{"id":400156,"date":"2026-01-31T06:45:08","date_gmt":"2026-01-31T06:45:08","guid":{"rendered":"https:\/\/www.newsbeep.com\/uk\/400156\/"},"modified":"2026-01-31T06:45:08","modified_gmt":"2026-01-31T06:45:08","slug":"video-game-company-stock-prices-dip-after-google-introduces-an-ai-world-generation-tool","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/uk\/400156\/","title":{"rendered":"Video game company stock prices dip after Google introduces an AI world-generation tool"},"content":{"rendered":"<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The stock prices of some major video game companies, including Take-Two Interactive, Roblox, and Unity, had notable declines on Friday, just a day after Google announced its Project Genie tool that lets users prompt AI to generate interactive experiences, <a href=\"https:\/\/www.reuters.com\/business\/videogame-stocks-slide-googles-ai-model-that-turns-prompts-into-playable-worlds-2026-01-30\/\" rel=\"nofollow noopener\" target=\"_blank\">Reuters reports<\/a>. Take-Two\u2019s stock price closed at $220.30 (down 7.93 percent from yesterday), Roblox\u2019s closed at $65.76 (down 13.17 percent), and Unity\u2019s closed at $29.10 (down 24.22 percent).<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Other AI tools have received significant pushback from artists and creators over <a href=\"https:\/\/www.theverge.com\/ai-artificial-intelligence\/864951\/human-artistry-campaign-ai-licensing-artists\" rel=\"nofollow noopener\" target=\"_blank\">allegations of theft<\/a> of their work to train the underlying AI models, AI\u2019s <a href=\"https:\/\/www.theverge.com\/news\/845831\/ai-chips-data-center-power-water\" rel=\"nofollow noopener\" target=\"_blank\">water and electricity usage<\/a>, and what this means for creative output. Google DeepMind\u2019s Diego Rivas told The Verge that <a href=\"https:\/\/www.theverge.com\/news\/718723\/google-ai-genie-3-model-video-game-worlds-real-time\" rel=\"nofollow noopener\" target=\"_blank\">Genie 3<\/a>, the AI world model powering Project Genie, was \u201ctrained primarily on publicly available data from the web,\u201d and <a href=\"https:\/\/arxiv.org\/html\/2402.15391v1\" rel=\"nofollow noopener\" target=\"_blank\">a white paper<\/a> from Google DeepMind researchers about the first Genie model said that it was trained from \u201ca large dataset of over 200,000 hours of publicly available Internet gaming videos.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Many game developers are already <a href=\"https:\/\/www.theverge.com\/entertainment\/869386\/ai-game-development-gdc-survey\" rel=\"nofollow noopener\" target=\"_blank\">very skeptical of generative AI<\/a> and its hand in seemingly ripping off existing works to let people create AI slop. The Super Mario and The Legend of Zelda-like worlds <a href=\"https:\/\/www.theverge.com\/news\/869726\/google-ai-project-genie-3-world-model-hands-on\" rel=\"nofollow noopener\" target=\"_blank\">I was able to create<\/a> from prompts with Project Genie somewhat resembled Nintendo\u2019s actual games, but the experiences didn\u2019t have any of the fun or playability of the originals. For an industry already grappling with <a href=\"https:\/\/www.theverge.com\/news\/808332\/amazon-gaming-layoffs-mmo-aaa-first-party-games\" rel=\"nofollow noopener\" target=\"_blank\">wave<\/a> after <a href=\"https:\/\/www.theverge.com\/news\/806303\/netflix-squid-game-unleashed-boss-fight-entertainment-studio-shut-down\" rel=\"nofollow noopener\" target=\"_blank\">wave<\/a> after <a href=\"https:\/\/www.theverge.com\/news\/693535\/microsoft-layoffs-july-2025-xbox\" rel=\"nofollow noopener\" target=\"_blank\">wave<\/a> of layoffs, even the current form of Project Genie represents a pitch to replace work like testing and concept building.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The version of Project Genie Google presented this week can only make interactive experiences that are 60 seconds long. They have no scores, objectives, or even sound. They can have strange errors and inconsistencies, like a racetrack road unexpectedly turning into grass. When you\u2019re done with an experience, you can only download a video of it or generate a new one; you can\u2019t take what you\u2019ve made in Project Genie and slot it into a traditional game development tool like Unreal Engine or Unity.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">But the push by investors and executives for AI game creation tools is already being spelled out. xAI CEO Elon Musk has <a href=\"https:\/\/x.com\/elonmusk\/status\/2016876797682467277\/\" rel=\"nofollow\">promised<\/a> \u201cReal-time, high-quality shows and video games at scale, customized to the individual, next year.\u201d Epic Games CEO Tim Sweeney <a href=\"https:\/\/x.com\/TimSweeneyEpic\/status\/2017327913113190789\" rel=\"nofollow\">said Friday that<\/a> \u201cWe\u2019ll see constant leapfrogging between engine centric AI and world model centric AI until they come together for maximum effect.\u201d Meta CEO Mark Zuckerberg went long on the company\u2019s earnings call this week <a href=\"https:\/\/www.theverge.com\/news\/869882\/mark-zuckerberg-meta-earnings-q4-2025\" rel=\"nofollow noopener\" target=\"_blank\">about how<\/a> AI will help games feel \u201cmore immersive and interactive,\u201d making his comments just a couple of weeks after <a href=\"https:\/\/www.theverge.com\/news\/861420\/meta-reality-labs-layoffs-vr-studios-twisted-pixel-sanzaru-armature\" rel=\"nofollow noopener\" target=\"_blank\">shutting down VR game studios and projects<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"The stock prices of some major video game companies, including Take-Two Interactive, Roblox, and Unity, had notable declines&hellip;\n","protected":false},"author":2,"featured_media":400157,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[554,96,205,59,844,50,227,86,56,54,55],"class_list":{"0":"post-400156","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-ai","9":"tag-entertainment","10":"tag-gaming","11":"tag-gb","12":"tag-google","13":"tag-news","14":"tag-tech","15":"tag-technology","16":"tag-uk","17":"tag-united-kingdom","18":"tag-unitedkingdom"},"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/400156","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/comments?post=400156"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/400156\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media\/400157"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media?parent=400156"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/categories?post=400156"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/tags?post=400156"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}