We’ve just released a patch to the live servers in order to apply some balance and bug fixes.
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Balance Updates
Deathwing
Base
Incinerate [W]
Cooldown increased from 6 seconds to 7 seconds.
Talents
Level 7
Death Drop
Duration of Spell Armor decreased from 6 seconds to 4 seconds.
Muradin
Base
Storm Bolt [Q]
Quest requirements reduced from 50/200 to 40/160.
Talents
Level 1
Give ‘Em The Axe
Bonus Damage reduced from 50% to 40%.
Level 4
Sledgehammer
Now also reduces the cooldown of Storm Bolt by 1.5 seconds.
Level 7
Perfect Storm
Internal cooldown reduced from 10 seconds to 8.5 seconds.
Now also restores 25 Mana on reset.
Level 13
Healing Static
Heal per Hero hit increased from 5% to 6%.
Murky
Base
Spawn Egg [D]
Revive Shield duration increased from 10 seconds to 15 seconds.
Talents
Level 10
March of the Murlocs
Cooldown reduced from 110 seconds to 100 seconds.
Level 13
Egg Shell
Shield increased from 35% to 50% of Murky’s Health.
Shield now lasts until destroyed.
Level 20
Never-Ending March
Will now last a minimum of 7 seconds, even if stopped.
Sylvanas
Talents
Level 7
Lost Soul
Extra 10% damage bonus provided by Lost Soul has been removed.
Tyrande
Base
Lunar Flare [E]
Mythic reward requirements reduced from 45 hits to 40 hits.
Bug Fixes
Battlegrounds
Hanamura Temple
The Samurai Sentinel camp is now properly displayed with a Bruiser icon.
Braxis Holdout
Fixed an issue that caused terrain to be rendered incorrectly.
Heroes
Azmodan
Level 4
Battleborn
Now properly reduces the cooldown of Demon Lieutenant.
Level 10
Black Pool
Now properly deals reduced damage to non-Heroes.
Deathwing
Base
Form Swap
AI can no longer use the removed Form Swap ability.
Gul’dan
Level 16
Ruinous Affliction
Fixed an issue that caused Ruinous Affliction to deal bonus damage on the 3rd and 5th hit, instead of the 3rd and 6th hit.
Jaina
Base
Frostbite [Trait]
Fixed an issue that caused Ice Block to not show the correct cooldown value in the tooltip.
Fixed an issue that caused Ice Cold to allow Jaina to move through pathing blockers and stationary targets.
Muradin
Base
Dwarf Toss [E]
Fixed an issue that caused Dwarf Toss to go on cooldown when used on invalid terrain.
Level 1
Dwarf Block
Can no longer stack beyond 3 charges.
Murky
Murky will no longer revive faster than intended.
Murky’s level 20 talents have been rearranged to match skill order.
Base
Pufferfish [W]
Puffed Up will now display first in the Buff Bar.
Fixed an issue that caused Murky to lose his increased size after death.
Spawn Egg [D]
Fixed an issue that caused Murky to respawn faster than intended.
Level 1
Shell Game
Shell Game now shows the Trait button for the talent, instead of an Active button.
Level 20
Faster Fish
Faster Fish now also causes the animation of the Pufferfish to play faster.
Faster Fish now shows the W button for the talent, instead of the Trait button.
Rehgar
Level 20
Elemental Conduit
Fixed an issue that caused Elemental Conduit’s Shields to not refresh to 5 seconds.
Fixed an issue that caused Elemental Conduit’s refresh to search for allies to give the Shield around the targets hit, instead of Rehgar’s location.
Thrall
Level 1
Echo of the Elements
Fixed an issue that caused Echo of the Elements bounces to bounce to cloaked targets.
Level 7
Rolling Thunder
Rolling Thunder damage now displays as a crit.
Level 16
Alpha Wolf
Alpha Wolf damage now displays as a crit.
Zagara
Base
Infested Drop [E]
Fixed an issue that caused Roaches melee attacks to launch missiles instead of directly hitting.
Fixed an issue that caused Roaches to not display correctly in the death recap.
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