We’ve just released a patch to the live servers in order to apply some balance and bug fixes.





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Balance Updates

Deathwing

Base




Incinerate [W]


Cooldown increased from 6 seconds to 7 seconds.



Talents




Level 7


Death Drop


Duration of Spell Armor decreased from 6 seconds to 4 seconds.






Muradin

Base




Storm Bolt [Q]


Quest requirements reduced from 50/200 to 40/160.



Talents




Level 1


Give ‘Em The Axe


Bonus Damage reduced from 50% to 40%.







Level 4


Sledgehammer


Now also reduces the cooldown of Storm Bolt by 1.5 seconds.







Level 7


Perfect Storm


Internal cooldown reduced from 10 seconds to 8.5 seconds.
Now also restores 25 Mana on reset.







Level 13


Healing Static


Heal per Hero hit increased from 5% to 6%.






Murky

Base




Spawn Egg [D]


Revive Shield duration increased from 10 seconds to 15 seconds.



Talents




Level 10


March of the Murlocs


Cooldown reduced from 110 seconds to 100 seconds.







Level 13


Egg Shell


Shield increased from 35% to 50% of Murky’s Health.
Shield now lasts until destroyed.







Level 20


Never-Ending March


Will now last a minimum of 7 seconds, even if stopped.






Sylvanas

Talents




Level 7


Lost Soul


Extra 10% damage bonus provided by Lost Soul has been removed.






Tyrande

Base




Lunar Flare [E]


Mythic reward requirements reduced from 45 hits to 40 hits.



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Bug Fixes

Battlegrounds


Hanamura Temple


The Samurai Sentinel camp is now properly displayed with a Bruiser icon.


Braxis Holdout

Fixed an issue that caused terrain to be rendered incorrectly.




Heroes


Azmodan


Level 4


Battleborn


Now properly reduces the cooldown of Demon Lieutenant.




Level 10

Black Pool

Now properly deals reduced damage to non-Heroes.






Deathwing

Base

Form Swap

AI can no longer use the removed Form Swap ability.






Gul’dan

Level 16

Ruinous Affliction

Fixed an issue that caused Ruinous Affliction to deal bonus damage on the 3rd and 5th hit, instead of the 3rd and 6th hit.






Jaina

Base

Frostbite [Trait]

Fixed an issue that caused Ice Block to not show the correct cooldown value in the tooltip.
Fixed an issue that caused Ice Cold to allow Jaina to move through pathing blockers and stationary targets.






Muradin

Base

Dwarf Toss [E]

Fixed an issue that caused Dwarf Toss to go on cooldown when used on invalid terrain.




Level 1

Dwarf Block

Can no longer stack beyond 3 charges.






Murky

Murky will no longer revive faster than intended.
Murky’s level 20 talents have been rearranged to match skill order.
Base

Pufferfish [W]

Puffed Up will now display first in the Buff Bar.
Fixed an issue that caused Murky to lose his increased size after death.


Spawn Egg [D]

Fixed an issue that caused Murky to respawn faster than intended.




Level 1

Shell Game

Shell Game now shows the Trait button for the talent, instead of an Active button.




Level 20

Faster Fish

Faster Fish now also causes the animation of the Pufferfish to play faster.
Faster Fish now shows the W button for the talent, instead of the Trait button.






Rehgar

Level 20

Elemental Conduit

Fixed an issue that caused Elemental Conduit’s Shields to not refresh to 5 seconds.
Fixed an issue that caused Elemental Conduit’s refresh to search for allies to give the Shield around the targets hit, instead of Rehgar’s location.






Thrall

Level 1

Echo of the Elements

Fixed an issue that caused Echo of the Elements bounces to bounce to cloaked targets.




Level 7

Rolling Thunder

Rolling Thunder damage now displays as a crit.




Level 16

Alpha Wolf

Alpha Wolf damage now displays as a crit.






Zagara

Base

Infested Drop [E]

Fixed an issue that caused Roaches melee attacks to launch missiles instead of directly hitting.
Fixed an issue that caused Roaches to not display correctly in the death recap.








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