If you consider yourself to be a seasoned collector of N64 games, then you’ll be aware that not all of them came on the same grey plastic cartridges.
Donkey Kong 64, for example, came on a yellow cartridge in the West, while Zelda: Majora’s Mask came on a gold one.
The latest update for the Analogue 3D embraces this quirk by allowing you to change the colour of the cartridges as they’re displayed in the console’s menu.
As highlighted by Games Radar, the new 1.2.6 update gives the option for carts to be “Grey / Red / Green / Blue / Yellow / Gold / Black / Purple / Pink”, with colours “set by default based on their release”, which can vary from region to region (the aforementioned Donkey Kong 64 comes on a grey cart in Japan, for example, as does Majora’s Mask).
Another update actually relates to the Advanced HDR feature, which was enabled in last month’s 1.2.5 update.
Analogue has now clarified in more detail what this feature does. “HDR (High Dynamic Range) enhances image quality and Original Display Modes by providing a wider range of colours, brighter details, and deeper blacks,” it says. “HDR is automatically enabled for compatible displays. Analogue Original Display Modes take full advantage of HDR10.”
Elsewhere, SD card stability has been improved, as has Progressive Output to fix blinking or flickering screens in certain games, such as Resident Evil 2.
The full patch notes, taken from Analogue’s site, are reproduced below.
General
Clarification on Advanced HDR. See the updated User Guide.
Improved: SD card stability
Core
Improved: Progressive Output (beta)
Blinking or flickering screens have been fixed for certain games such as Resident Evil 2 when using Progressive Output
OS
New: Library Cartridge Colors
Change the color of Library cartridges to your liking
In Library navigate to ‘Configure > Customization’
Gray / Red / Green / Blue / Yellow / Gold / Black / Purple / Pink
Colors for original cartridges are set by default based on their release
New: Long game titles now scroll in Library
Improved: ‘Progressive Output’ can now be toggled from the In-Game Menu during gameplay
Improved: OS visual polish
Updated: Auto Overclock behavior
Updated: 3DOS Hotkeys list
Updated: Avg/Max Luminance settings
You can grab the update here.
[source analogue.co, via gamesradar.com]
See Also
![]()
Damien has been writing professionally about tech and video games since 2007 and oversees all of Hookshot Media’s sites from an editorial perspective. He’s also the editor of Time Extension, the network’s newest site, which – paradoxically – is all about gaming’s past glories.

