Sparseal, the creator of CozyBlanket and Uniform, has returned with Wafer, a new iPad app designed for 3D texture painting. Built for extreme performance and energy efficiency, Wafer is said to run smoothly on any compatible models released in the past 10 years.
It brings the familiar tools and workflow of illustration software directly to 3D geometry. Users get brushes, layers, masks, blend modes, and adjustable opacity, full pressure and tilt support, stencils, decals, and stamps, all fully non-destructive. You can paint across multiple PBR channels at once or create custom channel layouts for NPR and stylized shaders. The app supports multiple meshes, materials, and texture sets within a single project and includes a fully configurable channel-packing pipeline for export. It also comes with a built-in reference board.
Sparseal says Wafer is its first product built entirely with a custom cross-platform UI toolkit, application framework, renderer, and geometry processing libraries. The entire stack is written in Rust and WGPU, and the team plans to continue using this foundation for future updates and products.
See Wafer in action below: