{"id":622631,"date":"2026-06-05T12:29:08","date_gmt":"2026-06-05T12:29:08","guid":{"rendered":"https:\/\/www.newsbeep.com\/uk\/622631\/"},"modified":"2026-06-05T12:29:08","modified_gmt":"2026-06-05T12:29:08","slug":"crimson-desert-has-pinball-after-ps5-patch-1-10-because-of-course-it-does","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/uk\/622631\/","title":{"rendered":"Crimson Desert Has Pinball After PS5 Patch 1.10, Because of Course It Does"},"content":{"rendered":"<p>The thing is, the developer is including these fun additions alongside the critical updates it&#8217;s <a href=\"https:\/\/www.pushsquare.com\/news\/2026\/06\/crimson-desert-dlc-in-development-second-content-roadmap-revealed\" rel=\"nofollow noopener\" target=\"_blank\">confirmed as part of its second content roadmap<\/a>. Earlier this week, Pearl Abyss shared a second set of updates it&#8217;s working towards between now and September. It also revealed a substantial expansion is in the works.<\/p>\n<p>Now, just three days after that announcement, it&#8217;s already delivered on one of them: the Re-Blockade update.<\/p>\n<p>Patch 1.10 improves &#8220;the flow before and after blockades by adding the stages &#8216;Battle&#8217; and &#8216;Reconstruct'&#8221;. You can request &#8220;Protection&#8221; for the biggest strongholds, and liberating them &#8220;rewards contribution, provisions, trade goods, and other items&#8221;.<\/p>\n<p>On top of all this, the mounts and pets in Crimson Desert have been expanded with even more inclusions, like a pet Kuku Bird Chick and more equipment to customise your mounts with.<\/p>\n<p>New Additions<\/p>\n<p>Improved Re-Blockade.<\/p>\n<p>Improved the flow before and after blockades by adding the stages &#8220;Battle&#8221; and &#8220;Reconstruct&#8221;.<br \/>\nFor major strongholds, players can request &#8220;Protection&#8221; through the contribution assessor (formerly known as the manager of the contribution shop) in each region to suppress Re-Blockades.<br \/>\nLiberating strongholds rewards contribution, provisions, trade goods, and other items.<\/p>\n<p>Added the &#8220;Pinball&#8221; minigame to the inn near the Delesyian Institute.<\/p>\n<p>Added the &#8220;Marni Token Exchange&#8221; where tokens obtained from the Pinball machine can be exchanged for various items.<br \/>\nObtainable items: Material Box of Fortune, Abyss Artifact, 2 types of Artifact Chests, a Helm, 13 types of furniture, and 3 types of gear crafting recipes<\/p>\n<p>Added the &#8220;Orb Roll&#8221; minigame at the Great Gate of Urdavah.<\/p>\n<p>Obtainable items: Material Box of Fortune, Abyss Artifact, 2 types of Artifact Chests, golden apple, 3 types of carpets, 3 types of lights<\/p>\n<p>Added a new mount: &#8220;Wyvern&#8221;.<\/p>\n<p>Added a new pet: &#8220;Kuku Bird Chick&#8221;.<\/p>\n<p>Kuku Bird Chicks and Baby Wyverns can grow after being fed. After reaching a certain level of growth, they can be registered as special mounts.<\/p>\n<p>Added new mount equipment, the &#8220;Wyvern Saddle&#8221;.<br \/>\nAdded new pet equipment, the &#8220;Small Kuku Bird Eggshell&#8221; and the &#8220;Small Wyvern Aviator Hat&#8221;.<\/p>\n<p>New Additions Content<\/p>\n<p>Improved locked items so that Abyss gear can be removed from them.<br \/>\nImproved the Large Farming Scythe so that it can used to obtain gatherable items.<br \/>\nAdded a &#8220;Carpet&#8221; category to the house decoration category.<br \/>\nAdded carpets to the items sold at some dyehouses.<br \/>\nAdded a cat tower to Furlington Farm in the Azerian Estate.<br \/>\nImproved the animation of feeding certain wild animals while holding them.<\/p>\n<p>Changed the item description for &#8220;Sigil of Valor&#8221;.<\/p>\n<p>Can be equipped on: Dogs, Baby Wyverns<br \/>\nAfter the next patch, the Iron Eagle and Phoenix will also be able to equip the Sigil of Valor.<\/p>\n<p>Added a map to the constellation research journal and improved it so that the location of constallations can be found through it.<br \/>\nChanged the carry postures for certain pets.<\/p>\n<p>Controls<\/p>\n<p>[Controller] Changed the basic interaction (Y\/\u25b3) to not operate as a long press when using the &#8220;Default&#8221; customization preset.