Happy Thursday! Today we are bringing you Pre-Release 2, with a few bug fixes and improvements.
Happy Mining!
Technical Changes
The Data Pack version is now 107.0
Fixed bugs in 26.2 Pre-Release 2
MC-305475 – Tripwire above the player’s head gets triggered twice when jumping
MC-307662 – The graphics backend version line in the debug overlay doesn’t support new line characters
MC-307759 – Quickly giving sulfur cubes blocks to absorb and removing them while the tick rate is low can cause a desync
MC-308033 – The shield blocking animation is now too quick
MC-308135 – Large core shader files fail to load when using the Vulkan rendering backend
MC-308207 – You can swap sulfur cubes’ absorbed block at the same time as lighting their absorbed TNT
MC-308281 – OpenGL MultiDraw crash due to missing element buffer bind
MC-308363 – Igloo generation freezes the server in rare cases
MC-308439 – The foot part of beds displays as the missing model when the “Programmer Art” resource pack is enabled
MC-308442 – Switching a beacon’s primary effect while the level II effect is chosen as the secondary effect kicks the player
MC-308452 – The game crashes on startup on Mac
MC-308457 – The game crashes on systems that don’t support Vulkan
MC-308465 – The game now crashes when attempting to create a new world while the saves folder is not present
Get the Pre-Release
Pre-Releases are available for Minecraft: Java Edition. To install the Pre-Release, open up the Minecraft Launcher and enable snapshots in the “Installations” tab.
Testing versions can corrupt your world, so please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
Report bugs here:
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