{"id":491204,"date":"2026-06-09T19:56:09","date_gmt":"2026-06-09T19:56:09","guid":{"rendered":"https:\/\/www.newsbeep.com\/ie\/491204\/"},"modified":"2026-06-09T19:56:09","modified_gmt":"2026-06-09T19:56:09","slug":"tft-patch-17-5","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ie\/491204\/","title":{"rendered":"TFT patch 17.5"},"content":{"rendered":"<p>Large, like Leona stocks in 17.4.<\/p>\n<p>TRAITS<\/p>\n<p>In the mid-patch update last week we hit a lot of the overperforming Arbiter outputs, but there are still a few that are overproducing Leonas, so we&#8217;re following up on those.<\/p>\n<p>Meeple (7) is about printing Meeples (and more), but it&#8217;s very rarely run since Meeple (5) gives the same bonus HP and is generally seen as more worthwhile for the board you&#8217;re running. We&#8217;re moving some power from (5) to (7) and adding a bit more heft to the Prismatic as well. With Meeple (5) coming down, we&#8217;re also going to be moving some power around for the units so they can flex better into other comps.<\/p>\n<p>We&#8217;ve got two bug fixes for Serpent that should result in the trait being power-neutral or even a very small buff for variations that aren&#8217;t running Xayah as their primary carry.<\/p>\n<p>Arbiter, Every 3 Attacks, Gain Leona: 8\/12% \u21d2 5\/8%Arbiter, Every 3 Attacks, Gain Armor: 12\/18 \u21d2 10\/16Arbiter, Spend 50 Mana, Gain Leona: 10\/15% \u21d2 9\/12%Meeple Flat HP bonus: 100\/400\/400\/500 \u21d2 100\/350\/450\/550Meeple (10) Meeplord Abilities: Big Slam Primary Damage: 1100 AP \u21d2 1500 AP, AoE Slam Damage: 700 AP \u21d2 1000 AP, Stun Duration: 1.5s \u21d2 3s, Stun Spell Damage: 150 AP \u21d2 400 APSpace Groove Health Regen Per Groovian: 0.95% \u21d2 0.85%Stargazer, Serpent, Fixed a bug where the poison was doing more damage than intended.Stargazer, Serpent, Fixed a bug where the poison damage was calculated after damage mitigation rather than before.Stargazer, Serpent Poison Damage: 20\/40\/60% \u21d2 18\/35\/50%ANIMA<\/p>\n<p>We\u2019ve seen a lot of players use a 300 Anima cashout to tempo and pivot into a different non-Anima focused reroll line. While this is fine, we also want utilizing the Anima units after these tempo-style cashouts to be a more competitive strategy, so we\u2019re lowering the econ value of the cashout, while buffing many of the Anima items, focusing on the bonus stats these items give to Anima units.<\/p>\n<p>300 Anima Tech: 2* Illaoi + 7 gold \u21d2 2* Illaoi + 3 gold300 Anima Tech: 2* Aurora + 7 gold \u21d2 2* Aurora + 3 gold300 Anima Tech: 3* Briar + 7 gold \u21d2 3* Briar + 3 gold300 Anima Tech: 2* Jinx + 15 gold \u21d2 2* Jinx + 7 gold400 Anima Tech: 3 Duplicator Cashout: Added Reforger instead of Remover400 Anima Tech: All other 400 Cashouts except 3* Jinx cashout contain a bonus Reforger500 Anima Tech: 2 Tier 2 Items + 10g + 6 Lesser Duplicators \u21d2 2 Tier 2 Items + 2* Fiora + 2* Aurora + 3* BriarTier 1 Items: Guiding Hex Aurora AP: 9 \u21d2 12Tier 1 Items: Rocket Barrage Attack Damage: 10% \u21d2 15%, Jinx Bonus Damage: 35% \u21d2 40%Tier 1 Items: Savage Slicer Briar Bonus Hits: 10 \u21d2 15Tier 1 Items: Tentacle Slam Illaoi Bonus Effectiveness: 35% \u21d2 45%Tier 2 Items: The Annihilator Damage Store: 20% \u21d2 25%, Mana Regen: 3 \u21d2 5Tier 2 Items: Searing Shortbow, Ability Power: 40 \u21d2 45, Attack Damage: 10% \u21d2 15%Tier 2 Items: