{"id":337777,"date":"2025-12-27T07:04:12","date_gmt":"2025-12-27T07:04:12","guid":{"rendered":"https:\/\/www.newsbeep.com\/uk\/337777\/"},"modified":"2025-12-27T07:04:12","modified_gmt":"2025-12-27T07:04:12","slug":"pokemon-legends-z-a-dlc-bug-breaks-the-battle-system","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/uk\/337777\/","title":{"rendered":"Pok\u00e9mon Legends Z-A DLC Bug Breaks The Battle System"},"content":{"rendered":"<p>I\u2019ve put dozens of hours into <a href=\"https:\/\/kotaku.com\/pokemon-legends-za-review-switch-2-bugs-performance-2000637719\" rel=\"nofollow noopener\" target=\"_blank\">Pok\u00e9mon Legends: Z-A\u2019s<\/a> <a href=\"https:\/\/kotaku.com\/pokemon-legends-za-mega-dimension-review-dlc-raichu-2000653106\" rel=\"nofollow noopener\" target=\"_blank\">Mega Dimension DLC<\/a>, and for a while, I thought the issue I was encountering on occasion in which my Pok\u00e9mon, when fighting in the new Hyperspace maps, would go in the opposite direction of their target and attack air, was just a minor, occasional oddity not worth much attention, and so I opted to just navigate around it as best I could. But after putting way more time into grinding the game as I <a href=\"https:\/\/kotaku.com\/pokemon-legends-za-dlc-mega-dimension-special-scan-2000654217\" rel=\"nofollow noopener\" target=\"_blank\">try to find Latias in a randomly generated portal<\/a>, I went looking to see if anyone else had experienced this odd, battle-breaking bug. <a href=\"https:\/\/www.reddit.com\/r\/LegendsZA\/comments\/1pmgt7x\/what_the_heck\/\" rel=\"nofollow noopener\" target=\"_blank\">Turns out, I am not alone<\/a>.<\/p>\n<p>Though this glitch isn\u2019t exclusive to one of the randomly selected Hyperspace maps, this odd attack pathing does seem to occur most frequently on the one that has a mostly open field with one or two large scaffolding structures on the edges of the area. These maps are made up of the \u201cdreams\u201d of Lumiose City citizens, so they manifest as distorted images of the actual metropolis, mashing together different areas with no rhyme or reason. So while this area doesn\u2019t have buildings, it does have scaffolding of the sort you often find near buildings in the real Lumiose, and if you use a close-range attack, Pok\u00e9mon will often race toward the structure and get caught in it long enough that the attack will time out and they\u2019ll automatically use the move, often striking the air instead of a wild monster.<\/p>\n<p>I managed to capture this footage of my Mega Raichu flying away from an Alpha Pidgeot that\u2019s about to whoop my ass when I told him to use Thunder Punch. This move should be a quick close-range jab, but instead Raichu decides to take the scenic route and gets caught on the scaffolding.<\/p>\n<p> <img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-2000655687\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2025\/12\/glitch.gif\" alt=\"Glitch\" width=\"600\" height=\"338\"\/>\u00a9 The Pok\u00e9mon Company \/ Kotaku <\/p>\n<p>For the moment, in the absence of an official fix, players are finding ways around it. Attacks like Psychic and Thunderbolt don\u2019t miss, so even if your Pok\u00e9mon takes an odd detour in Hyperspace, you can at least know you won\u2019t be wasting your <a href=\"https:\/\/kotaku.com\/pokemon-legends-za-mega-dimension-hyperspace-donuts-tips-2000652670\" rel=\"nofollow noopener\" target=\"_blank\">limited time in these rifts<\/a> with an attack that won\u2019t land. But it would be nice to not have to do that, so we\u2019ve reached out to The Pok\u00e9mon Company for comment on the situation.<\/p>\n<p>While many fans have reported weird attack pathing with close-range attacks and Pok\u00e9mon taking odd routes to strike an opponent, the oddest example of this for me involved one of my Pok\u00e9mon barely moving at all when using mid-range ones like Flamethrower. My Houndoom, who is my go to fire-type attack user, is typically able to breathe fire on an enemy and take them out in one hit. However, when positioning for this attack in Hyperspace, the hellhound almost always stops short of getting its target within the attack\u2019s actual range, leaving my opponents with a strange hot flash rather than anything that actually makes contact. If my trainer character wasn\u2019t in range himself, Houndoom would never get close enough to land the hit.<\/p>\n<p>In Legends: Z-A, you\u2019re often challenged to initiate battles without being detected, and if you can get in range to lock onto a foe, your Pok\u00e9mon will move in to close the distance, but with mid-range attacks like Flamethrower, the pathing seems wonky in Mega Dimension.<\/p>\n<p>I really didn\u2019t notice it much during my initial playthrough, but the more grinding I\u2019ve done, the more I see this is a really strange and frequent problem, especially for types that typically battle at close range like fighting and normal. Hopefully this can get patched soon and Mega Raichu can keep flying up to fools and knocking them out <a href=\"https:\/\/kotaku.com\/pokemon-legends-za-mega-dimension-evolution-raichu-x-2000652246\" rel=\"nofollow noopener\" target=\"_blank\">Superman-style<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"I\u2019ve put dozens of hours into Pok\u00e9mon Legends: Z-A\u2019s Mega Dimension DLC, and for a while, I thought&hellip;\n","protected":false},"author":2,"featured_media":337778,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[59,41875,86,56,54,55],"class_list":["post-337777","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-gb","tag-pokemon-legends-z-a","tag-technology","tag-uk","tag-united-kingdom","tag-unitedkingdom"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/337777","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/comments?post=337777"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/337777\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media\/337778"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media?parent=337777"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/categories?post=337777"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/tags?post=337777"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}