Rebel Wolves has officially announced the graphics modes for its upcoming title, ‘The Blood of Dawnwalker,’ alongside new console gameplay footage. The game will offer two options on PS5, PS5 Pro, and Xbox Series X: ‘Quality’ and ‘Balanced.’ The Quality mode targets 30 FPS based on dynamic 4K resolution, while the Balanced mode aims for up to 40 FPS in the same dynamic 4K environment.
The target frame rates remain the same on the PS5 Pro. However, both modes offer enhanced visual quality compared to the standard model. Thanks to a narrower resolution scaling range, the display achieves significantly sharper visuals.
In particular, a 120Hz display is essential to fully enjoy the 40 FPS Balanced mode. Because outputting 40 FPS at equal intervals on a 60Hz display is difficult, the system relies on repeating each frame three times in a 120Hz environment. Meanwhile, the newly released video specifies that the maximum frame rate across all console hardware is 40 FPS, confirming that a 60 FPS option will not be provided.
With the 60 FPS mode omitted even on the high-performance PS5 Pro, players expressed disappointment immediately following the reveal. As a massive open-world game developed on Unreal Engine 5, the decision appears to prioritize resolution and visual detail, though it strays somewhat from the recent trend of modern console games offering 60 FPS as a standard option.
Meanwhile, ‘The Blood of Dawnwalker’ is scheduled to officially launch on September 3 for PC, PS5, and Xbox Series X|S.
The Blood of Dawnwalker PS5 Pro graphics modes ©Rebel Wolves
This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom.
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