UwU Blaster Attack Damage: 25% \u21d2 30%Tier 3 Items: Evolved Embershot Ability Power: 40 \u21d2 45UNITS: TIER 1<\/p>\n<p>Right now there are a few 1-costs that are just too weak even when itemized and upgraded early on. Nasus has always been carried by Leona, and Teemo has fallen off since the 17.3 reroll heavy patch, so we&#8217;re returning him to his 17.3 power now that we&#8217;ve got some of the other reroll outliers in check. Finally, Veigar is just a bit too niche right now so we&#8217;re giving him an appropriately sized buff to get him standing tall enough to reach the meta.<\/p>\n<p>Caitlyn Headshot Damage AD: 170\/255\/510\/875 \u21d2 190\/285\/540\/925Ezreal Ability Damage AD: 160\/240\/365\/620 AD \u21d2 170\/255\/380\/650 ADNasus Flat Health gained: 250\/350\/550\/750 \u21d2 300\/400\/600\/800Teemo Spell Damage: 65\/95\/170\/300 \u21d2 70\/105\/190\/325Veigar Spell Damage AP: 310\/465\/700\/1190 \u21d2 330\/495\/750\/1200UNITS: TIER 2<\/p>\n<p>A few 2-cost comps are doing well in 17.4, but there are a few that still aren&#8217;t playable. Akali and Bel&#8217;Veth should lift melee reroll lines, while Mordekaiser can provide a better frontline for the reroll lines that utilize Conduit.<\/p>\n<p>Akali Spell Damage AD: 37\/56\/84 \u21d2 39\/59\/88Bel&#8217;Veth Spell Damage AD: 20\/30\/45 &gt;&gt; 22\/33\/50Gwen Attack Speed: 0.85 \u21d2 0.8Gwen AoE Spell Damage: 75\/110\/190 AP \u21d2 75\/110\/215 APMordekaiser Initial Shield: 300\/375\/500 \u21d2 350\/425\/550UNITS: TIER 3<\/p>\n<p>Fizz is the one Rogue that isn&#8217;t able to find success past Stage 3. He&#8217;s got a fun play pattern building up to his Megalomeep (yes I know it&#8217;s called a Mega Meep in the tooltip) and with Meeple (5) coming down and Gwen slowing down (a bit), we&#8217;re able to give him a decent sized buff to help Megalomeep chomp down!<\/p>\n<p>Ornn&#8217;s been the biggest benefactor of our recent Space Groove buffs and while we&#8217;re happy to see this line dance its way back into the meta, the synergy of our trait (HP regen) and unit buffs from 17.4 had Ornn end up being a bit too tanky.<\/p>\n<p>Fizz Dash Damage AP: 120\/180\/290 \u21d2 140\/210\/310Ornn Groove Duration: 3s \u21d2 2.5sUNITS: TIER 4<\/p>\n<p>With Leona printing in check, we&#8217;re able to give LeBlanc a small buff to her final active cast.<\/p>\n<p>Rammus is getting an adjustment that should have him less tied to Meeple, making him a better tank in Bastion splashes.<\/p>\n<p>Kindred Base AD: 55 \u21d2 58LeBlanc Sigil Damage: 80\/120 \u21d2 85\/130Rammus Meeple bonus Damage Reduction per Meep: 4 \u21d2 3Rammus Mana buff 20\/90 \u21d2 20\/80UNITS: TIER 5<\/p>\n<p>Fast 9 was one of the best ways to play 17.5 before our mid-patch update. We pulled back the power of Vex a bit too far with our nerfs to the strategy, so we&#8217;re returning some of that here while also giving Bard a buff in the hopes he can perform as a primary carry soon.<\/p>\n<p>Bard Spell Damage: 220\/330 &gt;&gt; 240\/360Vex Spell Damage: 130\/195 AP \u21d2 140\/210 APAUGMENTS<\/p>\n<p>We&#8217;re taking a very large balance pass on our Augments with a focus in nerfing long overperforming econ Augments and buffing combat Augments that haven&#8217;t found a foothold.<\/p>\n<p>Now that 1-cost reroll isn&#8217;t as dominant, we&#8217;re able to give a lot more initial power to Early Learnings.