{"id":53223,"date":"2025-08-08T18:05:06","date_gmt":"2025-08-08T18:05:06","guid":{"rendered":"https:\/\/www.newsbeep.com\/uk\/53223\/"},"modified":"2025-08-08T18:05:06","modified_gmt":"2025-08-08T18:05:06","slug":"meta-says-its-comically-large-vr-headset-prototype-can-almost-mimic-human-sight","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/uk\/53223\/","title":{"rendered":"Meta Says Its Comically Large VR Headset Prototype Can Almost Mimic Human Sight"},"content":{"rendered":"<p>There are a lot of lofty <a href=\"https:\/\/gizmodo.com\/the-vr-hype-cycle-is-over-and-just-in-time-for-the-ar-hype-cycle-to-begin-2000578035\" rel=\"nofollow noopener\" target=\"_blank\">goals in the world of VR<\/a>, but delivering hyperrealism is among the most elusive. That\u2019s because there are tons of constraints with a realistic, world-rendering face computer: there\u2019s resolution, field of view, power, weight, battery\u2014you name it. But just because obstacles abound doesn\u2019t mean the titans of XR and VR aren\u2019t trying, and when it comes to the ol\u2019 college try, Meta definitely gets an A for effort.<\/p>\n<p>In its latest endeavor, <a href=\"https:\/\/www.meta.com\/blog\/reality-labs-research-tiramisu-boba-3-siggraph-2025-ultrawide-fov-hyperrealistic-vr\/\" rel=\"nofollow noopener\" target=\"_blank\">Meta unveiled <\/a>Tiramisu, a new headset prototype that it says is the closest it\u2019s gotten to \u201cpassing the visual Turing Test.\u201d In nerd lingo, that means its headset is inching towards tricking the eyes into thinking that a virtual world is actually a real one. Without using this very experimental headset for myself, it\u2019s hard to say whether that\u2019s true or not, but if we\u2019re to believe Tiramisu (a fine dessert, I may add) is actually as advanced as Meta says it is, the future of VR may be <a href=\"https:\/\/gizmodo.com\/vr-is-in-a-really-bad-place-right-now-and-smart-glasses-are-to-blame-2000638453\" rel=\"nofollow noopener\" target=\"_blank\">less cooked than we thought<\/a>.<\/p>\n<p lang=\"en\" dir=\"ltr\">Meta Reality Labs just showed their new VR headset prototype called Tiramisu which offers stunning realism with 90 PPD, ultra-high contrast and brightness 14x that of Quest 3. It\u2019s bulky with a narrow FOV but offers a glimpse of what could be visually possible in the future. <a href=\"https:\/\/t.co\/82pOCiZqiQ\" rel=\"nofollow\">pic.twitter.com\/82pOCiZqiQ<\/a><\/p>\n<p>\u2014 Nathie (@NathieVR) <a href=\"https:\/\/twitter.com\/NathieVR\/status\/1953446281453490243?ref_src=twsrc%5Etfw\" rel=\"nofollow noopener\" target=\"_blank\">August 7, 2025<\/a><\/p>\n<p>According to Meta, Tiramisu blows the <a href=\"https:\/\/gizmodo.com\/meta-quest-3s-review-at-300-its-all-you-need-for-vr-2000513569\" rel=\"nofollow noopener\" target=\"_blank\">Meta Quest 3<\/a> out of the water in a few key categories. One of them is contrast, where Meta says the Tiramisu has 3x the ability of the Quest 3. Another is brightness, and Meta says that Tiramisu has a whopping 14x ability in that arena compared to the Quest 3. The last, which is more esoteric, is called \u201cangular resolution,\u201d and that helps users in VR see finer details in virtual worlds. In this last category, Tiramisu has 3.6x the ability of the Quest 3. On paper, that\u2019s a pretty wild improvement over what we have available to us in this present moment, but (and here comes the approach back to Earth) there\u2019s still a ways to go before any of this comes to a headset near you.<\/p>\n<p>As you may have noticed by the pictures Meta provided, Tiramisu is\u2014how do I say this\u2014a big, chonky boy. It\u2019s the long Furby of VR headsets, which definitely puts a damper on the whole super-immersion thing. I don\u2019t know about you, but if I\u2019m wearing an oversized trough on my head, that might break the illusion of a hyperrealistic VRChat sesh with my buds. On top of that, Meta says the FOV of its groundbreaking experimental headset is also (contrary to the size of the headset) very small. In fact, it\u2019s only 33 x 33 degrees. To put that in perspective, the human eye typically sees about 200 degrees with a vertical FOV of 135 degrees. As you may have noted with some back-of-the-napkin math, that\u2019s a pretty big difference.<\/p>\n<p>But this is all experimental stuff, to be fair, and the fact that Meta can achieve those improvements even with a very, very small window of visual information is exciting in and of itself. There are tons of hurdles to translating that research into something commercially viable\u2014on top of the size, Meta is using glass optical lenses as opposed to plastic, which I\u2019m going to go ahead and assume are a f**kton more expensive. Big and expensive haven\u2019t exactly translated well in the VR world; <a href=\"https:\/\/gizmodo.com\/apple-vision-pro-1851249913\" rel=\"nofollow noopener\" target=\"_blank\">just ask Apple<\/a>.<\/p>\n<p>I started this week by declaring that VR is cooked, and maybe it still is, but that doesn\u2019t mean I want it to be cooked. As much as I\u2019m excited about the emergent future of smart glasses, I still think endeavoring to create a more immersive face computer is not just fun, but potentially groundbreaking. If Tiramisu is any indication, we\u2019ve still got a while until we arrive at that hyperrealistic future, but I think I speak on behalf of all the other VR nerds out there when I say, I\u2019d like some dessert eventually.<\/p>\n<p>                          <script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"There are a lot of lofty goals in the world of VR, but delivering hyperrealism is among the&hellip;\n","protected":false},"author":2,"featured_media":53224,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[19],"tags":[1324,86,56,54,55,4297,4298,4299],"class_list":["post-53223","post","type-post","status-publish","format-standard","has-post-thumbnail","category-virtual-reality","tag-meta","tag-technology","tag-uk","tag-united-kingdom","tag-unitedkingdom","tag-virtual-reality","tag-virtualreality","tag-vr"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/53223","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/comments?post=53223"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/53223\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media\/53224"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media?parent=53223"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/categories?post=53223"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/tags?post=53223"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}