{"id":51653,"date":"2025-09-30T00:20:08","date_gmt":"2025-09-30T00:20:08","guid":{"rendered":"https:\/\/www.newsbeep.com\/ie\/51653\/"},"modified":"2025-09-30T00:20:08","modified_gmt":"2025-09-30T00:20:08","slug":"lots-to-play-for-serpentine-exhibition-explores-censorship-and-connection-through-video-games-the-art-newspaper","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ie\/51653\/","title":{"rendered":"Lots to play for: Serpentine exhibition explores censorship and connection through video games &#8211; The Art Newspaper"},"content":{"rendered":"<p class=\"pt-dp-p font-text-light font-light text-lg leading-normal tracking-wide mb-base last:mb-0\" itemprop=\"text\">Visitors will have to make difficult decisions in Danielle Brathwaite-Shirley\u2019s exhibition The Delusion, which opens today at Serpentine North in London (until 18 January 2026). London-born Brathwaite-Shirley, a Berlin-based artist and video game designer, has created a series of multiplayer video games that invite \u201cplayers to examine their own ethical, political and moral choices while considering broader societal structures and histories of marginalisation\u201d, says an exhibition text.<\/p>\n<p class=\"pt-dp-p font-text-light font-light text-lg leading-normal tracking-wide mb-base last:mb-0\" itemprop=\"text\">For The Unifier game, players must place their hands on a table and work together to move a ball through maze-like structures while pondering issues such as \u201cWhat should be censored?\u201d The purpose of this communal exercise is to \u201crehumanise connection and enable honest exchange\u201d, adds the exhibition text.<\/p>\n<p class=\"pt-dp-p font-text-light font-light text-lg leading-normal tracking-wide mb-base last:mb-0\" itemprop=\"text\">The installation is timely in the wake of geo-political ruptures in Western society, with populist parties on the rise across Europe and President Trump clamping down on diversity and equity initiatives at US museums. <\/p>\n<p class=\"pt-dp-p font-text-light font-light text-lg leading-normal tracking-wide mb-base last:mb-0\" itemprop=\"text\">Brathwaite-Shirley feels we are in a moment where the ability to speak freely is being curtailed. \u201cIt feels like we can\u2019t have a discussion without risking something anymore,\u201d Brathwaite-Shirley tells The Art Newspaper. \u201cIt feels instead like we come with a prepared opinion rather than trying to figure out what we actually think and that\u2019s a problem.\u201d <\/p>\n<p class=\"pt-dp-p font-text-light font-light text-lg leading-normal tracking-wide mb-base last:mb-0\" itemprop=\"text\">In another game, entitled The Validators, participants respond by shooting lamp-shaped guns at a screen while instructions flash up on a screen such as: \u201cRaise your hand if you feel worried about censorship.\u201d Brathwaite-Shirley says: \u201cWe have taken an arcade shooter and made it into a contemplative thinking game rather than a violent game. There are three levels\u2014one level touches on censorship, another on dehumanisation and another on hope.\u201d The work incorporates factual and fictional content drawn from the daily news cycle.<\/p>\n<p><img alt=\"\" loading=\"lazy\" width=\"644\" height=\"429.3333333333333\" decoding=\"async\" data-nimg=\"1\" style=\"color:transparent;height:auto;width:100%;background-size:cover;background-position:50% 50%;background-repeat:no-repeat;background-image:url(&quot;data:image\/svg+xml;charset=utf-8,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' viewBox='0 0 644 429.3333333333333'%3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3CfeColorMatrix values='1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 100 -1' result='s'\/%3E%3CfeFlood x='0' y='0' width='100%25' height='100%25'\/%3E%3CfeComposite operator='out' in='s'\/%3E%3CfeComposite in2='SourceGraphic'\/%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3C\/filter%3E%3Cimage width='100%25' height='100%25' x='0' y='0' preserveAspectRatio='none' style='filter: url(%23b);' href='data:image\/jpeg;base64,\/9j\/2wBDAAYEBQYFBAYGBQYHBwYIChAKCgkJChQODwwQFxQYGBcUFhYaHSUfGhsjHBYWICwgIyYnKSopGR8tMC0oMCUoKSj\/2wBDAQcHBwoIChMKChMoGhYaKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCj\/wAARCAANABQDASIAAhEBAxEB\/8QAGAAAAwEBAAAAAAAAAAAAAAAAAAQHBQb\/xAAhEAACAQMEAwEAAAAAAAAAAAABAgMABBEFBhIhE1FxIv\/EABUBAQEAAAAAAAAAAAAAAAAAAAQF\/8QAHhEAAQQBBQAAAAAAAAAAAAAAAQACAxEEEiFBYYH\/2gAMAwEAAhEDEQA\/AIlsptPV5n1Fx6VGXINKbittMfUpGgk8du3pewceqS2+0b3ZSeISI3WM4x8rpdRtbBIuKWa8iueTMSRU+XI0uDK9VOKCyX3fXCnk35lYKcqD0aK3ri0gMpIjA+UUsPBCG4blf\/\/Z'\/%3E%3C\/svg%3E&quot;)\"  src=\"https:\/\/www.newsbeep.com\/ie\/wp-content\/uploads\/2025\/09\/7a33bc0612b339bb5e25785f87cd297096282ad6-8640x5760.jpg\"\/><\/p>\n<p>An installation view of The Validators<\/p>\n<p>\u00a9 Danielle Brathwaite-Shirley. Photo: Hugo Glendinning<\/p>\n<p class=\"pt-dp-p font-text-light font-light text-lg leading-normal tracking-wide mb-base last:mb-0\" itemprop=\"text\">The exhibition, organised by the Serpentine\u2019s technology arm (Serpentine Arts Technologies), highlights the 21st-century crossover between video games and the visual arts. \u201cI\u2019ve always seen games as art. I was looking at a game called Frontier: Elite II, made in 1989\u2014I look at old games as pieces of art and look at them the same as someone might study a Rembrandt,\u201d Brathwaite-Shirley says.<\/p>\n<p class=\"pt-dp-p font-text-light font-light text-lg leading-normal tracking-wide mb-base last:mb-0\" itemprop=\"text\">The video games were developed collaboratively with a team of artists, researchers, technologists and members of Brathwaite-Shirley\u2019s Black trans and queer community, according to a statement. The exhibition, through some of the question posed by its games, builds on Brathwaite-Shirley&#8217;s ongoing work archiving Black trans histories: in 2020, the artist founded the Black trans archive\u2014a first-person game that functions as an archive, turning the idea of traditional repositories on their head. <\/p>\n","protected":false},"excerpt":{"rendered":"Visitors will have to make difficult decisions in Danielle Brathwaite-Shirley\u2019s exhibition The Delusion, which opens today at Serpentine&hellip;\n","protected":false},"author":2,"featured_media":51654,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[307,304,305,306,308,93,4197,61,60,37328,37329,14799],"class_list":["post-51653","post","type-post","status-publish","format-standard","has-post-thumbnail","category-arts-and-design","tag-arts","tag-arts-and-design","tag-artsanddesign","tag-artsdesign","tag-design","tag-entertainment","tag-exhibitions","tag-ie","tag-ireland","tag-serpentine-gallery","tag-trans-non-binary-artists","tag-video-games"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts\/51653","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/comments?post=51653"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts\/51653\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/media\/51654"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/media?parent=51653"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/categories?post=51653"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/tags?post=51653"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}