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Sky’s Glass TV concept has been a roaring success so far. At various times since the original Sky Glass TVs launched in 2021, in fact, Sky’s own-branded integrated TV solution has been the UK’s best-selling TV.

Part of the Sky Glass’s success has undoubtedly been down to how affordable it is – especially if bought in monthly instalments with a Sky subscription plan.

That didn’t stop Sky, though, from revealing when it launched the second generation of Sky Glass in 2025, that it was also preparing to release a new ‘budget’ Sky Glass TV option, the Sky Glass Air.

All of which raises one simple question about the 65-inch Glass Air sat on our test benches: what’s the catch?

high dynamic range video. The HDR support extends beyond the HDR10 and HLG basics to Dolby Vision, too.

Like the Sky Glass 2, the Air also benefits from a VA panel rather than a contrast-challenged IPS one, and a Quantum Dot colour system capable of delivering more than a billion colours.

However, where the Glass 2 gets a backlighting system with local dimming, the Glass Air only features global dimming, where the entire backlight adjusts its output en masse in response to changes in the content.

As we’ve hinted at already, the Air doesn’t get the seven-speaker, 3.1.2-channel audio system of the Glass 2. In fact, the Glass Air features just a 2.0 stereo arrangement, with 15W available to each channel.

The Dolby Atmos decoding available on the Glass 2 doesn’t carry down to the Air, either – though the cheaper model can still handle Dolby Digital+.

The Sky Glass Air’s connections comprise a trio of HDMI 2.1 ports, an optical digital audio output, a 15W USB-C port, a 5W USB-A 2.0 port, both Bluetooth and wi-fi wireless support, and an RF tuner port that you’ll probably never use.

The wi-fi support is particularly important to the Sky Glass Air, of course, as it provides access to the streamed version of Sky’s expansive subscription-based TV service. There’s no need for any dish fitted to your house here.

The streamed version of Sky does away, too, with the whole hard drive recording thing associated with the classic Sky Q system. With Sky Glass Air, everything is stored on Sky’s unimaginably colossal servers, so you just have to find an episode of something or a film you want to watch in Sky’s menus, hit play, and it will start to stream directly to the TV.

Most of the time, this works really well, but when you live with a Sky Glass or Sky Stream device, you do encounter rare occasions when this system fails. This is particularly true of non-Sky content.

For example, we have encountered times when motor races on TNT Sports have been ‘Playlisted’ (so, in theory, recorded) and have been available to watch from any point during the live broadcast, but have then disappeared from our Playlist after the race has finished, making it impossible to resume from where we left off – or even start from the beginning again.

We have also had a ‘recording’ of a Formula 1 race, broadcast by Sky itself, cut off a few laps from the end, seemingly on account of a rain delay that the system hadn’t accounted for.

Instances such as these are mercifully pretty few and far between, but they’re hugely frustrating when they occur, and simply wouldn’t be a problem if Sky Q-style recording to built-in storage was supported.

On the plus side, on top of the huge range of Sky channels, Sky’s unique OS (more on this in a moment) also carries a healthy range of third-party streaming/catch-up apps, including Netflix, Discovery+, Disney+, Paramount+, YouTube, the BBC iPlayer, ITVX, Channel 4 and My5.

Sky Glass Air 4K TV on wooden dining table, on screen is Sky OS

(Image credit: What Hi-Fi?)

The way all these sources, channels and on-demand shows and films coalesce in the Glass Air’s Sky OS menus blurs the lines between on-demand and linear content to the point where they pretty much disappear. It’s all just content.

This is the result of years (and years) of refinement by Sky’s in-house OS design team, and as such feels like the most truly bespoke OS in the TV world.

For the most part, this OS handles the presentation and organisation of Sky’s vast amounts of content and channels extremely well, while its ability to recommend content that actually feels relevant to you based on analysis of your viewing history is outstanding.

Props are due, too, to Sky’s voice recognition system, which impresses in both how well it responds to relatively natural speech, and how deep its research results go.

The uniqueness of the Sky OS extends to some extent to the TV’s rather non-standard picture set-up options – with not entirely successful results.

The set of picture presets available, for instance, features quite an unusual bunch of relatively out there and very restrained options – though the Glass Air is actually less extreme with its preset ‘takes’ than the Glass 2 is.

The provision of straightforward Bright and Dark settings for both basic HDR/HLG and Dolby Vision content is a positive, and it’s good at this price level to find white balance and colour management tools.

But frustratingly, it’s not possible to store different picture set-ups for different sources; whatever picture preset or custom set-up you’ve selected applies to every source until you change it.

The most aggravating issue, though, is the way the Glass Air won’t let you make adjustments to any of its picture presets bar the Custom one.

So if, say, you’re watching the Extra Vivid preset but feel like you’d like to nudge its brightness down a bit to reduce dark scene noise and bright highlight clipping, you can’t. The moment you adjust anything, the TV switches to its Custom mode – a mode with default picture values radically different to those of the Extra Vivid mode.

So if you’d like a slightly tweaked Extra Vivid mode, you’re forced to try and recreate the mode’s look under the Custom preset.

The Sky Glass Air doesn’t fix a couple of frustrating gaming shortcomings of the Glass 2, either.

For one, while the screen can detect when a game source is playing thanks to HDMI’s ALLM feature, it doesn’t give you any onscreen indication that it’s switched into its low-latency mode.

Nor, worse, is there any way to manually put the TV into its fastest response mode. So if your console or PC doesn’t support the ALLM feature, there’s no way of manually switching the TV into low-latency mode.

This issue also prevents us from using our Leo Bodnar input lag test device to measure the screen’s input lag, so all we can say on that is that Sky claims Glass 2’s low latency mode gets input lag down to just under 20ms.

It’s honestly baffling that Sky hasn’t fixed these limitations yet, given the huge number of feature-adding software updates it’s rolled out to its Glass system over the years.

One last point gamers should take note of is that the Glass Air’s screen is only a 60Hz panel with no dual-line gate technology (which enables some brands to sacrifice resolution to double their screen’s refresh rates). So 120Hz gaming just isn’t an option on the Glass Air. There’s no support for VRR, either.

Sky Glass 2

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