<\/a>, and <a href=\"https:\/\/news.google.com\/publications\/CAAqIggKIhxDQklTRHdnTWFnc0tDVzF3TVhOMExtTnZiU2dBUAE?hl=en-US&amp;gl=US&amp;ceid=US%3Aen\" target=\"_blank\" rel=\"nofollow noopener\">Google News<\/a>.<\/p>\n<p>            <script async src=\"\/\/www.tiktok.com\/embed.js\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"Saber Interactive has rolled out the latest content drop for Warhammer 40K: Space Marine 2, and this one&hellip;\n","protected":false},"author":2,"featured_media":831748,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[49,48,61,290472],"class_list":["post-831747","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-ca","tag-canada","tag-technology","tag-warhammer-40k-space-marine-2"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/831747","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/comments?post=831747"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/831747\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media\/831748"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media?parent=831747"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/categories?post=831747"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/tags?post=831747"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}