'It Was a Positive': Resident Evil Requiem Dev Is Pleased by Heated Reaction to DLSS 5 Grace 1 Image: Push Square

A while ago, Nvidia unveiled its DLSS 5 upscaling technology, and reactions to the examples provided were very strong.

Many took issue with the significant changes the AI tool made to a game’s visuals, particularly characters, whose faces appeared to change dramatically.

Grace Ashcroft of Resident Evil Requiem became the main focus of the debate, as hers was an especially clear case; details like her lips, eyes, and hair were completely altered, and many fans hated this AI “glow-up”.

You might be wondering what Capcom’s take on the situation is; well, Eurogamer threw the question at Requiem’s producer, Masato Kumazawa.

He wasn’t able to comment on the team’s involvement with the DLSS 5 demo, but has taken a positive view of the situation.

Kumazawa explained “the fact a lot of players commented they really liked the original design of Grace and didn’t want to see it changed was a positive…”

He added, “It meant we got the design right [and] points to the fact that Grace quickly established herself as a fan favourite, that people had such strong opinions on her design.”

What’s not made clear is whether Capcom intends to pursue DLSS 5 support for its games going forward. However, the publisher has explained its approach to using generative AI tools, and they don’t really align well with what Nvidia’s tech is offering.

It’s going to be interesting to see how DLSS 5 behaves when it officially launches, and which games will utilise it.

[source eurogamer.net, via videogameschronicle.com]

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Stephen Tailby

Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he’s developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He’s also our go-to guy for Sonic-related matters, much to his delight/chagrin.