{"id":542613,"date":"2026-07-10T11:33:08","date_gmt":"2026-07-10T11:33:08","guid":{"rendered":"https:\/\/www.newsbeep.com\/ie\/542613\/"},"modified":"2026-07-10T11:33:08","modified_gmt":"2026-07-10T11:33:08","slug":"developer-brings-unreal-engine-style-material-blending-to-godot","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ie\/542613\/","title":{"rendered":"Developer Brings Unreal Engine-Style Material Blending To Godot"},"content":{"rendered":"<p>Godot has been <a href=\"https:\/\/80.lv\/articles\/godot-sees-major-growth-in-adoption-in-recent-years-report-says\" target=\"_blank\" rel=\"noopener nofollow\">gaining<\/a> more attention lately through <a href=\"https:\/\/80.lv\/articles\/godot-4-7-has-been-released\" target=\"_blank\" rel=\"noopener nofollow\">new releases<\/a>, sponsors like Battlefield Games, and its stance on <a href=\"https:\/\/80.lv\/articles\/godot-to-stop-accepting-ai-generated-code-contributions\" target=\"_blank\" rel=\"noopener nofollow\">AI<\/a>\u00a0as major game engines continue to <a href=\"https:\/\/80.lv\/articles\/video-game-lawyer-explains-key-issues-with-ue6-s-ai-integration\" target=\"_blank\" rel=\"noopener nofollow\">embrace<\/a>\u00a0the technology. The community is hard at work improving the engine, and one example is Foyezes, who recently shared a preview of a free tool that lets developers blend materials in a workflow similar to Unreal Engine.<\/p>\n<p>Right now, it&#8217;s in alpha testing and should be released in a few weeks. The tool basically combines all the materials into one larger shader, so the performance really depends on the complexity of the materials being used.<\/p>\n<p>As for why this method is better than using Blender with Ucupaint, Foyezes <a href=\"https:\/\/www.reddit.com\/r\/godot\/comments\/1uqstht\/im_building_a_free_material_layering_tool_for\/\" target=\"_blank\" rel=\"noopener nofollow\">says<\/a> it offers reduced VRAM usage, more customization options, higher-resolution texturing, and much more. They also pointed out that baked textures are not always practical for large surfaces like buildings and terrains.<\/p>\n","protected":false},"excerpt":{"rendered":"Godot has been gaining more attention lately through new releases, sponsors like Battlefield Games, and its stance on&hellip;\n","protected":false},"author":2,"featured_media":542614,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[126215,61,60,43,80],"class_list":["post-542613","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-godot","tag-ie","tag-ireland","tag-news","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts\/542613","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/comments?post=542613"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts\/542613\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/media\/542614"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/media?parent=542613"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/categories?post=542613"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/tags?post=542613"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}