{"id":388150,"date":"2026-04-08T13:43:10","date_gmt":"2026-04-08T13:43:10","guid":{"rendered":"https:\/\/www.newsbeep.com\/ie\/388150\/"},"modified":"2026-04-08T13:43:10","modified_gmt":"2026-04-08T13:43:10","slug":"valve-releases-steam-link-beta-for-vision-pro-but-vr-games-arent-supported-yet","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ie\/388150\/","title":{"rendered":"Valve Releases Steam Link Beta for Vision Pro, But VR Games Aren\u2019t Supported Yet"},"content":{"rendered":"<p>Valve announced\u00a0its wireless PC VR streaming software,\u00a0Steam Link, is getting additional support for Apple Vision Pro, although VR game support is still on the to-do list.<\/p>\n<p>The News<\/p>\n<p>Valve announced in a <a href=\"https:\/\/steamcommunity.com\/app\/353380\/discussions\/7\/806847328212494915\/\" target=\"_blank\" rel=\"noopener nofollow\">Steam community post<\/a>\u00a0that it\u2019s releasing a native Steam Link app for visionOS, which lets Vision Pro users play Steam games via a Wi-Fi connection to their PCs.<\/p>\n<p>Valve\u2019s Sam Lantinga says in the forum post that the update improves network performance, allows streaming up to 4K resolutions, and allows you to dynamically adjust the curve of the display in panoramic mode.<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ie\/wp-content\/uploads\/2026\/02\/vision-pro-m5-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-125285\" src=\"https:\/\/www.newsbeep.com\/ie\/wp-content\/uploads\/2026\/02\/vision-pro-m5-2.jpg\" alt=\"\" width=\"1920\" height=\"1080\"  \/><\/a>Apple Vision Pro (M5) | Image courtesy Apple<\/p>\n<p>Still, at least for now, the Steam Link beta for visionOS doesn\u2019t include support for VR content\u2014only traditional games via the virtual display.\u00a0When it does eventually support PC VR games on Vision Pro though, users will need a supported motion controller, such as a <a href=\"https:\/\/support.apple.com\/guide\/apple-vision-pro\/connect-spatial-accessories-tan7a3f2c9d3\/visionos\" target=\"_blank\" rel=\"noopener nofollow\">PS Sense controller<\/a>.<\/p>\n<p>Initially released in 2023 for Quest 2 and 3, Steam Link now supports a variety of VR headsets, including the Pico 4 and Pico Neo3 series, HTC Vive Focus Vision, and\u00a0HTC Vive XR Elite. Notably, Samsung Galaxy XR users have also <a href=\"https:\/\/www.reddit.com\/r\/Galaxy_XR\/comments\/1q7a5ti\/steam_link_install_guide\/\" target=\"_blank\" rel=\"noopener nofollow\">found their own unofficial way<\/a> to add Steam Link support to Android XR.<\/p>\n<p>Vision Pro owners can get the beta now through Apple\u2019s <a href=\"https:\/\/testflight.apple.com\/join\/Cye7Gfyy\" target=\"_blank\" rel=\"noopener nofollow\">TestFlight<\/a> distribution platform.<\/p>\n<p>My Take<\/p>\n<p>Steam Link on Vision Pro will no doubt be convenient for the odd subsection of Vision Pro users who are also PC gamers, although that\u2019s not really the point. It\u2019s all part of a\u00a0bigger step in Valve\u2019s next gambit, which just so happens to involve three new bits of hardware: Steam Frame, Steam Machine and Steam Controller. Nope. No idea when any of them are coming or at what cost, but at least Valve\u2019s strategy is fairly clear.<\/p>\n<p>Specifically with Steam Frame, Valve\u2019s upcoming standalone VR headset, the company is pretty plainly attempting to do with VR headsets what it did with Steam Deck, i.e. it\u2019s not only trying to find new ways to directly filter users to Steam, but it\u2019s laying down a blueprint so other companies can follow suit.<\/p>\n<p><a href=\"https:\/\/www.newsbeep.com\/ie\/wp-content\/uploads\/2026\/01\/steam-frame-hands-on-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-125565\" src=\"https:\/\/www.newsbeep.com\/ie\/wp-content\/uploads\/2026\/01\/steam-frame-hands-on-2.jpg\" alt=\"\" width=\"1920\" height=\"1080\"  \/><\/a>Photo by Road to VR<\/p>\n<p>And yes, while Steam Frame is a standalone VR headset at heart\u2014and not terribly far ahead of Quest 3 in specs\u2014Valve is essentially couching it as a Steam Deck for your face,\u00a0capable of downloading and playing practically any flatscreen game on the go on a massive theater-size virtual screen. Sure, it also natively plays optimized PC VR games, and can directly connect to PC VR setups for more graphically intensive games over its Wi-Fi 6E (6GHz) adapter, but those feel more like enthusiast-level things on Valve\u2019s periphery.<\/p>\n<p>A part of Valve\u2019s battle\u00a0today is to establish some form of Steam connectivity on all devices, because tomorrow\u2019s war may be much larger. Cloud gaming isn\u2019t very diffuse yet, but <a href=\"https:\/\/www.roadtovr.com\/geforce-now-quest-vision-pro-90-fps-update\/\" target=\"_blank\" rel=\"noopener nofollow\">companies are making real headway<\/a>. Meanwhile, Valve seems to be staunchly in the \u201cown your hardware, own your game\u201d camp, which will be interesting to see if it holds as a lasting strategy.<\/p>\n<p>For now though, Steam Link on Vision Pro isn\u2019t an end to a means, but rather a way for Valve to ensure that Steam is present wherever high-end XR gaming shows up next. It may not support VR yet, but I\u2019d argue it really doesn\u2019t even need to\u00a0right now, given how few people likely own a Vision Pro, gaming computer, and\u00a0compatible motion controllers.<\/p>\n<p style=\"text-align: center;\">\u2013 \u2013 \u2014 \u2013 \u2013<\/p>\n<p>Steam Link is far from the only way to play Steam games on your Vision Pro. Common setups include <a href=\"https:\/\/apps.apple.com\/us\/app\/alvr\/id6479728026\" target=\"_blank\" rel=\"noopener nofollow\">ALVR for Vision Pro<\/a>, and\u00a0<a href=\"https:\/\/testflight.apple.com\/join\/poWcaME5\" target=\"_blank\" rel=\"noopener nofollow\">Moonlight XRoS<\/a> with the addition of <a href=\"https:\/\/github.com\/LizardByte\/Sunshine\/releases\/tag\/v0.21.0\" target=\"_blank\" rel=\"noopener nofollow\">Sunshine<\/a>, essentially an open-source replacement for Nvidia GameStream. Users can also technically use Mac Virtual Display, which is a perfectly cromulent solution if you\u2019re okay with the limited number of\u00a0macOS-supported titles on offer.<\/p>\n","protected":false},"excerpt":{"rendered":"Valve announced\u00a0its wireless PC VR streaming software,\u00a0Steam Link, is getting additional support for Apple Vision Pro, although VR&hellip;\n","protected":false},"author":2,"featured_media":43949,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[19],"tags":[61,60,80,210,211,212],"class_list":{"0":"post-388150","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality","8":"tag-ie","9":"tag-ireland","10":"tag-technology","11":"tag-virtual-reality","12":"tag-virtualreality","13":"tag-vr"},"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts\/388150","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/comments?post=388150"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts\/388150\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/media\/43949"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/media?parent=388150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/categories?post=388150"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/tags?post=388150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}