{"id":846110,"date":"2026-08-04T19:52:13","date_gmt":"2026-08-04T19:52:13","guid":{"rendered":"https:\/\/www.newsbeep.com\/ca\/846110\/"},"modified":"2026-08-04T19:52:13","modified_gmt":"2026-08-04T19:52:13","slug":"minecraft-update-3-45-applies-major-list-of-fixes-on-august-4","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ca\/846110\/","title":{"rendered":"Minecraft Update 3.45 Applies Major List of Fixes on August 4"},"content":{"rendered":"<p>\t\t\t\t<img width=\"1920\" height=\"1080\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/minecraft-26.40.jpg\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"Minecraft Update 3.45\" decoding=\"async\" fetchpriority=\"high\"  \/>\t\t\t<\/p>\n<p>Mojang has released the latest Bedrock Edition update for <a href=\"https:\/\/mp1st.com\/\/tag\/minecraft\" rel=\"nofollow noopener\" target=\"_blank\">Minecraft<\/a> today, August 4, and this applies a long list of fixes.<\/p>\n<p>Console gamers will see this download as Minecraft update 3.45, and this includes the Drop 3 Experimental Features, alongside a host of bug fixes.<\/p>\n<p>For the complete patch notes, read on.<\/p>\n<p>Minecraft Bedrock Edition 26.40 Live on August 4<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/Minecraft-Tiny-Takeover-Drop-_-PS5-PS4-Games-0-9-screenshot.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-304844\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/Minecraft-Tiny-Takeover-Drop-_-PS5-PS4-Games-0-9-screenshot.png\" alt=\"Minecraft Bedrock 26.13\" width=\"1920\" height=\"1080\"  \/><\/a><\/p>\n<p>Here are the Drop 3 Experimental Features.<\/p>\n<p>Abandoned Camp<\/p>\n<p>The Abandoned Camp structure is a new kind of structure which can be found in the following biomes:<\/p>\n<p>Meadow<br \/>\nCherry Grove<br \/>\nForest<br \/>\nBirch Forest<br \/>\nOld Growth Birch Forest<br \/>\nFlower Forest<br \/>\nWindswept Forest<br \/>\nDappled Forest<br \/>\nTaiga<br \/>\nSnowy Taiga<br \/>\nOld Growth Spruce Taiga<br \/>\nOld Growth Pine Taiga<br \/>\nSparse Jungle<br \/>\nBamboo Jungle<br \/>\nSwamp<br \/>\nSavanna<br \/>\nWooded Badlands<br \/>\nPale Garden<\/p>\n<p>Each of these biomes has its own variant of the structure with design based on that biome<br \/>\nCertain structure pieces are generic for all biome variants of the structure<br \/>\nVarious Chests and Barrels with loot can be found at Abandoned Camps<br \/>\nAbandoned camp now generates in Pale Garden and Flower Forest biomes (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-240024\" data-bi-id=\"n5a3\" data-bi-name=\"mcpe-240024\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-240024<\/a>) (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-240045\" data-bi-id=\"n6a3\" data-bi-name=\"mcpe-240045\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-240045<\/a>)<br \/>\nStraw Beds can now be found in Abandoned Camps<br \/>\nUpdated Abandoned Camps to place procedural trees<br \/>\nFixed wrong potion names in the loot tables for the Abandoned Camp<\/p>\n<p>Dappled Forest<\/p>\n<p>The Dappled Forest is a new type of forest biome which can be found near cold biomes<br \/>\nPoplar Trees and fallen Poplar Trees generate here<br \/>\nShelf Mushrooms can be found here, placed on Poplar Trees and fallen Poplar Trees<br \/>\nRed Shrubs generate here<br \/>\nThe following passive and neutral mobs spawn in the Dappled Forest, using their cold variants where applicable:<\/p>\n<p>Sheep<br \/>\nChicken<br \/>\nCow<br \/>\nPig<br \/>\nRabbit<br \/>\nFox<\/p>\n<p>A Dappled Forest variant of the new Abandoned Camp structure can be found here<br \/>\nChanged biome fog settings to match other forest biomes<br \/>\nUpdated Orange, Red &amp; Yellow Poplar Leaves MERS textures<\/p>\n<p>Graphical<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/minecraft-26.40-img21.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-311836\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/minecraft-26.40-img21.jpg\" alt=\"\" width=\"1920\" height=\"1080\"  \/><\/a><\/p>\n<p>Added opaque versions to the Poplar leaves to fix black background issue (<a title=\"https:\/\/bugs.mojang.com\/browse\/mcpe-240020\" href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-240020\" data-bi-id=\"n7a3\" data-bi-name=\"mcpe-240020\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-240020<\/a>)<br \/>\nAdded hinges to Poplar door icon. Also removed 3 pixels from top door texture that didn\u2019t match the palette<br \/>\nFixed Poplar sign texture to follow other sign assets<\/p>\n<p>Poplar Trees<\/p>\n<p>Added the Poplar Tree to the game<\/p>\n<p>A new type of tree in the Dappled Forest which comes in three color variations:<br \/>\nRed Poplar Leaves<br \/>\nOrange Poplar Leaves<br \/>\nYellow Poplar Leaves<\/p>\n<p>Each variant of the tree has its own variant of falling leaf particles matching the color of the leaves<br \/>\nPoplar Leaves drop Poplar Saplings which will randomly grow into any of the three different variants<br \/>\nPoplar Saplings can be found in trades with Wandering Trader<br \/>\nShelf Mushrooms and Leaf Litter naturally generates on and around Poplar Trees<br \/>\nThe trunk of the trees are made of Poplar Logs<br \/>\nPoplar Logs can be crafted into a new set of Poplar wood blocks<br \/>\nForest ambience sounds are tied to the Poplar Leaf blocks<br \/>\nKnown issue:\u00a0Some Vibrant Visuals settings are currently not being applied correctly to Poplar Leaf blocks<\/p>\n<p>Red Shrub<\/p>\n<p>Red Shrub is a new type of decorative plant block that can be found in small patches in the Dappled Forest<br \/>\nCan be used in the Composter<br \/>\nUsing Bone Meal on a Red Shrub grows a Red Shrub in a random adjacent space if possible<\/p>\n<p>Shelf Mushroom<\/p>\n<p>A new type of mushroom that generates on Poplar Trees and fallen Poplar Trees<br \/>\nCan be found in two sizes, small and large<br \/>\nA small Shelf Mushroom can be grown into a large Shelf Mushroom using Bone Meal<br \/>\nA large Shelf Mushroom drops two Shelf Mushroom items when broken<br \/>\nCan be used like other mushrooms to make Stews<br \/>\nCan be found in trades with Wandering Trader<br \/>\nShelf Mushroom has a slight bounciness when stepped on, similar to Beds<\/p>\n<p>Sounds<\/p>\n<p>Updated ambient sounds for Poplar leaf blocks<br \/>\nAdded custom sound events for Red Shrubs and Poplar leaf blocks<\/p>\n<p>Blocks<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/Minecraft-CHAOS-CUBED-_-Official-Trailer-0-27-screenshot.