{"id":191771,"date":"2025-12-18T19:42:14","date_gmt":"2025-12-18T19:42:14","guid":{"rendered":"https:\/\/www.newsbeep.com\/il\/191771\/"},"modified":"2025-12-18T19:42:14","modified_gmt":"2025-12-18T19:42:14","slug":"the-memory-shortage-could-end-the-era-of-physical-games","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/il\/191771\/","title":{"rendered":"The Memory Shortage Could End the Era of Physical Games"},"content":{"rendered":"<p>The memory shortage has made PC gaming untenable to all but those with extremely deep pockets. Soon, the skyrocketing price of RAM and storage could stymie any hope of maintaining a semblance of <a href=\"https:\/\/gizmodo.com\/we-should-reject-the-switch-2s-bogus-game-key-cards-or-this-will-be-the-end-of-physical-games-2000639233\" rel=\"nofollow noopener\" target=\"_blank\">physically owning your games<\/a>. Nowhere is this more concerning than with the <a href=\"https:\/\/gizmodo.com\/nintendo-switch-2-review-the-ultimate-handheld-and-its-not-even-close-2000615016\" rel=\"nofollow noopener\" target=\"_blank\">Nintendo Switch 2<\/a>. The console\u2019s game cards may eventually become a rarity\u2014or merely a collector\u2019s item.<\/p>\n<p>According to <a href=\"https:\/\/x.com\/nintendeal\/status\/2001309529339023380?s=46\" rel=\"nofollow\">Nintendeal<\/a>, which has a relatively reliable track record reporting on Nintendo products, there are smaller Switch 2 game card sizes now in production, though it would still take time for them to actually become available to developers. Game developers have anonymously suggested that the <a href=\"https:\/\/gizmodo.com\/leak-may-explain-why-so-many-physical-switch-2-games-are-actually-digital-downloads-2000600879\" rel=\"nofollow noopener\" target=\"_blank\">only size available to them<\/a> was an expensive 64GB game card. These newly developed smaller game cards could not have come at a worse time. <a href=\"https:\/\/gizmodo.com\/the-worst-thing-about-the-ram-shortage-that-nobodys-talking-about-2000700185\" rel=\"nofollow noopener\" target=\"_blank\">Memory costs are ballooning<\/a> across every industry, and it means game publishers have far fewer reasons to pay for physical game cards when there are cheaper options available.<\/p>\n<p> Game-key cards may be the only game in town <img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-2000620166\" src=\"https:\/\/www.newsbeep.com\/il\/wp-content\/uploads\/2025\/12\/DSC00618.jpg\" alt=\"Nintendo Switch game cards\" width=\"1920\" height=\"1281\"  \/>\u00a9 Raymond Wong \/ Gizmodo <\/p>\n<p>The Switch 2 supports three distinct ways to buy games (four, if you count the dreaded \u201ccode in a box,\u201d which is just a piece of paper where a cartridge should be). First is the digital copy that remains connected to a Nintendo account. The next is a traditional game card that includes the whole title stored on ROM flash memory. The last and most controversial is a <a href=\"https:\/\/gizmodo.com\/theres-a-lot-of-math-youll-need-to-do-before-you-buy-a-switch-2-2000595719\" rel=\"nofollow noopener\" target=\"_blank\">game-key card<\/a>, a physical card with very little storage inside. They instead act as a \u201ckey\u201d (hence the name game-key card) for the Switch 2 to download the game. And then after downloading the game you ostensibly bought, you can only play it when it\u2019s inserted into the console. It\u2019s truly the worst of both worlds.<\/p>\n<p>Game-key cards are more attractive to publishers since they cost less to purchase. They also let publishers get away with larger file sizes (some devs have <a href=\"https:\/\/bsky.app\/profile\/cubusaddendum.bsky.social\/post\/3lxzsvi6s7c2e\" rel=\"nofollow noopener\" target=\"_blank\">claimed<\/a> their games simply won\u2019t work with a physical game card). The more storage a game card has, the more it costs publishers. Publisher Inin wrote in a <a href=\"https:\/\/iningames.com\/blogs\/news\/regarding-the-physical-format-on-nintendo-switch-2-please-read-carefully\" rel=\"nofollow noopener\" target=\"_blank\">blog post<\/a> this week regarding demands for a physical copy of its Switch 2 port of R-Type Dimensions III. The company claimed a physical run of cartridges would force the company to increase the cost of its game by 15 euros, or close to $18.<\/p>\n<p>AI data centers have created a massive demand for memory, and they\u2019re willing to pay so much that the major memory makers across the semiconductor industry have shifted focus to make sure our chatbots keep chatting. The shortage in memory will only get worse going into 2026. Some companies have suggested we may not see an end to the shortage until 2028. Nintendo may be able to eat the cost with <a href=\"https:\/\/gizmodo.com\/six-months-later-the-switch-2-proves-it-has-staying-power-2000699204\" rel=\"nofollow noopener\" target=\"_blank\">its first-party games,<\/a> but smaller publishers and the memory makers themselves will have a much tougher time.