So, while one could hop on the hatewagon and fling a few strong obscenities at Sweeney, there’s another, perhaps wiser, takeaway we can have from this whole kerfuffle and what came before it – the issue of AI is becoming less black-and-white, showing flecks of gray here and there and growing more nuanced every day.
Sure, most people detest generative AI, criticize big-tech moguls for shoving it into every product, and roll their eyes at game trailers with generated visuals, but at the same time, much of the same community seems to be perfectly cool with AI-powered retopology tools or, for instance, Cascadeur’s Inbetweening keyframe animation tool, and mocks overzealous reviewers who dock a game’s score over a tiny percentage of its voice lines having been made with TTS.
Thesis and antithesis are finally colliding into a synthesis of some kind right before our eyes, and if that’s not a silver lining here, I don’t know what is.