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-309043\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/Minecraft-CHAOS-CUBED-_-Official-Trailer-0-27-screenshot.png\" alt=\"\" width=\"2560\" height=\"1440\"  \/><\/a><\/p>\n<p>Added Wool Stair blocks and Wool Slab blocks of the following colors:<\/p>\n<p>Black<br \/>\nBlue<br \/>\nBrown<br \/>\nCyan<br \/>\nGray<br \/>\nGreen<br \/>\nLight Blue<br \/>\nLight Gray<br \/>\nLime<br \/>\nMagenta<br \/>\nOrange<br \/>\nPink<br \/>\nPurple<br \/>\nRed<br \/>\nWhite<br \/>\nYellow<\/p>\n<p>Cushion<\/p>\n<p>The Cushion is an item that the player can place in the world and interact with to sit on<br \/>\nCan be crafted in 16 colored variants<br \/>\nCushions are crafted using 3 Wool Slabs of the same color<br \/>\nKnown Issue:\u00a0Cushions aren\u2019t currently generating in the Abandoned Camps, but can be found in the creative inventory<\/p>\n<p>Cushion Placement Rules<\/p>\n<p>A cushion can be placed on any flat surface<br \/>\nCushions always align horizontally to the grid, but vertically sit on top of the supporting surface<br \/>\nCushions cannot move<br \/>\nCushions break if the supporting block is removed<br \/>\nCushions do not have collision and can overlap with other objects (except other cushions)<\/p>\n<p>Straw Bed<\/p>\n<p>Straw Bed is a new type of bed which can be used to sleep through the night without setting your spawn point<br \/>\nIt can only be used once and will be destroyed after use<br \/>\nIt can not be used in the Nether or The End and will be destroyed if you try to sleep on it there<br \/>\nIt is crafted using 3 Hay Bales and will give you 4 Straw Beds<\/p>\n<p>New accessiblity features and bug fixes have also been applied today, and are available below.<\/p>\n<p>Accessibility Features<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/minecraft-chaos-cube3-1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-306750\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/minecraft-chaos-cube3-1.png\" alt=\"\" width=\"1920\" height=\"1080\"  \/><\/a><\/p>\n<p>Fixed text field narration restarting label and description on every keypress<br \/>\nText field now narrates its content when editing is stopped via keyboard or gamepad<br \/>\nFixed a bug where Sweet Berry Bush damage did not produce closed captions (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238265\" data-bi-id=\"n8a3\" data-bi-name=\"mcpe-238265\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238265<\/a>)<br \/>\nAdded a screen distortion option in the accessibility settings that controls how much the screen is distorted by the nausea effect and when going through Nether portals<br \/>\nImproved furnace screen narration of navigation tabs, toggles and smelting context of furnace slots<\/p>\n<p>Hovered Items are no longer shown under search bar in recipe book (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-237394\" data-bi-id=\"n9a3\" data-bi-name=\"mcpe-237394\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-237394<\/a>)<\/p>\n<p>The screen no longer jitters when the Screen Distortion accessibility setting is changed (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239556\" data-bi-id=\"n10a3\" data-bi-name=\"mcpe-239556\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239556<\/a>)<br \/>\nFixed the focus indicator on the \u201cMore options\u201d button on the start screen so it no longer relies on color alone, adding an underline when the button is focused<\/p>\n<p>Biomes<\/p>\n<p>Water fog in Sulfur Caves is now more blue than green, to better match Java Edition (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238660\" data-bi-id=\"n11a3\" data-bi-name=\"mcpe-238660\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238660<\/a>)<\/p>\n<p>Blocks<\/p>\n<p>Fixed an issue where a ghost block was being created when simultaneously releasing crouch and placing a block on an interactive block such as a Decorated Pot, Item Frame, or Chest (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-189683\" data-bi-id=\"n12a3\" data-bi-name=\"mcpe-189683\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-189683<\/a>) (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-234423\" data-bi-id=\"n13a3\" data-bi-name=\"mcpe-234423\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-234423<\/a>)<br \/>\nPotent Sulfur can now erupt through flowing liquids<br \/>\nPotent sulfur is located after sulfur instead of polished sulfur in the creative inventory<br \/>\nCustom stairs can now form corners with vanilla stairs outside of Beta<br \/>\nRemoved Observer and Redstone Lamp from the Sulfur Cube\u2019s slow bouncy archetype so they are no longer absorbed by it<br \/>\nThe smoke particles of the TNT block are now emitted less frequently to better match Java Edition (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239135\" data-bi-id=\"n14a3\" data-bi-name=\"mcpe-239135\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239135<\/a>)<br \/>\nLimited how long the Sulfur Spikes can grow<br \/>\nFences in pre-generated structures (Villages, Woodland Mansions, Ancient Cities, etc.) now connect correctly to their neighbors<br \/>\nSulfur and Cinnabar Stairs no longer prevent Chests from opening (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239689\" data-bi-id=\"n15a3\" data-bi-name=\"mcpe-239689\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239689<\/a>)<br \/>\nFixed issue where air would not be replenished by air bubbles (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239551\" data-bi-id=\"n16a3\" data-bi-name=\"mcpe-239551\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239551<\/a>)<br \/>\nAzalea and Flowering Azalea are no longer see-through when viewed from below (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-217896\" data-bi-id=\"n17a3\" data-bi-name=\"mcpe-217896\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-217896<\/a>)<br \/>\nBrown and Red Mushrooms can no longer be placed under the sky when it is dark<br \/>\nWith the Minecraft Education features toggle enabled, it is possible to place charcoal again in the Lab Table (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-240097\" data-bi-id=\"n18a3\" data-bi-name=\"mcpe-240097\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-240097<\/a>)<br \/>\nFixed a miscolored pixel in one of the Sulfur Spike textures<\/p>\n<p>Character Creator<\/p>\n<p>Fixed error message not showing when importing an invalid custom skin (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239136\" data-bi-id=\"n19a3\" data-bi-name=\"mcpe-239136\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239136<\/a>)<br \/>\nExiting the dressing room no longer automatically saves your character if you have an unequipped color change.<\/p>\n<p>Gameplay<\/p>\n<p>Minecart entity separation is now working as it previously did prior to 1.21.0 (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-216837\" data-bi-id=\"n20a3\" data-bi-name=\"mcpe-216837\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-216837<\/a>)<br \/>\nPlayer names will now show as blue when in a party<br \/>\nFixed an issue that prevented split-screen join on PlayStation when the primary player was signed in with a local account (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-237456\" data-bi-id=\"n21a3\" data-bi-name=\"mcpe-237456\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-237456<\/a>)<br \/>\nFixed an issue where a friend\u2019s world could not be joined with the \u201cA\u201d button after dismissing the \u201cOnline play is not rated\u201d warning screen<br \/>\nFixed arm animation triggering when no block is affected<br \/>\nFixed an ID collision when adding split-screen guests on Nintendo Switch, allowing multiple guests to join reliably<br \/>\nFixed an issue where structure loot would differ on the same seed (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239951\" data-bi-id=\"n22a3\" data-bi-name=\"mcpe-239951\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239951<\/a>)<\/p>\n<p>General<\/p>\n<p>Brown and Red Mushrooms now generate on Crimson Nylium and Warped Nylium no matter the brightness<\/p>\n<p>Graphical<\/p>\n<p>Guardian and Elder Guardian beams now render with their correct animated textures when Texture Streaming is enabled (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238393\" data-bi-id=\"n23a3\" data-bi-name=\"mcpe-238393\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238393<\/a>)<br \/>\nEnd Crystal beams no longer appear as white cylinders when Texture Streaming is enabled (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238293\" data-bi-id=\"n24a3\" data-bi-name=\"mcpe-238293\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238293<\/a>)<br \/>\nFixed enchantment glint effect disappearing from items with texture streaming enabled after some time passes (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238317\" data-bi-id=\"n25a3\" data-bi-name=\"mcpe-238317\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238317<\/a>)<br \/>\nFixed high resolution textures from Texture Packs appearing blurred when Texture Streaming is enabled (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238380\" data-bi-id=\"n26a3\" data-bi-name=\"mcpe-238380\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238380<\/a>)<br \/>\nFixed Anti-Aliasing not being applied when launching the title in fullscreen mode (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-237155\" data-bi-id=\"n27a3\" data-bi-name=\"mcpe-237155\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-237155<\/a>)<br \/>\nFixed a rare crash that could occur when relaunching the game near an End gateway beam after changing graphics mode.<br \/>\nCustom dimension fog color matches the brightness depending on time of day (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238051\" data-bi-id=\"n28a3\" data-bi-name=\"mcpe-238051\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238051<\/a>)<br \/>\nFixed an issue where cloud reflections in water were unusually bright for a few seconds after switching to midnight time in Vibrant Visuals. (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-221546\" data-bi-id=\"n29a3\" data-bi-name=\"mcpe-221546\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-221546<\/a>)<br \/>\nFixed an issue where component-rendered custom blocks did not show emissive\/MER effects when held, dropped, or displayed in item frames or shelves with Vibrant Visuals enabled. (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-237517\" data-bi-id=\"n30a3\" data-bi-name=\"mcpe-237517\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-237517<\/a>)<br \/>\nClouds, sun, moon, and stars now render when the camera is underwater in Vibrant Visuals<br \/>\nFixed corrupted visuals on mobs when using Vibrant Visuals with PBR resource packs that include heightmap textures for actors<br \/>\nFixed thrown projectiles rendering as solid colors with Texture Streaming enabled (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239128\" data-bi-id=\"n31a3\" data-bi-name=\"mcpe-239128\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239128<\/a>)<br \/>\nFixed a green outline that could appear on distant blocks when using Vibrant Visuals on some Android devices (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-236296\" data-bi-id=\"n32a3\" data-bi-name=\"mcpe-236296\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-236296<\/a>)<br \/>\nFixed transparent blocks such as water and ice rendering in front of clouds when Vibrant Visuals is off<br \/>\nFixed an issue where insides of a block would not be rendered while taking a screenshot inside the block.<br \/>\nFixed clouds rendering in front of transparent blocks such as Glass when Vibrant Visuals is enabled<br \/>\nFixed an issue where colored light-emitting blocks no longer emitted light in worlds using the official RTX texture pack. (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-218532\" data-bi-id=\"n33a3\" data-bi-name=\"mcpe-218532\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-218532<\/a>)<br \/>\nAtlas composited textures for blocks now render correctly (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-223126\" data-bi-id=\"n34a3\" data-bi-name=\"mcpe-223126\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-223126<\/a>)<br \/>\nFixed a rendering issue with Vibrant Visuals where some items and text could be invisible on certain Android GPUs<br \/>\nUpdated supported devices for Vibrant Visuals on Android<\/p>\n<p>Items<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/Minecraft-Tiny-Takeover-Drop-_-PS5-PS4-Games-0-9-screenshot.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-304844\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/Minecraft-Tiny-Takeover-Drop-_-PS5-PS4-Games-0-9-screenshot.png\" alt=\"Minecraft Bedrock 26.13\" width=\"1920\" height=\"1080\"  \/><\/a><\/p>\n<p>Mobs released from a Bucket no longer carry over their state from before they were captured (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238275\" data-bi-id=\"n35a3\" data-bi-name=\"mcpe-238275\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238275<\/a>)<\/p>\n<p>Mobs no longer take fall damage accumulated before being captured<br \/>\nMobs captured while on fire are no longer still burning when released<br \/>\nMobs captured while suffocating no longer take leftover suffocation damage when released<br \/>\nMobs captured shortly after using a Nether portal can now use one again immediately when released<br \/>\nMobs no longer keep any status effects they had when captured<br \/>\nMobs no longer immediately resume attacking their previous target when released<\/p>\n<p>The \u201cBounce\u201d music disc can now be found in abandoned mineshafts when the \u201cVillager Trade Rebalancing\u201d experiment is enabled<br \/>\nMobs released from a Bucket no longer retain the movement they had when captured (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238275\" data-bi-id=\"n36a3\" data-bi-name=\"mcpe-238275\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238275<\/a>)<br \/>\nThrown Eggs no longer cause their targets to jump extra high in the air (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238865\" data-bi-id=\"n37a3\" data-bi-name=\"mcpe-238865\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238865<\/a>)<br \/>\nFixed shulker boxes not playing the pickup-pop animation in inventory slots (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239091\" data-bi-id=\"n38a3\" data-bi-name=\"mcpe-239091\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239091<\/a>)<br \/>\nFixed Bundles not reliably playing the pickup-pop animation in the Hotbar when picked up<br \/>\nUpdate bed item sprites to match the appearance of their corresponding blocks (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-49850\" data-bi-id=\"n39a3\" data-bi-name=\"mcpe-49850\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-49850<\/a>)<br \/>\nBoats now require fewer hits to break, matching Java Edition (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-62683\" data-bi-id=\"n40a3\" data-bi-name=\"mcpe-62683\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-62683<\/a>)<br \/>\nBoats now regenerate any damage accrued, matching Java Edition<br \/>\nArrow damage now scales with velocity instead of being fully randomized (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-161077\" data-bi-id=\"n41a3\" data-bi-name=\"mcpe-161077\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-161077<\/a>)<br \/>\nAll arrows fired by mobs using a Crossbow now share the same damage behavior, regardless of the firing mob<\/p>\n<p>Previously, arrows shot by Piglins were treated as if they were fired from a Bow<\/p>\n<p>Only arrows fired by mobs using a Bow (e.g. Skeletons and their variants) scale their damage with world difficulty<\/p>\n<p>Arrows fired by Players or other mobs are no longer affected by difficulty<\/p>\n<p>The screen no longer flickers when drinking a Milk Bucket while the Nausea effect is active (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239698\" data-bi-id=\"n42a3\" data-bi-name=\"mcpe-239698\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239698<\/a>)<br \/>\nFixed issue where book and quill from pre-26.30 worlds freezes the game (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239753\" data-bi-id=\"n43a3\" data-bi-name=\"mcpe-239753\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239753<\/a>)<br \/>\nArrows of Harming no longer bounce off entities and are now correctly removed on hit (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239756\" data-bi-id=\"n44a3\" data-bi-name=\"mcpe-239756\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239756<\/a>)<\/p>\n<p>Marketplace<\/p>\n<p>Updated Marketplace content cards with new pass and rating iconography, refreshed Minecoin visuals, and a notice badge treatment for surfaced states<\/p>\n<p>Character Creator<\/p>\n<p>Added toast notification when character creator fails to initalize on Realm join<br \/>\nFixed an issue where character creator changes could revert to their previous appearance after restarting the game.<\/p>\n<p>Mobs<\/p>\n<p>Turtles can now be attached to Balloons with the EDU toggle on<br \/>\nFixed leashed mobs being incorrectly pulled by Leash Knots (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-237752\" data-bi-id=\"n45a3\" data-bi-name=\"mcpe-237752\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-237752<\/a>)<\/p>\n<p>This could happen to Sulfur Cubes being leashed to Fences, after being hit repeatedly with a Mace, making it look like the Sulfur Cube lost gravity<\/p>\n<p>Sulfur Cubes no longer push each other when placed on adjacent blocks<br \/>\nThe Sulfur Cube no longer absorbs a block in the player\u2019s hand from further distance than 8 blocks<br \/>\nThe item label for a Bucket of a named Sulfur Cube now includes its absorbed Block (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238162\" data-bi-id=\"n46a3\" data-bi-name=\"mcpe-238162\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238162<\/a>)<br \/>\nSulfur Cubes with a block absorbed can no longer freeze<br \/>\nThe Sulfur Cube and Slime no longer play step sounds when moving around<br \/>\nThe Sulfur Cube no longer destroys snow layers upon its spawning from a Bucket of Sulfur Cube<br \/>\nA Sulfur Cube that has absorbed a Magma block will no longer apply damage to actors wearing Frost Walker Enchanted Boots (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238662\" data-bi-id=\"n47a3\" data-bi-name=\"mcpe-238662\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238662<\/a>)<br \/>\nSulfur Cubes will now correctly take damage from Hot Sulfur Cubes if they don\u2019t have a block absorbed<br \/>\nSulfur cubes are no longer considered hostile:<\/p>\n<p>They no longer prevent players from sleeping (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239139\" data-bi-id=\"n48a3\" data-bi-name=\"mcpe-239139\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239139<\/a>)<br \/>\nThey no longer grant the Monster Hunter achievement when killed<br \/>\nThey are no longer attacked by conduits (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239180\" data-bi-id=\"n49a3\" data-bi-name=\"mcpe-239180\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239180<\/a>)<\/p>\n<p>Sulfur cubes can now spawn on the surface when the biome is sulfur caves (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239038\" data-bi-id=\"n50a3\" data-bi-name=\"mcpe-239038\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239038<\/a>)<br \/>\nSulfur cubes can now spawn regardless of light level (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239039\" data-bi-id=\"n51a3\" data-bi-name=\"mcpe-239039\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239039<\/a>)<br \/>\nFixed bug where Sulfur Cubes would sink or not be able to move after ejecting their block<br \/>\nEnder Dragon now deflects projectiles when perching (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-44493\" data-bi-id=\"n52a3\" data-bi-name=\"mcpe-44493\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-44493<\/a>)<br \/>\nBlocked projectiles no longer bounce off targets too early<br \/>\nSulfur cubes with a block absorbed now deflects projectiles<br \/>\nCreative players now deflect projectiles<br \/>\nBlocks absorbed by a Sulfur Cube are now rendered with the same facing direction as in Java Edition (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238269\" data-bi-id=\"n53a3\" data-bi-name=\"mcpe-238269\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238269<\/a>)<br \/>\nHigh levels of the Strength effect now correctly increase the distance at which a Sulfur Cube with an absorbed block is knocked back<br \/>\nSulfur Cubes carrying an absorbed block now emit landing particles when they hit the ground (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239318\" data-bi-id=\"n54a3\" data-bi-name=\"mcpe-239318\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239318<\/a>)<br \/>\nPlayers can no longer get soft-locked when standing inside a Sulfur Cube\u2019s or a Creaking\u2019s bounding box, as they are now able to interact with the entities and blocks around them through the mob<\/p>\n<p>Applies only when the entities are invulnerable (i.e., Sulfur Cube has a block absorbed, or Creaking has been spawned by a Creaking Heart)<br \/>\nReplaces the workaround where Creakings would despawn after blocking a player for too long<\/p>\n<p>Fixed issue where sheep do not eat grass after being sheared (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239548\" data-bi-id=\"n55a3\" data-bi-name=\"mcpe-239548\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239548<\/a>)<\/p>\n<p>Realms<\/p>\n<p>Added a Delete button on the Subscriptions tab for expired Realms<br \/>\nRemoved the Realms Subscriptions from the Settings-&gt;Subscriptions page<br \/>\nUpdated terms on Realms purchase screen<\/p>\n<p>Realms Hub<\/p>\n<p>Saves: Manage and restore your automatic and manually saved Realm worlds directly from the Realm Hub.