<\/p>\n<p>Heart of the Swarm doesn&#8217;t provide enough power to consistently survive in Prismatic lobbies. Now it&#8217;s going to give a two-star Rek&#8217;Sai AND a two-star Briar.<\/p>\n<p>With verticals struggling this set we&#8217;re able to give more power to Augments like Little Buddies and Climb the Ladder.<\/p>\n<p>Bonk! (Nasus) Spell Damage: 280\/420\/670\/1000 AD \u21d2 290\/435\/730\/1250 ADBuried Treasures Rounds of Items: 4 \u21d2 5Call to Chaos: Radiant Lucky Item Chest + 15g \u21d2 Radiant Lucky Item Chest + 8g, 58 Gold \u21d2 52 Gold, 64 XP \u21d2 58 XP, Rerolls: 40 \u21d2 36Care Package Gold reduced for all rewardsContinuous Conjuration Magic Damage Needed: 38,000 \u21d2 42,000Climb the Ladder Bonus AD\/AP: 6% \u21d2 7%Cry Me a River Enhanced Mana Regen: 3 \u21d2 4Early Learnings Initial AD\/AP: 1% \u21d2 8%Forge a Friend Gold: 2 \u21d2 5Healing Orbs I\/II Heal: 220\/500 \u21d2 250\/575Heart of the Swarm (Primordian) Initial Briars: 1 \u21d2 3A Magic Roll Pile of Champions: Number of 2* 3-costs: 2 \u21d2 1, Number of 2* 2-costs: 1 \u21d2 2, Number of 2* 1-costs: 0 \u21d2 1Late Game Specialist Gold: 36 \u21d2 30Level Up! Initial XP: 10 \u21d2 6Little Buddies Health: 55 \u21d2 65, Attack Speed: 6% \u21d2 7%Risky Moves Gold: 30 \u21d2 26Savings Account Initial Gold: 4 \u21d2 2Slammin&#8217;+ Initial Gold: 8 \u21d2 4Sunfire Board Duration: 15s \u21d2 18sTiny, but Deadly Attack Speed: 30% \u21d2 33%Upward Mobility Rerolls per Level: 2 \u21d2 1U.R.F Attack Speed: 15% \u21d2 20%, Mana Regen: 2 \u21d2 3Win Out Initial XP: 6 \u21d2 10ARTIFACTS<\/p>\n<p>We&#8217;ve got nerfs to two of our best Artifacts that are also responsible for Shimmerscale Essence (Augment) being a bit too strong.<\/p>\n<p>The Collector Attack Damage: 40% \u21d2 35%Mogul&#8217;s Mail Health Per Stack: 8 \u21d2 5RADIANT ITEMS<\/p>\n<p>A while ago we took a pass on Radiant Items, making them double the power of their core version. This was nice on paper, especially for comprehension, but some stats are just more multiplicative than others, so we&#8217;re making more adjustments to these to keep them on par with where we want Radiant Items to be in terms of power.<\/p>\n<p>Deathblade Attack Damage: 110% \u21d2 100%Protector&#8217;s Vow Shield Amount: 40% \u21d2 50%Morellonomicon Ability Power: 40 \u21d2 35Quicksilver Base AS: 30% \u21d2 40%Rabadon&#8217;s Deathcap Ability Power: 110% \u21d2 100%Rageblade Base AS: 20% \u21d2 25%Red Buff Attack Speed: 90% \u21d2 80%<\/p>\n","protected":false},"excerpt":{"rendered":"Large, like Leona stocks in 17.4. TRAITS In the mid-patch update last week we hit a lot of&hellip;\n","protected":false},"author":2,"featured_media":491205,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[61,60,80],"class_list":["post-491204","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-ie","tag-ireland","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts\/491204","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/comments?post=491204"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts\/491204\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/media\/491205"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/media?parent=491204"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/categories?post=491204"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/tags?post=491204"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}