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Ready for more Indiana Jones? The long-awaited DLC for Indiana Jones and the Great Circle, known as The Order of Giants, has officially arrived today, and it’s accompanied by a free update for the base game as well.
In the new expansion, you’ll venture to the ancient streets of Rome as you attempt to “outwit a dangerous cult and decipher intricate puzzles designed by emperors to uncover the dark legacy of the Nephilim giants.”
The Order of Giants is included with the Premium Edition for Indiana Jones and the Great Circle, which includes the special Premium Upgrade for Xbox Game Pass members, so it’s worth checking which version of the game you own. Alternatively, it’s available standalone on the Xbox Store at a price of £17.99 / $19.99, which is discounted if you’re an Xbox Game Pass member to £16.19 / $17.99.
Indiana Jones and The Great Circle: The Order of the Giants DLC is available now on all platforms. ~11GB download on Xbox Series consoles.
The DLC is priced at $19.99 ($17.99 with GPU discount). Included if you own the Premium Edition of the game.
Playtime estimated 6-8 hrs. pic.twitter.com/meYSsatgA2
— MauroNL (@MauroNL3) September 4, 2025
In addition to the DLC, Bethesda has released a brand-new update for the base game today containing various new features and fixes, including a new “Very Light” difficulty setting for those who want the easiest combat experience.
We’ll throw the full patch notes for this latest Indy update below, along with screenshots from the DLC.
There is a myth of a beast in the hidden depths of Rome, rumored to guard a terrible secret. Indiana Jones and the Great Circle™: The Order of Giants DLC is an all-new story chapter that takes Indiana Jones to the ancient streets of Rome where forgotten catacombs twist into something far more sinister. Indy must outwit a dangerous cult and decipher intricate puzzles designed by emperors to uncover the dark legacy of the Nephilim giants.
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On this page: Indiana Jones and the Great Circle – Update 5 Patch Notes
1.New Features2.Bug Fixes & Game Updates2.1.General2.2.Missions & Quests2.3.UI2.4.Accessibility2.5.Audio2.6.PC2.7.Xbox2.8.Steam Deck2.9.Localization
Indiana Jones and the Great Circle – Update 5 Patch Notes
New Features
This update enables compatibility with The Order of Giants DLC, available for purchase separately now
We’ve added a new “Very Light” action experience difficulty for players who prefer to be challenged by the exploration and puzzle solving, and prefer not to find the combat too challenging
This update adds support for RTX Hair on 50-series Nvidia RTX GPUs. This is a high-end rendering feature to enable ray-tracing on character’s hair for a more realistic appearance. We recommend enabling this feature only on higher-end GPUs with 16GB of VRAM or more. You can find the option for “Ray Traced Hair” in the “Advanced Video Settings” menu.
New Radio MCs have been added to the Jazz and Opera radio stations found on radio sets in Marshall College and the Vatican. You can also now tune the Vatican radio sets to hear news broadcasts that cover the events from the around the game’s world.
We’ve added information to the Quick Inventory to let you know which of your outfits and disguises are safe or restricted in the current area you find yourself in
Bug Fixes & Game Updates
Please note that these can provide minor spoilers for the game!
General
Fixed an issue where fast-travel signposts may become unusable if player died while the combat timer was cooling down. Restarting a checkpoint will make the signposts usable again now.
Fixed issue where markers for the Open Season and Sleight of Hand adventure books may not appear if the player had already purchased the Vatican Books map before installing Update 4 of the game
Fixed an issue where, if you have the Punch Out II ability, the controls could get locked if you died in the middle of doing a stealth takedown on an enemy
Fixed an issue where mantling/vaulting at the same time as you’re placing an object down might cause the object to disappear or cause controls to get stuck
Fixed an issue where Indy’s whip may not animate correctly later in the game if you had died during the Dart Trap in Peru, or during the last stage of the final fight with Voss
Fixed a slight animation snap that occurred if tapping the button to raise your candle
Indy’s hand now animates when collecting coins from a coin purse
Missions & Quests
The Vatican
Fixed an issue where you could block yourself in the Necropolis by throwing the Antique Bust (needed to open a gate) into an unreachable location
Fixed an issue where the “Secret of Giants” inscription number counter may not be correct if revisiting the Vatican using a savegame made using Update 3
Gizeh
Fixed an issue where the player may be blocked from entering Nawal’s tent if they had died while in combat nearby to the tent
Fixed an issue where Gina may not follow you through to the last scorpion room in the Sanctuary of the Guardians mission if you run through the level quickly
Fixed an issue where revisiting Gizeh might result in the player appearing in the “buried in sand” scorpion fight once more, but not able to complete it
Indy will now give a voice clue about needing to burn objects if trying to pass through the first Stelae tomb before having purchased the Lighter
Fixed a crash that might occur in rare circumstances while escaping from the Nazi Compound with Gina
Fixed an issue where you may not be able to talk to Professor Savage at the Gizeh Village market in certain circumstances
Fixed an issue where the game might crash in rare circumstances if revisiting Gizeh with a savegame that was made while playing the Update 3 version of the game
Nepal
Improved Gina’s enter and exit into and from wall-presses, so she doesn’t appear to be making unnatural sidesteps
Sukhothai
Fixed an issue where Indy’s whip might detach itself from a branch in the spiral staircase leading down to the “leech room” in the Blessed Pearl mission
Fixed camera shaking issue if player tried to dive in shallow water during the first visit to the Sukhothai village at night
Iraq
Fixed an issue where the clouds during the end credits appeared in very low detail if you were not using the Higher Resolution Texture Pack (which is not installed on Xbox Series S unless the player chooses to)
UI
Fixed an issue where the “continue” button might appear visually corrupted if pausing during a level load
Fixed the description of the “Performance Metrics” menu option
Accessibility
The in-game Manual text now adjusts to match the player’s choice of enabling/disabling control toggles
Audio
Fixed an issue where the sound of plane propellers might be heard persistently in other levels after revisiting Shanghai
Gina’s voice lines when using the boat radio in Sukhothai are now radio-processed correctly
PC
Fixed an issue where switching between Native TAA and other upscalers (DLSS, XeSS or FSR) might cause a crash on some systems
Fixed an issue where Frame Generation might disable when skipping cutscenes or restarting checkpoints
Fixed an issue where the glass on Clerical Doors appeared incorrectly when using DLSS Ray Reconstruction
Fixed an issue where water caustic reflection effects may not appear on walls when DLSS Ray Reconstruction is used
Fixed an issue where applying some ray tracing options while in the Shanghai level may have caused a crash in certain situations
Fixed an issue where, if you linked your Steam version saves to your Xbox account, you could temporarily corrupt your saves on one of your devices if quitting a play session before any progress was made in that session
Xbox
Fixed an issue where subtitles might briefly flicker between camera cuts in cutscenes
Steam Deck
Fixed issue where there may be a black screen for a long while generating shader pipelines during the first launch
Localization
Additional one-liners from Indy when finishing combat are now available in non-English languages too
Fixed an issue where controller input was reversed in the Arabic localization on the “Apply Video Settings” confirmation menu
When playing in the Russian language, based on community feedback, the keyboard bindings now always use Latin alphabet characters rather than Cyrillic
Are you picking up the new Indiana Jones DLC on Xbox today? Tell us in the comments below.
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[source bethesda.net]
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Fraser is the News Editor at Pure Xbox, where he spends his time reporting on the biggest stories in the world of Xbox and beyond.