The idea for the mega-tellyshokka came from the collective cunning and experience of Ghazghkull, notorious Bad Moon Warlord Nazdreg, and the shadowy Big Mek (or Big Meks) known to the Imperium by the codename ‘Orkimedes’. Both Ork Bosses had ample experience with tellyporta technology after using them on Piscina IV to batter a significant Dark Angels garrison, and after several disastrous attempts to use a single, vast engine,* Nazdreg hit upon the solution – ten custom Kill Kroozers that channelled a gateway through the Warp like the sticky-outy, whirly gubbinz on a shokk attack gun.
This way, the kroozers could travel separately under heavy guard, then assemble when Ghazghkull needed them. Their alignment could be modified on the fly, so they wouldn’t teleport millions of Orks into solid rock, and if one blew up for fun, it wouldn’t take out the entire array. It was, by all rights, a plan of spectacular genius for the Orks. And then it only went and worked.
Now poised to crash down on Armageddon’s surface, the Prophet of the Waaagh! has assembled a rogue’s gallery of trusted Bosses to ensure a state of eternal war on the planet from which there is no escape or respite. Some of them you may have heard of already…
Nazdreg Ug Urdgrub