<br \/>\nRealms Hub is now accessible from the In-game pause menu<br \/>\nFixed an error that occurred when opening Realms Hub without Admin permissions<br \/>\nPrevent Realm owners from modifying admin\u2019s gameplay permissions<br \/>\nWhen the client is outdated load the Realm list and allow access to Realms Hub, but the player will be unable to play until they update their game.<br \/>\nFixed an issue where the profanity popup wouldn\u2019t show when using profanity in the Realm title or description<br \/>\nAdded in more Realms based tips<br \/>\nFixed an issue where content obtained from Marketplace while editing your Realm would not immediately appear in available items<br \/>\nFixed an issue where downloading a world from the Realms hub slot screen vs. the Realms edit world screens would result in different names<br \/>\nFixed restart modal showing for region settings when no changes were made<br \/>\nMade various adjustments to the UI under Realms Hub-&gt;World-&gt;Slots to improve visual clarity and consistency<\/p>\n<p>Sounds<\/p>\n<p>Fixed Shulker hurt sounds not playing due to mismatched audio file names<br \/>\nFixed Pillager celebrate sound not playing due to a typo in the sound definition (elebrate3 &gt; celebrate3)<br \/>\nFixed Panda idle, aggressive idle, and worried sounds referencing non-existent audio files, which could cause missing audio<br \/>\nSulfur spikes now have their own dedicated block sounds and events<br \/>\nUpdated hurt and death sounds for one of the chicken sound variants<br \/>\nMain menu music will now start after the initial loading screen to prevent stuttering<br \/>\nBackground music will now stop when a player is close to a playing Jukebox (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-31166\" data-bi-id=\"n56a3\" data-bi-name=\"mcpe-31166\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-31166<\/a>)<br \/>\nFixed critical hit sounds and some jumping\/landing sounds not being affected by the \u201cPlayer\u201d sounds volume control<br \/>\nMusic now plays in Lush Caves, Meadow, Stony Peaks, Snowy Slopes, Frozen Peaks and in Swamps<\/p>\n<p>Stability and Performance<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/Minecraft-Tiny-Takeover-Drop-_-PS5-PS4-Games-0-19-screenshot.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-304840\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/Minecraft-Tiny-Takeover-Drop-_-PS5-PS4-Games-0-19-screenshot.png\" alt=\"minecraft update 3.42\" width=\"1920\" height=\"1080\"  \/><\/a><\/p>\n<p>Fixed a memory leak in the Character Creator that could cause crashes after extended use on memory-constrained platforms<br \/>\nFixed a bug where available storage was not being correctly measured when downloading resource packs to join multiplayer worlds.<br \/>\nWhen downloading resource packs to join multiplayer worlds with low available storage, unused cached packs from previous sessions will be cleared to make room for the incoming packs.<br \/>\nWhen downloading resource packs to join multiplayer worlds with low available storage, packs will be downloaded one a time to compact the total required space.<br \/>\nFixed a potential rare crash related to dimension changes on PlayStation<br \/>\nFixed an occasional crash when loading structures<br \/>\nAdded a limit of 512 nested entries in Nbt ListTags and Compound tags (same as Java), this fixed a crash that could occur when loading NBT data with excessively deep nesting of compound and list tags<br \/>\nFixed an issue where game sessions were unable to be joined when the system clock was off by over a year.<br \/>\nFixed an issue where the game would crash when opening the game from an invite notification on Android.<br \/>\nFixed a crash that could occur when backing out of an NPC\u2019s Advanced Settings (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239589\" data-bi-id=\"n57a3\" data-bi-name=\"mcpe-239589\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239589<\/a>)<br \/>\nFixed a crash that could occur when spawning more than one Iron Golem<br \/>\nGame servers now attempt to self-repair some player connection issues<br \/>\nFixed a potential crash issue related to Concrete Powder blocks converting into Concrete.<br \/>\nFixed several crashes that could occur<br \/>\nFixed a bug where an incorrect device tier was selected on some devices, preventing players from turning on Vibrant Visuals (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239742\" data-bi-id=\"n58a3\" data-bi-name=\"mcpe-239742\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239742<\/a>)<br \/>\nSkin and Character Creator packs installed while browsing the Marketplace catalog are now automatically cleaned up using a least-recently-used policy, reducing on-disk usage and improving load times (<a title=\"https:\/\/bugs.mojang.com\/browse\/mcpe-239513\" href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239513\" data-bi-id=\"n59a3\" data-bi-name=\"mcpe-239513\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239513<\/a>)<\/p>\n<p>User Interface<\/p>\n<p>Added a specific error message when adding or editing an external server with an address and port that already exists<br \/>\nFixed missing localized text for the Follow Me, Over There, Simple Clap, and Wave emotes<br \/>\nThe Marketplace Pass accordion is now hidden when the player is in any beta<\/p>\n<p>When the player is in a beta on PlayStation, Nintendo or iOS, the \u201cGet more\u201d Marketplace button is hidden as well<\/p>\n<p>Fixed missing Storage Location option in New Storage Tab for Android devices (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238935\" data-bi-id=\"n60a3\" data-bi-name=\"mcpe-238935\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238935<\/a>)<br \/>\nFixed a bug that caused the New Settings Screen to display a deprecated warning modal when enabling text-to-speech while an unsupported language is selected<br \/>\nFixed strikethrough alignment for sale prices<br \/>\nFixed a bug where some pack configurations would load locally but not when uploaded to Realms.