Introduction

Hello! My name is Jaechan Gwon, and I’m a Concept Artist specializing in creature, character, and hard-surface design, while currently expanding my focus into environment design. I began my journey working exclusively with 2D tools, but quickly transitioned into 3D after realizing how much it could accelerate my workflow and help me explore complex ideas more effectively. Much of my 3D knowledge comes from self-study, online tutorials, and carefully studying the workflows of artists I admire.

During college, I took a filmmaking course where I gained a strong foundation in cinematic techniques such as camera work, framing, and composition, as well as an appreciation for the power of color grading to shape mood and atmosphere. This experience deeply influenced how I approach visual storytelling, and I continue to apply these principles to create more cinematic and immersive concept art.

While I haven’t yet worked on commissioned projects, I’ve built a diverse body of personal work that reflects my growth and exploration as an artist. You can find more of my work on my ArtStation page.