<br \/>\n[Controller] Changed Axiom Force so that its buttons can be customized.<br \/>\n[Keyboard\/Mouse] Fixed an issue where, when customizing secondary keys, the customization setting would not save properly.<\/p>\n<p>Combat \/ Action<\/p>\n<p>Added a ground attack skill to Blackstar.<br \/>\nImproved it so that, if you change your element slot or arrow\/bullet\/small cannonball slot during a boss battle, the changes are kept even after dying and retrying.<br \/>\n[Damiane] Adjusted the damage of unarmed skills.<br \/>\nImproved arrows so that normal arrows are used first when Replenishing Arrows run out.<\/p>\n<p>UI Fixes &amp; Improvements<\/p>\n<p>Changed the category tabs in the Mission Dispatch menu from region-based to mission-based.<br \/>\nAdded knowledge on &#8220;Dye Colors&#8221; and &#8220;Small Tools&#8221; in the Journal &gt; Knowledge &gt; Gatherables menu.<br \/>\nFixed an issue where some key guide information displayed at the bottom-right would not appear in certain situations.<br \/>\nAdded a level of growth UI to the inventory, allowing you to check the growth levels of pets and horses.<br \/>\nImproved the Photo Mode UI.<\/p>\n<p>Localization<\/p>\n<p>Fixed various localization errors and improved localization quality across all languages.<\/p>\n<p>Others<\/p>\n<p>Fixed an issue where, after winning a Rematch, progress would not be maintained properly and revert to a previous state.<br \/>\nFixed an issue where some bosses would damage themselves while attacking.<br \/>\nFixed an issue where attack animations would cancel when using Axiom Force or Force Palm while on a mount.<br \/>\nFixed an issue where a double jump would sometimes activate even when the controls for Vault were inputted only once.<br \/>\nFixed an issue where Vault could not be used as a Counter.<br \/>\nFixed an issue where the character&#8217;s attack power was not properly reflected when using Kliff&#8217;s Nature&#8217;s Echo and Damiane&#8217;s Reckoning.<br \/>\nFixed an issue where Force Current could not be used properly during the &#8220;Repair the second pensive statue&#8221; mission of the &#8220;Jijeong Temple in Chaos&#8221; quest.<br \/>\nImproved homing skills and items so that they no longer target unintended objects.<br \/>\nFixed an issue where, if a pet picked up certain items while the inventory was full, the items would disappear without being obtained.<br \/>\nFixed an issue where, after placing a Legendary Fish in the pond and loading, additional Legendary Fish appeared in the pond.<br \/>\nChanged Legendary Fish so that they cannot be used from quick slots.<br \/>\nFixed an issue where some knowledge could not be obtained in certain situations.<br \/>\nFixed an issue where the map could not be closed in certain situations.<br \/>\nFixed an issue where crashes would occur on the dye menu in certain situations.<br \/>\nImproved terrain and object placement in passage areas so that wagons can travel more smoothly in some regions.<br \/>\nFixed an issue where characters mounted on a mount could not be controlled in certain situations.<br \/>\nFixed an issue where horses could not be changed at the stable in some save files.<br \/>\nFixed an issue where the Contribution UI would sometimes appear upon re-entering the game.<br \/>\nFixed an issue where the effect of Focused Force Palm would continuously remain in certain situations.<br \/>\nFixed an issue where disbanding comrades while mounted on a horse would dismiss the horse as well.<br \/>\nFixed an issue where bounty quests would not progress properly in certain situations.<br \/>\nFixed an issue where dialogue would overlap during combat with Sir Catfish.<br \/>\nAdded animations for placing live fish into and taking them out of the inventory.<br \/>\nChanged the release function so that summoned pets can also be released.<br \/>\nFixed an issue where bird pets would sometimes lift gimmick elements.<br \/>\nImproved the appearance of some outfits and characters to look more natural.<br \/>\nChanged the circus sign lights so that they shine even from a distance.<br \/>\nFixed an issue where evade could not be performed while using Examine during the faction quest &#8220;Bandits Riding Wolves&#8221;.<br \/>\nFixed an issue where NPCs related to the quest &#8220;Swift Delivery, Safe Borders&#8221; would not appear.<br \/>\nFixed an issue in the quest &#8220;Harvest of Greed&#8221; where the wagon disappears upon retrying the quest after the culprit dies.<br \/>\nFixed an issue where certain objects would sink abnormally into the terrain.<br \/>\nFixed an issue where, if Kliff died while accompanying the player, he could not be summoned again even after sufficient time had passed after being disbanded.<br \/>\nFixed an issue where the camera would not follow the locked-on target while in Focus mode.<br \/>\nFixed an issue where unnatural effects would appear when the character collided with certain furniture.<br \/>\nFixed an issue where the patterns of certain tattoos would not display properly.<br \/>\nFixed an issue where notifications for knowledge entries that did not exist in the Knowledge menu would display abnormally.<br \/>\nFixed an issue where rain would appear indoors.<br \/>\nFixed an issue where rendering was unstable in certain areas when the terrain was wet from rain.<br \/>\nImproved the visual effect of rain to show the rain making the ground wet appear more clearly.<br \/>\nMitigated an issue where the appearance of the previous equipment would briefly appear when changing equipment in shops.<br \/>\nFixed an issue where the power core would intermittently fail to operate after moving to the Fleet of Archives Abyss.<br \/>\nFixed an issue where the barrier in the &#8216;Fleet of Archives&#8217; Abyss would become disabled when approached.<br \/>\nFixed an issue where some text UI overlapped when buying the Writ of Absolution on a 5K monitor.<br \/>\nFixed an issue where two alchemy materials were consumed at a time when using alchemy materials on Hard difficulty.<br \/>\nChanged the contribution shop and manager of the contribution shop&#8217;s name to contribution office and contribution assessor.<br \/>\n[Keyboard\/Mouse] Improved archery\/shooting contests so that the character immediately enters aiming mode when the contest begins.<br \/>\n[Damiane] Improved the sitting animation. (Removed: 2026\/06\/05)<br \/>\n[Damiane] Added an animation while equipped with the Eastern Witch&#8217;s Fan. (Removed: 2026\/06\/05)<br \/>\n[Damiane] Added a turn and a roll animation while equipped with a musket.<br \/>\n[Damiane] Fixed an issue where the greatsword&#8217;s appearance would appear abnormal after giving up during a Rematch.<br \/>\n[Damiane] Fixed an issue where the shield&#8217;s appearance would remain abnormally after using the Shield Toss ability.<br \/>\n[Oongka] Improved the effect of the Devastation ability.<\/p>\n<p class=\"text source\">[source <a class=\"external\" title=\"External Link: https:\/\/crimsondesert.pearlabyss.com\/en-US\/News\/Notice\/Detail?_boardNo=96\" rel=\"noopener nofollow\" href=\"https:\/\/crimsondesert.pearlabyss.com\/en-US\/News\/Notice\/Detail?_boardNo=96\" target=\"_blank\">crimsondesert.pearlabyss.com<\/a>]<\/p>\n<p>\tRelated Games<\/p>\n<p>\tSee Also<\/p>\n","protected":false},"excerpt":{"rendered":"The thing is, the developer is including these fun additions alongside the critical updates it&#8217;s confirmed as part&hellip;\n","protected":false},"author":2,"featured_media":622632,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[36484,59,36483,112,86,56,54,55,1232],"class_list":["post-622631","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-crimson-desert","tag-gb","tag-pearl-abyss","tag-ps5","tag-technology","tag-uk","tag-united-kingdom","tag-unitedkingdom","tag-updates"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/622631","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/comments?post=622631"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/622631\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media\/622632"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media?parent=622631"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/categories?post=622631"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/tags?post=622631"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}