<br \/>\nAdded new variant for Marketplace Bundle UI<br \/>\nChanged furnace tabs order; furnace recipes reordered<br \/>\nPressing \u201cE\u201d while hovering the mouse cursor over the recipe search bar, inputs the letter \u201cE\u201d instead of closing the screen at CraftingScreen and FurnaceScreen<br \/>\nFixed Fullscreen mode to remember which screen it was last on<br \/>\nThe Marketplace Pass accordion is now hidden when the player is in any beta<\/p>\n<p>When the player is in a beta on PlayStation or iOS, the \u201cGet more\u201d Marketplace button is hidden as well<\/p>\n<p>The fire overlay added to the player has been updated to more closely resemble Java: (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-128988\" data-bi-id=\"n61a3\" data-bi-name=\"mcpe-128988\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-128988<\/a>)<\/p>\n<p>The overlay has been rotated 45 degrees to increase visibility in the center of the frame<br \/>\nThe overlay has been shifted down somewhat to increase visibility across the frame<\/p>\n<p>Fixed a bug where selected resource and behavior packs were removed from the active list after viewing a pack\u2019s technical details when creating a new world.<br \/>\nFix Controller Settings tab behavior when using a Gamepad with the Swap button option active (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-238160\" data-bi-id=\"n62a3\" data-bi-name=\"mcpe-238160\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-238160<\/a>)<br \/>\nFixed the side panel on the Report Player screen narrating itself as a story post instead of describing the player being reported<br \/>\nFixed an issue where non-operator players connected to a dedicated server could see the world seed in the Game Settings menu. The seed and copy-seed button are now hidden for non-operator clients on multiplayer servers<br \/>\nHardcore icon is shown correctly on the Hardcore mode switch in the Settings menu (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239433\" data-bi-id=\"n63a3\" data-bi-name=\"mcpe-239433\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239433<\/a>)<br \/>\nRenamed the Content tab header on the Marketplace Pass product page to \u201cIncluded in Marketplace Pass\u201d, surfaced the \u201cALL PACKS\u201d and \u201cCHARACTER CREATOR SETS\u201d buttons above the pack grid, and moved the descriptive content type block to the bottom of the tab<br \/>\nHovered Items are no longer shown under search bar in recipe book (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-237394\" data-bi-id=\"n64a3\" data-bi-name=\"mcpe-237394\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-237394<\/a>)<br \/>\nNew social\/friends drawer infrastructure with performance fixes.<br \/>\nDon\u2019t hide the tooltips option when any behavior pack is downloaded (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-184669\" data-bi-id=\"n65a3\" data-bi-name=\"mcpe-184669\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-184669<\/a>)<br \/>\nImproved performance when scrolling the Crafting Recipe Book (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-231750\" data-bi-id=\"n66a3\" data-bi-name=\"mcpe-231750\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-231750<\/a>) (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-235811\" data-bi-id=\"n67a3\" data-bi-name=\"mcpe-235811\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-235811<\/a>)<br \/>\nFixed a softlock where cancelling a resource pack download during a server transfer would leave the player stuck on the \u201cConnecting to Server\u201d modal<br \/>\nFixed rare crash that occurred when interacting with items in the UI<br \/>\nFixed \u2018Remove\u2019 button not eliminating blocks from Creative inventory in Pocket UI<br \/>\nFixed a bug where text formatting codes in a resource pack\u2019s name carried over into the rest of the toast notification when the pack was activated or deactivated (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-182130\" data-bi-id=\"n68a3\" data-bi-name=\"mcpe-182130\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-182130<\/a>)<br \/>\nUpdated the network disconnection message to direct players to enable \u2018Use Mobile Data\u2019 in general settings instead of profile settings<br \/>\nFixed a bug where button touch areas did not align with the buttons in windowed Android modes with a title bar, such as Samsung DeX and pop up view.<br \/>\nThe Pause Game setting is now rendered in the Main Menu (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-237101\" data-bi-id=\"n69a3\" data-bi-name=\"mcpe-237101\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-237101<\/a>)<br \/>\nShow \u201cGame unpaused\u201d notification over all screens when the pause screen is open (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-229796\" data-bi-id=\"n70a3\" data-bi-name=\"mcpe-229796\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-229796<\/a>)<br \/>\nFixed a soft-lock that prevented further join attempts after a party leader\u2019s Experience join was blocked by the party eligibility check<br \/>\nFixed the \u201cHow to Play\u201d button being missing from the Settings menu in Minecraft Education<br \/>\nFixed Cloud sync storage banner to not show redundant information that storage is both full and almost full when cloud storage is full (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-240036\" data-bi-id=\"n71a3\" data-bi-name=\"mcpe-240036\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-240036<\/a>)<br \/>\nFixed the Beacon screen displaying a duplicated header in the Pocket UI<br \/>\nCreate New World list is loaded correctly after deleting world data through the \u201cManage Worlds\u201d button (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239804\" data-bi-id=\"n72a3\" data-bi-name=\"mcpe-239804\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239804<\/a>)<br \/>\nUpdated Nintendo Switch terminology for local wireless multiplayer<br \/>\nFixed a problem that caused touch scrolling to be unresponsive in creative inventory. (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-236783\" data-bi-id=\"n73a3\" data-bi-name=\"mcpe-236783\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-236783<\/a>)<br \/>\nFixed an issue that prevented splitscreen players from interacting with Game Settings. (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-237830\" data-bi-id=\"n74a3\" data-bi-name=\"mcpe-237830\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-237830<\/a>)<br \/>\nUpdated Marketplace badges to use semantic Tag styling for bordered and spacious variants, with refreshed Tag documentation and tests<br \/>\nFixed skin info button not working on expanded skin pack page<br \/>\nAfter entering the side bar while spinning the character it will no longer continue to spin by itself<br \/>\nPlayers with multiplayer restricted skins can now enter worlds with multiplayer disabled<br \/>\nRemoved space appearing between the chat tab and the social drawer (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239456\" data-bi-id=\"n75a3\" data-bi-name=\"mcpe-239456\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239456<\/a>)<\/p>\n<p>World Storage<\/p>\n<p>Added OREUI Storage Settings: Storage Status and Management<br \/>\nAdded cloud backup of Windows worlds, more information can be found at\u00a0<a href=\"https:\/\/aka.ms\/aka.ms\/cloudPC\" data-href=\"https:\/\/aka.ms\/aka.ms\/cloudPC\" data-bi-id=\"n76a3\" data-bi-name=\"aka.ms\/aka.ms\/cloudpc\" data- rel=\"nofollow noopener\" target=\"_blank\">aka.ms\/aka.ms\/cloudPC<\/a><\/p>\n<p>Adds Cloud Sync support for World data on Windows, ensuring world data is backed up and accessible across devices on that platform.<br \/>\nAdding a specific error modal when upload to cloud fails due to full cloud storage (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239104\" data-bi-id=\"n79a3\" data-bi-name=\"mcpe-239104\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239104<\/a>)<br \/>\nFix issue where banner presenting \u201cLow Cloud Storage\u201d was displayed briefly when duplicating worlds. (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-239103\" data-bi-id=\"n80a3\" data-bi-name=\"mcpe-239103\" rel=\"nofollow noopener\" target=\"_blank\">MCPE-239103<\/a>)<br \/>\nUpdated old world conversion flows in the Storage Settings tab.<\/p>\n<p>For the Technical Changes, <a href=\"https:\/\/feedback.minecraft.net\/hc\/en-us\/articles\/47787720931213-Minecraft-Bedrock-Edition-26-40\" rel=\"nofollow noopener\" target=\"_blank\">check out Mojang\u2019s page<\/a> about it.<\/p>\n<p style=\"margin-top: 2em;\">Stay connected to MP1st and the latest news by following us on <a href=\"https:\/\/bsky.app\/profile\/mp1st.bsky.social\" target=\"_blank\" rel=\"nofollow noopener\">Bluesky<\/a>, <a href=\"https:\/\/x.com\/MPFirst\" target=\"_blank\" rel=\"nofollow\">X<\/a>, <a href=\"https:\/\/www.facebook.com\/MP1st\/\" target=\"_blank\" rel=\"nofollow noopener\">Facebook<\/a>, <a href=\"https:\/\/www.tiktok.com\/@mp1st.com\" target=\"_blank\" rel=\"nofollow noopener\">TikTok<\/a>, <a href=\"https:\/\/www.youtube.com\/@MP1stTV\" target=\"_blank\" rel=\"nofollow noopener\">YouTube<\/a>, and <a href=\"https:\/\/news.google.com\/publications\/CAAqIggKIhxDQklTRHdnTWFnc0tDVzF3TVhOMExtTnZiU2dBUAE?hl=en-US&amp;gl=US&amp;ceid=US%3Aen\" target=\"_blank\" rel=\"nofollow noopener\">Google News<\/a>.<\/p>\n<p>                    <img loading=\"lazy\" alt=\"Avatar photo\" src=\"https:\/\/www.newsbeep.com\/ca\/wp-content\/uploads\/2026\/08\/cropped-unnamed-96x96.png\"  class=\"avatar avatar-96 photo\" height=\"96\" width=\"96\" decoding=\"async\"\/>                <\/p>\n<p>                    Alex Co<\/p>\n<p>Father, gamer, games media vet, writer of words, killer of noobs.<\/p>\n<p>            &#13;<br \/>\n    &#13;<br \/>\n    &#13;<br \/>\n    &#13;<\/p>\n<p>        <script async src=\"\/\/www.tiktok.com\/embed.js\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"Mojang has released the latest Bedrock Edition update for Minecraft today, August 4, and this applies a long&hellip;\n","protected":false},"author":2,"featured_media":846111,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[49,48,133968,61],"class_list":["post-846110","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-ca","tag-canada","tag-minecraft","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/846110","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/comments?post=846110"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/posts\/846110\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media\/846111"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/media?parent=846110"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/categories?post=846110"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ca\/wp-json\/wp\/v2\/tags?post=846110"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}