<\/p>\n<p> Game card makers are going to have a tough time <img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-2000617845\" src=\"https:\/\/www.newsbeep.com\/il\/wp-content\/uploads\/2025\/12\/Nintendo-Switch-1920x1280-2.jpg\" alt=\"Nintendo Switch 2\" width=\"1920\" height=\"1280\"  \/>\u00a9 Adriano Contreras \/ Gizmodo <\/p>\n<p>Things are about to get technical, so bear with me. Past teardowns from YouTuber <a href=\"https:\/\/www.youtube.com\/watch?v=ikvadE6pYCI\" rel=\"nofollow noopener\" target=\"_blank\">Spawn Wave<\/a> showed us the new Switch 2 game cards are made by Japanese semiconductor company Rohm. Nintendo Patent Watch, a Bluesky account and blog that has been tracking the game card situation, <a href=\"https:\/\/bsky.app\/profile\/ninpatentswatch.bsky.social\/post\/3ma7mfef44225\" rel=\"nofollow noopener\" target=\"_blank\">suggested<\/a> that Taiwanese brand Macronix\u2014which previously made original Switch game cards\u2014may be one of the few companies making the smaller flash memory for Switch 2.<\/p>\n<p>The company\u2019s last financial report from October suggested it expected ROM and NAND sales to pick up going into next year. A report earlier this year from Chinese-language outlet <a href=\"https:\/\/uanalyze.com.tw\/articles\/3053126786\" rel=\"nofollow noopener\" target=\"_blank\">UAnalyze<\/a> suggested Macronix would switch to using a type of NAND memory for lower-end Switch 2 cards.<\/p>\n<p>Smaller ROM storage will be slower, according to Nintendeal. This means you may only see smaller indie titles use the tinier game cards. Indie devs will have a much harder time justifying the price of cards with ballooning prices.<\/p>\n<p>Cameron Crandall, the datacenter SSD business manager for memory maker Kingston, told the host of the <a href=\"https:\/\/www.youtube.com\/watch?app=desktop&amp;v=muOwc4bXtZo\" rel=\"nofollow noopener\" target=\"_blank\">Full Nerd Network podcast<\/a> that NAND flash storage will get way, way worse in the next 30 days. Kingston reported that NAND prices have soared by 246% compared to the beginning of 2025. \u201cWe\u2019re going to have price increases unlike we\u2019ve ever seen in the past,\u201d Crandall said.<\/p>\n<p><a href=\"https:\/\/bsky.app\/profile\/matpiscatella.bsky.social\/post\/3l6slsad3pt2n\" rel=\"nofollow noopener\" target=\"_blank\">Past data<\/a> showed close to half of original Switch games sold were physical. Compare that to PlayStation 5 games, where nearly 80% are digital sales. For a more recent example, <a href=\"https:\/\/www.videogameschronicle.com\/news\/75-of-cyberpunk-2077s-nintendo-switch-2-sales-were-physical\/\" rel=\"nofollow noopener\" target=\"_blank\">nearly 75%<\/a> of <a href=\"https:\/\/gizmodo.com\/cyberpunk-2077-switch-2-review-2000616315\" rel=\"nofollow noopener\" target=\"_blank\">Cyberpunk 2077\u2019s<\/a> early sales on Switch 2 were for the physical copy. The <a href=\"https:\/\/gizmodo.com\/nintendo-switch-2-price-hike-is-almost-certainly-coming-soon-2000698414\" rel=\"nofollow noopener\" target=\"_blank\">Switch 2 may end up costing more next year<\/a> due to the ongoing memory shortage, so it wouldn\u2019t surprise us if games follow suit. As much as gamers want them, we may see physical games get rarer and rarer. So long to the age of actually owning the games you buy.<\/p>\n","protected":false},"excerpt":{"rendered":"The memory shortage has made PC gaming untenable to all but those with extremely deep pockets. Soon, the&hellip;\n","protected":false},"author":2,"featured_media":191772,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[5968,85,46,8818,8820,125],"class_list":["post-191771","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-gaming","tag-il","tag-israel","tag-nintendo","tag-nintendo-switch-2","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/posts\/191771","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/comments?post=191771"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/posts\/191771\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/media\/191772"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/media?parent=191771"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/categories?post=191771"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/tags?post=191771"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}