{"id":731653,"date":"2026-08-08T16:38:09","date_gmt":"2026-08-08T16:38:09","guid":{"rendered":"https:\/\/www.newsbeep.com\/uk\/731653\/"},"modified":"2026-08-08T16:38:09","modified_gmt":"2026-08-08T16:38:09","slug":"newly-discovered-demons-souls-prototype-footage-reveals-a-scrapped-first-person-mode","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/uk\/731653\/","title":{"rendered":"Newly discovered Demon&#8217;s Souls prototype footage reveals a scrapped first-person mode"},"content":{"rendered":"<p>Newly unearthed footage from a 2007 developer presentation has revealed that Demon&#8217;s Souls once had an option to play in first-person.<\/p>\n<p>Notable FromSoft dataminer Lance McDonald discovered early gameplay footage, images, and presentation slides from a 2007 showcase where <a href=\"https:\/\/www.eurogamer.net\/companies\/sony-computer-entertainment\" rel=\"nofollow noopener\" target=\"_blank\">Sony Computer Entertainment<\/a>&#8216;s developers presented in-progress projects internally.<\/p>\n<p>You can watch the video below:<\/p>\n<p>demon&#8217;s souls prototype presentation for gameshare iv.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=qVK_rc-tnGY\" rel=\"noopener nofollow\" target=\"_blank\">Watch on YouTube<\/a><\/p>\n<p>The presentation, built by the game&#8217;s producer Japan Studio PD#3 in PowerPoint, already used the game&#8217;s eventual title, Demon&#8217;s Souls \u2013 albeit then called a &#8220;working title&#8221; \u2013 and set out its premise to make a &#8220;worldwide blockbuster&#8221; where players visit &#8220;fields, a ruined castle, lone wasteland, and other cursed locations&#8221; and take on &#8220;enemies and twisted mutants and creatures, bosses, gigantic chaos beyond the knowledge of this universe&#8221;.<\/p>\n<p>While much of what&#8217;s shown made it into the final game, a few elements are notably different, including the camera.<\/p>\n<p>While the final version let players rotate the camera in third person, the prototype footage, however, shows a player fighting enemies entirely in first-person, which McDonald says was a selectable mode at the time.<\/p>\n<p>The prototype&#8217;s third-person camera was also different, following the player automatically rather than allowing free rotation, with the left stick used for strafing and backsteps, something McDonald suggests is &#8220;deliberate[ly]&#8221; similar to that of The Elder Scrolls 4: Oblivion&#8217;s control scheme.<\/p>\n<p>The presentation also reveals cut content, including snake-headed enemies that would later resurface in Dark Souls&#8217; Sen&#8217;s Fortress and also touches on the ghost mechanic that survived into the final game and has since become a series staple.<\/p>\n<p>Elsewhere, the slides also threw up an unexpected South Park reference. A screenshot from South Park&#8217;s &#8216;Make Love, Not Warcraft&#8217; episode was used by Japan Studio as an example of the &#8220;stereotype image for MMO RPG gamers&#8221; the team seemingly wanted to avoid with Demon&#8217;s Souls&#8217; blend of offline and online RPG elements.<\/p>\n<p>It&#8217;s the latest find from McDonald, <a href=\"https:\/\/www.eurogamer.net\/astonishing-never-before-seen-elden-ring-deleted-cutscene-discovered\" rel=\"nofollow noopener\" target=\"_blank\">who previously uncovered an unused Elden Ring cutscene that added new context to the game&#8217;s lore<\/a>.<\/p>\n<p>Earlier this year, <a href=\"https:\/\/www.eurogamer.net\/sony-closes-acclaimed-demons-souls-and-shadow-of-the-colossus-remake-studio-bluepoint-despite-acknowledging-it-had-delivered-exceptional-experiences-for-the-playstation-community\" rel=\"nofollow noopener\" target=\"_blank\">Sony shut down the studio behind the widely praised Demon&#8217;s Souls remake, Bluepoint<\/a>, despite describing the studio as &#8220;an incredibly talented team&#8221; full of &#8220;technical expertise&#8221; which has &#8220;delivered exceptional experiences for the PlayStation community&#8221;.<\/p>\n","protected":false},"excerpt":{"rendered":"Newly unearthed footage from a 2007 developer presentation has revealed that Demon&#8217;s Souls once had an option to&hellip;\n","protected":false},"author":2,"featured_media":731654,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[59,86,56,54,55],"class_list":["post-731653","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-gb","tag-technology","tag-uk","tag-united-kingdom","tag-unitedkingdom"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/731653","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/comments?post=731653"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/731653\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media\/731654"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media?parent=731653"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/categories?post=731653"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/tags?post=731653"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}