{"id":214689,"date":"2026-01-01T10:00:11","date_gmt":"2026-01-01T10:00:11","guid":{"rendered":"https:\/\/www.newsbeep.com\/il\/214689\/"},"modified":"2026-01-01T10:00:11","modified_gmt":"2026-01-01T10:00:11","slug":"dreamworks-animation-releases-moonray-2-34","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/il\/214689\/","title":{"rendered":"DreamWorks Animation releases MoonRay 2.34"},"content":{"rendered":"<p class=\"full-width\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.newsbeep.com\/il\/wp-content\/uploads\/2026\/01\/261231_MoonRay234_f-1.jpg\" alt=\"\" width=\"960\" height=\"480\" class=\"alignleft size-full wp-image-172894\"  \/><\/p>\n<p><a href=\"https:\/\/www.dreamworks.com\/\" rel=\"noopener nofollow\" target=\"_blank\">DreamWorks Animation<\/a> has updated <a href=\"https:\/\/openmoonray.org\/\" target=\"_blank\" rel=\"nofollow noopener\">MoonRay<\/a>, its in-house production renderer, now available open-source.<\/p>\n<p>Key changes in <a href=\"https:\/\/github.com\/dreamworksanimation\/openmoonray\/releases\/tag\/openmoonray-2.34.0.1\" target=\"_blank\" rel=\"nofollow noopener\">MoonRay 2.34<\/a> include a light path visualizer for debugging renders, and support for VFX Reference Platform 2024 and 2025.<\/p>\n<p>A high-performance Monte Carlo ray tracer, used on all recent DreamWorks movies<br \/><a href=\"https:\/\/www.cgchannel.com\/2023\/03\/dreamworks-to-open-source-moonray\/\" target=\"_blank\" rel=\"nofollow noopener\">Open-sourced in 2023<\/a>, along with Arras, DreamWorks\u2019 in-house cloud rendering framework, MoonRay is a high-performance Monte Carlo ray tracer.<\/p>\n<p>It was designed with the aim of keeping \u201call the cores of all the machines busy all the time\u201d, and has an hybrid GPU\/CPU mode with that matches the output of CPU rendering.<\/p>\n<p>MoonRay is capable of both stylized and photorealistic output, and has the <a href=\"https:\/\/openmoonray.org\/about\" rel=\"noopener nofollow\" target=\"_blank\">key features<\/a> you would expect of a VFX renderer, including AOVs\/LPEs and deep output.<\/p>\n<p>It comes with a Hydra delegate, hdMoonRay, making it possible to integrate MoonRay as a viewport renderer in DCC apps that support Hydra delegates, like <a href=\"https:\/\/www.sidefx.com\/docs\/houdini\/solaris\/view.html\" rel=\"noopener nofollow\" target=\"_blank\">Houdini<\/a> and <a href=\"https:\/\/learn.foundry.com\/katana\/dev-guide\/Plugins\/HydraRenderDelegates\/Introduction.html\" rel=\"noopener nofollow\" target=\"_blank\">Katana<\/a>.<\/p>\n<p>The renderer is still in active development at DreamWorks Animation, and was used on the studio\u2019s <a href=\"https:\/\/openmoonray.org\/documentation\" target=\"_blank\" rel=\"nofollow noopener\">recent movies<\/a>, including The Wild Robot and The Bad Guys 2.<\/p>\n<p class=\"full-width\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.newsbeep.com\/il\/wp-content\/uploads\/2026\/01\/261231_MoonRay234_f.jpg\" alt=\"\" width=\"960\" height=\"480\" class=\"alignleft size-full wp-image-172892\"  \/><\/p>\n<p>MoonRay 2.34: new light path visualizer to help debug renders<br \/>The main new feature in MoonRay 2.34 is the <a href=\"https:\/\/docs.openmoonray.org\/user-reference\/tools\/light-path-visualizer\/#light-path-visualizer\" target=\"_blank\" rel=\"nofollow noopener\">light path visualizer<\/a>.<\/p>\n<p>It shows the light path tree for the pixel selected in a rendered image: the paths taken through the 3D scene by the rays contributing to the appearance of that pixel.<\/p>\n<p>Rays are color-coded by type, including diffuse rays, specular rays, rays created by sampling a light or material BSDF, and camera rays.<\/p>\n<p>DreamWorks describes the visualizer as a tool to help users understand the path of rays through the scene, and to debug issues with the way lights and materials appear in renders.<\/p>\n<p>The simulation method it uses isn\u2019t guaranteed to match the full render, but is fast enough to update in real time when parameters are changed.<\/p>\n<p>Compatible with the latest VFX Reference Platform spec<br \/>MoonRay 2.34 also makes the software compatible with the CY2024 and CY2025 specs for <a href=\"https:\/\/vfxplatform.com\/\" target=\"_blank\" rel=\"nofollow noopener\">VFX Reference Platform<\/a>, and introduces support for building it on macOS 26 (Tahoe).