Technical Artist Le Lu unveiled a new comprehensive tutorial on creating a stylized fire shader with Godot.
The artist explained that the base is a simple 3D cylinder, which is then transformed into a swirling fire effect using shader math. The tutorial might come in useful whether you are working on a large-scale project like a detailed RPG or smaller game projects, and for visualizing effects such as VFX for spellcasting or a campfire.
Check out the full version of the tutorial on the artist’s YouTube channel: