{"id":673854,"date":"2026-11-03T16:42:09","date_gmt":"2026-11-03T16:42:09","guid":{"rendered":"https:\/\/www.newsbeep.com\/ie\/673854\/"},"modified":"2026-11-03T16:42:09","modified_gmt":"2026-11-03T16:42:09","slug":"steamvr-beta-2-19-1-is-a-big-upgrade-for-streaming-steam-link-and-linux","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/ie\/673854\/","title":{"rendered":"SteamVR Beta 2.19.1 is a big upgrade for streaming \/ Steam Link and Linux"},"content":{"rendered":"<p>Valve released SteamVR Beta 2.19.1 and especially when it comes to streaming \/ Steam Link, it seems like a really nice upgrade for picture clarity.<\/p>\n<p>They mentioned it includes &#8220;improvements to streamed image quality: sharper text, clearer colors, and better detail. These improvements benefit all streaming VR applications, the SteamVR interface, desktop streaming, third-party overlays, and the theater screen&#8221;. In the <a href=\"https:\/\/store.steampowered.com\/news\/app\/250820\/view\/683017363938871519\" target=\"_blank\" rel=\"noopener nofollow\">announcement<\/a> they showed some before and after shots:<\/p>\n<p>There&#8217;s some nice improvements for Linux gamers too, like an updated runtime and better support for containers like Flatpak.<\/p>\n<p>Key Changes<\/p>\n<p>Streaming (Steam Link):<\/p>\n<p>&#13;<br \/>\nHigher Default Resolution&#13;<br \/>\n&#13;<br \/>\nIncreased the default recommended render resolution for streamed PC VR applications (render scale 1.5, targeting 1.4\u00d7 the headset&#8217;s panel resolution).&#13;<br \/>\nSteam Link no longer runs a GPU performance test to choose the recommended resolution.&#13;<br \/>\nIncreased the default encoded video size on Steam Frame from 1152 to 1216.&#13;<br \/>\n&#13;<br \/>\n&#13;<br \/>\nSharper Colors and Details&#13;<br \/>\n&#13;<br \/>\nImproved color clarity, using higher-quality filter to downsample color before encoding, preserving fine colored details.&#13;<br \/>\nImproved brightness preservation at edges between strongly saturated colors (see below).&#13;<br \/>\nSharper peripheral image quality through higher-quality downscaling outside the foveated region.&#13;<br \/>\nCrisper text and UI throughout SteamVR, including the dashboard, third-party overlays, theater screen, and SteamVR Home.&#13;<br \/>\nA new system-layer rendering pipeline renders foveated and non-foveated views directly from their source textures, eliminating an intermediate render texture and an extra resampling step.&#13;<br \/>\n&#13;<br \/>\n&#13;<\/p>\n<p>Compare Before and After Interested users can compare the new streaming quality with the previous implementation. On the host PC, go to Steam Link &gt; Advanced &gt; Stream Quality and choose Default or Legacy. Legacy reproduces the previous streaming image quality. Additional Steam Link (Streaming) Updates:<\/p>\n<p>&#13;<br \/>\nReorganized the Steam Link settings page.&#13;<br \/>\nAdded Preferred Foveated Sharpness (System UI) under Steam Link (on your PC). Adjust the size of the sharp foveated region for the SteamVR interface, choosing a narrower, sharper area or a wider area.&#13;<br \/>\nFixed several issues that could cause incorrect frame timing at startup.&#13;<br \/>\nFixed a possible cause of Error 17.&#13;<br \/>\nFixed IPv4 and IPv6 address comparisons when selecting network links.&#13;<br \/>\nImproved head motion prediction.&#13;<br \/>\nCorrected eye view poses for projection layers to include the eye-to-head offset.&#13;<br \/>\nAdded per-application refresh rate overrides.&#13;<br \/>\nWhen connecting an eye-tracking headset, SteamVR now asks whether to share eye tracking data with PC applications.&#13;<br \/>\nImproved eye-tracked foveation alignment during rapid head movement.&#13;<br \/>\nMeta Quest: Fixed the 72 Hz notification remaining visible in Battery Saver mode.&#13;<br \/>\nHTC Focus Vision: Added support for face tracking data over OSC with the face-tracking accessory.&#13;<\/p>\n<p>General:<\/p>\n<p>&#13;<br \/>\nImproved image quality for SteamVR Interface and 3rd party overlays. (smoother edges, reduced shimmer, fewer visual artifacts, and better image quality at different distances).&#13;<br \/>\nUpdated Settings &gt; Video &gt; Overlay Render Quality to use improved filtering, with a new Ultra quality option. Also available under Steam Link &gt; Advanced.&#13;<br \/>\nReduced aurora color movement during theater transitions.&#13;<br \/>\nAdded a minimum brightness to stars in the construct, preventing the environment from becoming completely black.&#13;<br \/>\nFixed laser mouse dragging being interrupted by grip presses or brief tracking loss.&#13;<br \/>\nPer-application settings now show &#8220;Not Supported&#8221; when Motion Smoothing is unavailable.&#13;<br \/>\nFixed settings sliders extending beyond their tracks for out-of-range values, and Advanced-only sliders not hiding correctly.&#13;<br \/>\nImproved anti-aliasing on the play area floor grid.&#13;<br \/>\nFixed a crash during shared resource manager shutdown.&#13;<br \/>\nFixed a crash caused by a dangling texture during Steam&#8217;s VR manager shutdown.&#13;<br \/>\nFixed a crash when unblocking previously blocked add-ons.&#13;<br \/>\nFixed crashes in SteamVR&#8217;s web handler caused by malformed requests.&#13;<\/p>\n<p>OpenXR:<\/p>\n<p>&#13;<br \/>\nAdded XR_KHR_composition_layer_cylinder support on PC and Steam Frame.&#13;<br \/>\nAdded XR_FB_composition_layer_image_layout support on Steam Frame.&#13;<br \/>\nAdded XR_EXT_stationary_reference_space support.&#13;<\/p>\n<p>Linux:<\/p>\n<p>&#13;<br \/>\nSteamVR now runs under the Sniper runtime, supporting Steam Runtime 3 clients while retaining the scheduling priority SteamVR needs.&#13;<br \/>\nNon-Proton OpenXR games can now launch without SteamVR already running.&#13;<br \/>\nOpenVR and OpenXR runtimes can now run inside Flatpak, bubblewrap, and other sandbox environments.&#13;<br \/>\nAdded a symlink for the 32-bit OpenXR runtime, which can also be used by Proton.&#13;<br \/>\nAdded support for all Render Quality options. (High quality samplers were previously disabled).&#13;<\/p>\n<p>Very much looking forward to trying this out on my Steam Frame. The adjustments look really good from their quick preview. This should hopefully make the Desktop Mode more usable too.<\/p>\n<p>\t\t\t\t\t\tArticle taken from <a href=\"https:\/\/www.gamingonlinux.com\/\" rel=\"nofollow noopener\" target=\"_blank\">GamingOnLinux.com.<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"Valve released SteamVR Beta 2.19.1 and especially when it comes to streaming \/ Steam Link, it seems like&hellip;\n","protected":false},"author":2,"featured_media":673855,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[19],"tags":[61,60,80,210,211,212],"class_list":["post-673854","post","type-post","status-publish","format-standard","has-post-thumbnail","category-virtual-reality","tag-ie","tag-ireland","tag-technology","tag-virtual-reality","tag-virtualreality","tag-vr"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts\/673854","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/comments?post=673854"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/posts\/673854\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/media\/673855"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/media?parent=673854"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/categories?post=673854"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/ie\/wp-json\/wp\/v2\/tags?post=673854"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}