<\/p>\n<p>There are also a number of smaller changes: you can find a full list in the <a href=\"https:\/\/github.com\/dreamworksanimation\/openmoonray\/releases\/tag\/openmoonray-2.34.0.1\" target=\"_blank\" rel=\"nofollow noopener\">release notes<\/a>.<\/p>\n<p>Licensing, system requirements and release dates<br \/>MoonRay is available under an open-source <a href=\"https:\/\/github.com\/dreamworksanimation\/openmoonray\/blob\/main\/LICENSE\" rel=\"noopener nofollow\" target=\"_blank\">Apache 2.0<\/a> licence.<\/p>\n<p>The software can be compiled from source on Linux and macOS: it is tested on Rocky Linux 9 and 11 and macOS 14+. You can find <a href=\"https:\/\/docs.openmoonray.org\/getting-started\/installation\/building-moonray\/general_build\/\" target=\"_blank\" rel=\"nofollow noopener\">build information<\/a> in the online documentation.<\/p>\n<p>XPU mode requires a NVIDIA GPU that supports CUDA and OptiX on Linux, and an Apple Silicon processor on macOS.<\/p>\n<p><a href=\"https:\/\/github.com\/dreamworksanimation\/openmoonray\/releases\/tag\/openmoonray-2.34.0.1\" rel=\"noopener nofollow\" target=\"_blank\">Read a full list of new features in MoonRay 2.34 in the online release notes<\/a><br \/>(Includes download links for the source code)<\/p>\n<p><a href=\"https:\/\/openmoonray.org\/\" rel=\"noopener nofollow\" target=\"_blank\">Read more about MoonRay on the product website<\/a><\/p>\n<p>Have your say on this story by following CG Channel on <a href=\"https:\/\/www.facebook.com\/cgchannel\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">Facebook<\/a>, <a href=\"https:\/\/www.instagram.com\/thecgchannel\/\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">Instagram<\/a> and <a href=\"https:\/\/twitter.com\/theCGchannel\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">X (formerly Twitter)<\/a>. As well as being able to comment on stories, followers of our social media accounts can see videos we don\u2019t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.<\/p>\n<p>\t\t\t<script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><script async src=\"\/\/www.instagram.com\/embed.js\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"DreamWorks Animation has updated MoonRay, its in-house production renderer, now available open-source. Key changes in MoonRay 2.34 include&hellip;\n","protected":false},"author":2,"featured_media":214690,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[119183,78533,119184,119185,119186,85829,119187,119188,119189,60383,9212,119190,36217,119191,119192,3411,119193,42666,119194,85,119195,46,119196,119197,18858,35806,119198,104897,16354,119199,119200,119201,119202,18861,4136,7896,119203,119204,119205,119206,119207,119208,26433,18877,125,9032,119209,119210,104909,10100,119211],"class_list":["post-214689","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-apache-2-0","tag-apple-silicon","tag-bsdf","tag-compile-from-source","tag-cpu-gpu-rendering","tag-cuda","tag-cy2024","tag-cy2025","tag-debug-rendering","tag-dependencies","tag-download","tag-dreamworks","tag-dreamworks-animation","tag-feature-animation","tag-final-quality-rendering","tag-free","tag-hdmoonray","tag-houdini","tag-hydra-render-delegate","tag-il","tag-interactive-rendering","tag-israel","tag-light-path-tree","tag-light-path-visualizer","tag-lighting","tag-linux","tag-look-dev","tag-look-development","tag-macos","tag-macos-26","tag-monte-carlo","tag-moonray","tag-moonray-2-34","tag-new-features","tag-nvidia","tag-open-source","tag-openmoonray","tag-optix","tag-production-renderer","tag-production-rendering","tag-ray-tree","tag-rocky-linux","tag-source-code","tag-system-requirements","tag-technology","tag-vfx","tag-vfx-reference-platform","tag-viewport-rendering","tag-visual-effects","tag-xpu","tag-xpu-mode"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/posts\/214689","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/comments?post=214689"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/posts\/214689\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/media\/214690"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/media?parent=214689"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/categories?post=214689"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/il\/wp-json\/wp\/v2\/tags?post=214689"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}