{"id":5413,"date":"2025-07-17T19:01:15","date_gmt":"2025-07-17T19:01:15","guid":{"rendered":"https:\/\/www.newsbeep.com\/uk\/5413\/"},"modified":"2025-07-17T19:01:15","modified_gmt":"2025-07-17T19:01:15","slug":"oblivion-remastered-patch-1-2-out-now-adds-new-difficulty-options-improves-performance-more","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/uk\/5413\/","title":{"rendered":"Oblivion Remastered Patch 1.2 Out Now, Adds New Difficulty Options, Improves Performance, More"},"content":{"rendered":"<p><a class=\"scanlines\" title=\"Oblivion Remastered Patch\" href=\"https:\/\/images.pushsquare.com\/9fcb236578894\/oblivion-remastered-patch.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\"   src=\"https:\/\/images.pushsquare.com\/9fcb236578894\/oblivion-remastered-patch.900x.jpg\" width=\"900\" height=\"507\" alt=\"Oblivion Remastered Patch\"\/><\/a><\/p>\n<p>Update #2 [Wed 16th Jul 2025, 8:30pm]: Patch 1.2 for Oblivion Remastered is available to download now on PS5, weighing in at a somewhat reasonable 4.7GB.<\/p>\n<p>Again, the main thrust of the update is to fix several of the game&#8217;s most prominent issues across difficulty settings, quest progression, and performance. You can still check out the full patch notes in the original article below.<\/p>\n<p>Update #1 [Wed 16th Jul 2025, 4:30pm]: Bethesda has confirmed that Patch 1.2 for Oblivion Remastered will be rolling out at some point today on PS5. You can find the patch notes in the original article below.<\/p>\n<p>We&#8217;ll update this article once the patch is available to download.<\/p>\n<p>Original Story: A second major update for <a href=\"https:\/\/www.pushsquare.com\/games\/ps5\/elder_scrolls_iv_oblivion_remastered\" rel=\"nofollow noopener\" target=\"_blank\">Oblivion Remastered<\/a> has been revealed, and it&#8217;s set to address some of the game&#8217;s most glaring issues.<\/p>\n<p>Patch 1.2 is out now in beta form on Steam, but it&#8217;ll (hopefully) be coming to PS5 soon enough.<\/p>\n<p>The headline for this one is the addition of new difficulty settings. Since its release back in April, players have been critical of the remaster&#8217;s current options, with many stating that they&#8217;re either too easy or too much of a chore.<\/p>\n<p>It sounds like you&#8217;ll now be able to adjust &#8216;Player Combat Damage&#8217; and &#8216;Enemy Combat Damage&#8217; values to suit your needs, while a &#8216;Journeyman&#8217; difficulty setting aims to bridge the gap between Adept and Expert.<\/p>\n<p>For some, though, the biggest draw of this update will be the promised improvements to the game&#8217;s frankly shoddy performance. Multiple optimisations have been made, and recurring frame rate drops in certain locations have apparently been fixed.<\/p>\n<p>You can get the full scoop via the patch notes, which we&#8217;ve collected below.<\/p>\n<p>Oblivion Remastered Update 1.2 Patch Notes<\/p>\n<p>SETTINGS CHANGES<\/p>\n<p>We\u2019ve added additional difficulty settings to allow players to further tune their \u201cPlayer Combat Damage\u201d &amp; \u201cEnemy Combat Damage\u201d. Players can now select from \u201cNovice\u201d, \u201cApprentice\u201d, \u201cAdept\u201d, \u201cJourneyman\u201d, \u201cExpert\u201d, and \u201cMaster\u201d options in the Gameplay menu. We hope the \u201cJourneyman\u201d setting, specifically, will act as a better bridge between \u201cAdept\u201d and \u201cExpert\u201d for players.<\/p>\n<p>UI<\/p>\n<p>Fixed map markers disappearing<br \/>\nFixed missing punctuation in Simplified Chinese text<br \/>\nFixed \u201cToggle All\u201d button on Map screen to work as a &#8216;Hold&#8217;<br \/>\nVarious fixes to localized text<br \/>\nFixed controller issues in Spell making menu<br \/>\nFixed menus being cropped incorrectly in 1280&#215;1024<br \/>\nFixed the incorrect player stance in the inventory menu after fast travel<br \/>\nFixed rebinding keys for Lock Picking<br \/>\nFixed keybinds not updating in AZERTY<br \/>\nFixed soft lock with controller in Enchanting menu<br \/>\nFixed stats not updating when equipping enchanted items<br \/>\nFixed a character skin glitch when closing the inventory menu<\/p>\n<p>CRASHES<\/p>\n<p>Fixed crashes that could occur while fighting Jyggalag<br \/>\nFixed crashing when killing a paralyzed NPC with an arrow<br \/>\nFixed crashing when paralyzing an already-paralyzed NPC<br \/>\nFixed crashing in Spellmaking menu when rapidly removing &amp; implementing effects<br \/>\nFixed various GPU crashes<br \/>\nFixed crashes that could occur during auto saves<\/p>\n<p>AUDIO<\/p>\n<p>Fixed underwater SFX persisting after leaving exiting water<br \/>\nFixed missing ambient SFX in Shivering Isles<\/p>\n<p>QUESTS<\/p>\n<p>Fixed NPCs floating after being knocked down during Priory of the Nine quest<br \/>\nFixed crashing when entering Flooded Mine during Final Justice quest<br \/>\nFixed pathing for Shaleez in Flooded Mine during Final Justice quest<br \/>\nFixed crashing when opening Gate to The Fringe during Retaking the Fringe quest<br \/>\nFixed mages loading without clothes in Fort Ontus during The Necromancer&#8217;s Amulet quest<br \/>\nFixed NPC pathing issues in Gardens of Flesh and Bone during \u2018Through the Fringe of Madness\u2019 quest<br \/>\nFixed missing VFX during the closing of the Great Gate<br \/>\nFixed Ilav Dralgoner&#8217;s missing facial animation during \u2018Saving Time Itself\u2019 quest<br \/>\nFixed Sir Thredet&#8217;s speech during \u2018Umaril the Unfeathered\u2019 quest<br \/>\nFixed NPC pathing issues during \u2018Baiting the Trap\u2019 quest<br \/>\nFixed Obelisk Crystals spawning disconnected during \u2018Baiting the Trap\u2019 quest<br \/>\nFixed crash at end of \u2018Through a Nightmare, Darkly\u2019 quest<br \/>\nFixed wall crumbling in Malada during \u2018Nothing You Can Possess&#8217; quest<br \/>\nFixed misaligned food at the Castle Leyawiin County Hall dinner party during \u2018Sanguine\u2019 quest<br \/>\nFixed an issue with visibility of ghosts during \u2018Ghosts of Vitharn\u2019<br \/>\nFixed cutscene not playing during \u2018Light the Dragonfires\u2019<br \/>\nFixed missing textures in Cropsford Campsite after finishing \u2018Goblin Trouble\u2019<\/p>\n<p>PERFORMANCE<\/p>\n<p>Fixed frame rate drop in Deepscorn Hollow<br \/>\nFixed frame rate drops in Black Rock Caverns<br \/>\nFixed frame rate drop between Skingrad and Skingrad Castle<br \/>\nFixed frame rate drop south of Bravil Castle courtyard<br \/>\nReduced the frequency of hitches in the open world.<br \/>\nGeneral improvements to frame time in many locations.<br \/>\nOptimize updating of character attachments.<br \/>\nOptimize rendering of water volumes in the open world.<br \/>\nOptimize light\/shadow updates in several lairs.<br \/>\nOptimize waterfall particle FX and rendering.<br \/>\nOptimize the weather system.<br \/>\nOptimize character animation system.<\/p>\n<p>GAMEPLAY<\/p>\n<p>Fixed player character height scaling<br \/>\nFixed armor items hiding Argonian and Khajiit tails<br \/>\nFixed slow camera movement when initiating NPC dialogue<br \/>\nFixed soft lock when a player with a high bounty goes to jail<br \/>\nFixed Orrery animations<br \/>\nFixed physics bug with floating necklaces<br \/>\nFixed vampire sleeping animations<br \/>\nFixed NPC beards not following facial animation.<br \/>\nFixed ghost NPCs being completely invisible<br \/>\nFixed missing animation when talking to Shamada in Leyawiin<br \/>\nFixed occasional very long load times when fast traveling<br \/>\nFixed missing facial animation for Snak gra-Bura<br \/>\nFixed falling unconscious in water preventing player from getting up<br \/>\nFixed NPCs losing collision when swimming<br \/>\nFixed NPCs stopping combat when player is blocking<br \/>\nFixed female Dremora teeth clipping<br \/>\nFixed soft lock after choosing player class<br \/>\nFixed Amber weapons clipping in first person view<br \/>\nFixed vines clipping into columns<br \/>\nFixed helmets clipping into player character&#8217;s head<br \/>\nFixed missing textures on Daedric statues<br \/>\nFixed duplicated pages between Oghma Infinium and Mysterium Xarxes<\/p>\n<p>SYSTEM<\/p>\n<p>Fixed flickering shadows when using XeSS Upscaling<br \/>\nFixed title properly restarting after purchasing the Deluxe Upgrade on PC<br \/>\nFixed settings properly migrating between PC and XBOX<br \/>\nFixed water disappearing after fast travel<br \/>\nFixed cursor slowdown when enabling high frame rate V-Sync<br \/>\nFixed shaders not preloading due to cloud save replication<br \/>\nFixed long blackout during loading screens<br \/>\nFixed weather VFX flashing while outside<br \/>\nFixed motion blur artifacts while in the Oblivion Plane<br \/>\nFixed NPCs not obeying the Wait action from the player<\/p>\n<p>We&#8217;ll update this article once the patch is live on PS5. Until then, let us know if you&#8217;ll soon be returning to Cyrodiil in the comments section below.<\/p>\n","protected":false},"excerpt":{"rendered":"Update #2 [Wed 16th Jul 2025, 8:30pm]: Patch 1.2 for Oblivion Remastered is available to download now on&hellip;\n","protected":false},"author":2,"featured_media":5414,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[206,59,2672,1691,112,86,813,56,54,55],"class_list":{"0":"post-5413","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-bethesda","9":"tag-gb","10":"tag-oblivion","11":"tag-patches","12":"tag-ps5","13":"tag-technology","14":"tag-the-elder-scrolls","15":"tag-uk","16":"tag-united-kingdom","17":"tag-unitedkingdom"},"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/5413","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/comments?post=5413"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/5413\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media\/5414"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media?parent=5413"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/categories?post=5413"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/tags?post=5413"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}