{"id":492443,"date":"2026-03-24T10:50:15","date_gmt":"2026-03-24T10:50:15","guid":{"rendered":"https:\/\/www.newsbeep.com\/uk\/492443\/"},"modified":"2026-03-24T10:50:15","modified_gmt":"2026-03-24T10:50:15","slug":"the-next-playstation-may-rely-on-ai-more-than-any-console-before-it","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/uk\/492443\/","title":{"rendered":"The Next PlayStation May Rely on AI More Than Any Console Before It"},"content":{"rendered":"<p>The future of console gaming is going to be beholden to AI. Nowhere will that be more true than on the still-unannounced next-gen PlayStation. To boost graphics performance and frame rates, the <a href=\"https:\/\/gizmodo.com\/sony-ps6-may-be-even-more-pc-than-console-2000683648\" rel=\"nofollow noopener\" target=\"_blank\">supposed PS6<\/a> could make use of even more upscaling technology and the dreaded multi-frame generation, sometimes derisively called \u201cfake frames.\u201d<\/p>\n<p>Mark Cerny, PlayStation\u2019s soft-spoken lead hardware architect, talked with <a href=\"https:\/\/www.digitalfoundry.net\/news\/2026\/03\/the-big-pssr-interview-with-mark-cerny\" rel=\"nofollow noopener\" target=\"_blank\">Digital Foundry<\/a> about the <a href=\"https:\/\/gizmodo.com\/ps5-pro-pssr-2-update-hands-on-with-game-examples-2000735233\" rel=\"nofollow noopener\" target=\"_blank\">PS5 Pro\u2019s latest upscaling update<\/a>. The \u201cPro\u201d-level console\u2019s new PlayStation Spectral Super Resolution (PSSR) incorporates some of the same capabilities of AMD\u2019s latest FidelityFX Super Resolution, <a href=\"https:\/\/gizmodo.com\/amd-redstone-fsr-4-upscaling-update-gaming-2000697829\" rel=\"nofollow noopener\" target=\"_blank\">FSR Redstone<\/a>. In Gizmodo\u2019s tests, Sony\u2019s upscaler enhances image quality in dramatic fashion for several big games, but it won\u2019t have as big of an impact in titles that weren\u2019t reconfigured for the updated PSSR.<\/p>\n<p>Either way, the PS5 Pro is a showcase of what to expect from a next-gen console\u2014whether it\u2019s a PS6, <a href=\"https:\/\/gizmodo.com\/sony-knows-you-want-a-true-playstation-handheld-even-though-it-may-take-a-while-2000715977\" rel=\"nofollow noopener\" target=\"_blank\">PlayStation handheld,<\/a> or whatever Cerny and gang are cooking up. PlayStation partnered with AMD to \u201cco-develop\u201d FSR Redstone. In response to questions about frame generation, Cerny mentioned that Sony is \u201cintimately familiar with it\u201d since it also worked on the latest multi-frame generation model found on AMD\u2019s PC-only technology.<\/p>\n<p>\u201cAn equivalent frame generation library should be seen at some point on PlayStation platforms,\u201d Cerny added, practically all but confirming we\u2019ll see the tech on future hardware. \u201cAll I can say is that we have no more releases planned for this year. And that I look forward to discussing this more in the future.\u201d<\/p>\n<p> All-in on upscaling <img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-2000735308\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/03\/playstation-5-pro-6-1.jpg\" alt=\"Playstation 5 Pro 6\" width=\"1920\" height=\"1280\"  \/>Resident Evil: Requiem looks fantastic on PS5 Pro thanks to ray traced lighting effects and an upscaler allowing for 4K resolutions. \u00a9 Raymond Wong \/ Gizmodo <\/p>\n<p>Upscalers like PSSR enable higher resolutions and frame rates by taking a game rendered at a lower resolution and then filling in pixels to make it appear as if it were rendered at a higher resolution. While FSR Redstone (previously FSR 4) is tied to AMD\u2019s latest PC graphics cards, PSSR is using \u201cthe same core co-developed algorithm.\u201d Sony had to do extra work to get the model running for PlayStation\u2019s older CPU and GPU architecture.<\/p>\n<p>Frame generation is a whole different beast. This is software that also runs on modern GPUs. AMD\u2019s latest machine learning-based frame generation technology takes AI-generated frames and inserts them between rendered frames. The latest technology can increase frame rates dramatically. For example, a 4x frame generation model can insert three frames in between two rendered frames.<\/p>\n<p>Frame generation, sometimes referred to as frame interpolation, may push your game\u2019s frame rates to match close to a monitor\u2019s total refresh rate. It also results in more graphical artifacts and ghosting, where users see aspects of images that shouldn\u2019t exist in the game rendered completely by the device. Frame generation also increases latency, potentially making games feel floatier. Games need to maintain a frame rate closer to 60 fps before any interpolation if you want smoother gameplay and less artifacting.<\/p>\n<p> Can console gamers accept \u2018fake frames?\u2019 <img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-2000550268\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/03\/Nvidia-RTX-5090-Cyberpunk-2077.jpg\" alt=\"Nvidia Rtx 5090 Cyberpunk 2077\" width=\"1500\" height=\"1000\"  \/>Nvidia\u2019s DLSS 4 multi-frame generation enabled up to 4x interpolated frames. PC players haven\u2019t been quick to adopt the technology. \u00a9 Kyle Barr \/ Gizmodo <\/p>\n<p>Frame generation is not a panacea for the natural limitations of console hardware. However, console gamers may benefit more from frame generation than your ultra-expensive gaming PC. Developers can tune these models to limit the potential drawbacks as much as possible. Console gamers are also more willing to accept subtle graphical flaws for ease and playability, at least more than their PC counterparts.<\/p>\n<p>Like <a href=\"https:\/\/gizmodo.com\/the-next-gen-xbox-will-make-us-rethink-everything-about-consoles-2000730597\" rel=\"nofollow noopener\" target=\"_blank\">Xbox\u2019s \u201cProject Helix,\u201d<\/a> the PS6 will likely use AMD\u2019s next-generation Zen 6 CPU and RDNA 5 GPU microarchitecture. Even if these consoles are powerful by themselves, they\u2019ll still need the extra upscaling help. The PlayStation 5 originally promised we\u2019d play games at 4K with support for 120Hz refresh rates. It never actually reached those heights. The PS5 Pro has come closest to offering a true high-end experience in games like Resident Evil Requiem. We\u2019ll just have to see if a new console can make \u201cfake frames\u201d mainstream.<\/p>\n","protected":false},"excerpt":{"rendered":"The future of console gaming is going to be beholden to AI. Nowhere will that be more true&hellip;\n","protected":false},"author":2,"featured_media":492444,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[10560,205,59,954,622,86,56,54,55],"class_list":["post-492443","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-amd","tag-gaming","tag-gb","tag-playstation","tag-sony","tag-technology","tag-uk","tag-united-kingdom","tag-unitedkingdom"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/492443","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/comments?post=492443"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/492443\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media\/492444"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media?parent=492443"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/categories?post=492443"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/tags?post=492443"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}