{"id":732046,"date":"2026-08-09T01:42:14","date_gmt":"2026-08-09T01:42:14","guid":{"rendered":"https:\/\/www.newsbeep.com\/uk\/732046\/"},"modified":"2026-08-09T01:42:14","modified_gmt":"2026-08-09T01:42:14","slug":"going-platinum-dreams-on-ps4-might-be-my-most-bittersweet-plat","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/uk\/732046\/","title":{"rendered":"Going Platinum: Dreams on PS4 Might Be My Most Bittersweet Plat"},"content":{"rendered":"<p><a title=\"Going Platinum: Dreams on PS4 Might Be My Most Bittersweet Plat 1\" href=\"https:\/\/images.pushsquare.com\/f3b7de0721ca0\/going-platinum-dreams-on-ps4-might-be-my-most-bittersweet-plat-1.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/08\/going-platinum-dreams-on-ps4-might-be-my-most-bittersweet-plat-1.900x.jpg\" width=\"900\" height=\"506\" alt=\"Going Platinum: Dreams on PS4 Might Be My Most Bittersweet Plat 1\"\/><\/a> Image: Push Square<\/p>\n<p>Platinum Trophy #33: <a href=\"https:\/\/www.pushsquare.com\/games\/ps4\/dreams\" rel=\"nofollow noopener\" target=\"_blank\">Dreams<\/a><\/p>\n<p>Date Earned: 9th October 2021<\/p>\n<p>Dopamine Index: <\/p>\n<p>Dreams was and is a very meaningful game for me. It comes from Media Molecule, one of my favourite studios working today.<\/p>\n<p>I fondly recall picking up the first <a href=\"https:\/\/www.pushsquare.com\/games\/ps3\/littlebigplanet\" rel=\"nofollow noopener\" target=\"_blank\">LittleBigPlanet<\/a> at a local game shop; they stayed open later than usual just so I could drop by and get it. The shop was named Big Byte, and it sadly no longer exists.<\/p>\n<p>Every game from the Guildford developer has been a personal highlight of whichever console it was made for; LBP 1 and <a href=\"https:\/\/www.pushsquare.com\/games\/ps3\/littlebigplanet_2\" rel=\"nofollow noopener\" target=\"_blank\">2<\/a> are firm PS3 favourites, <a href=\"https:\/\/www.pushsquare.com\/games\/psvita\/tearaway\" rel=\"nofollow noopener\" target=\"_blank\">Tearaway<\/a> is easily one of PS Vita&#8217;s best, and Dreams is a staggering achievement on PS4.<\/p>\n<p>I remember following the development of Dreams closely as a fan, from the early tech demo at PS4&#8217;s announcement event all the way through to launch. However, something happened between those two things: I started working here.<\/p>\n<p>Suddenly, this game I was so excited to play as a fan of Media Molecule became the subject of work; it was my job to cover it as part of the gaming press. The realisation was a pinch-me moment.<\/p>\n<p>Obviously I&#8217;ve covered many games in my time with Push Square, but I was particularly excited for Dreams in the long build-up to its arrival. Writing about it any chance I got, I remember playing the game in early access and being blown away by it.<\/p>\n<p>I put in a lot of hours, gradually learning the tools thanks to the comprehensive tutorials and exploring the creations of others. This continued well past the game&#8217;s launch in February 2020.<\/p>\n<p>I <a href=\"https:\/\/www.pushsquare.com\/reviews\/ps4\/dreams\" rel=\"nofollow noopener\" target=\"_blank\">reviewed<\/a> the game for Push Square and awarded it a 10\/10. I still think it fully deserves that; the amount of stuff you can do with its tool set is crazy, and it remains a wholly unique game with so much to offer.<\/p>\n<p><a title=\"Going Platinum: Dreams on PS4 Might Be My Most Bittersweet Plat 2\" href=\"https:\/\/images.pushsquare.com\/422aa3305be02\/going-platinum-dreams-on-ps4-might-be-my-most-bittersweet-plat-2.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/08\/going-platinum-dreams-on-ps4-might-be-my-most-bittersweet-plat-2.534x245.jpg\" width=\"534\" height=\"245\" loading=\"lazy\" alt=\"Going Platinum: Dreams on PS4 Might Be My Most Bittersweet Plat 2\"\/><\/a><a title=\"Going Platinum: Dreams on PS4 Might Be My Most Bittersweet Plat 3\" href=\"https:\/\/images.pushsquare.com\/e28bf41385cad\/going-platinum-dreams-on-ps4-might-be-my-most-bittersweet-plat-3.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/08\/going-platinum-dreams-on-ps4-might-be-my-most-bittersweet-plat-3.534x245.jpg\" width=\"534\" height=\"245\" loading=\"lazy\" alt=\"Going Platinum: Dreams on PS4 Might Be My Most Bittersweet Plat 3\"\/><\/a><\/p>\n<p>Off the back of my extensive coverage, a couple of things happened. Firstly, I went to the game&#8217;s launch event in London, the first proper work trip I went on, where I got to meet many Media Molecule staffers in person. It was so lovely.<\/p>\n<p>Secondly, I was asked to partake in a special Dreams livestream. My job was to build a quick little platform game, set in space with a shark as the main character. Then, on the <a class=\"external\" href=\"https:\/\/www.youtube.com\/watch?v=H_JB5F0BvF4\" rel=\"nofollow noopener\" target=\"_blank\">stream<\/a> (hosted by Outside Xtra), Media Molecule&#8217;s now-creative director John Beech would finish it off, embellishing what I&#8217;d made with touches inspired by the chat and our own off-the-cuff ideas.<\/p>\n<p>It was so much fun.<\/p>\n<p>Some time later, I decided I should have the platinum Trophy, seeing as I&#8217;d poured in so much time with the game and it had afforded me so many amazing moments. As a first-party Sony game, the Trophy list isn&#8217;t difficult, and I only had a few to go anyway. I&#8217;m so glad it&#8217;s in my collection.<\/p>\n<p>I kept up with the game as best I could as it continued to evolve and general interest started to wane, and this eventually resulted in another very cool opportunity \u2014 <a href=\"https:\/\/www.pushsquare.com\/features\/a-morning-inside-media-molecule\" rel=\"nofollow noopener\" target=\"_blank\">I got to go to Media Molecule&#8217;s offices<\/a> in order to play <a href=\"https:\/\/www.pushsquare.com\/features\/preview-sonys-next-great-first-party-game-is-media-molecules-tren-made-in-dreams\" rel=\"nofollow noopener\" target=\"_blank\">Tren<\/a>, a major effort from the team to rekindle enthusiasm for Dreams.<\/p>\n<p>I think Tren is a fantastic little game in its own right, and if you have access to Dreams (it&#8217;s still on PS Plus Extra, if you&#8217;re subscribed), I highly recommend you give it a shot.<\/p>\n<p>But more important than playing the game, I got to explore the studio&#8217;s workspace and meet even more members of the team. It was brilliant.<\/p>\n<p>Obviously, things are quite different now. Dreams is still online and active, but live support from Media Molecule stopped in 2023, essentially marking the end of the line.<\/p>\n<p>I know the temptation with Dreams is to discuss what it could&#8217;ve been and what the team should&#8217;ve done, but I think it&#8217;s more valuable to talk about what it did achieve.<\/p>\n<p>To this day, players are getting creative and uploading all kinds of things. It remains a really unique game that gives people space to go wild and make whatever they have in their head, just for the fun of it.<\/p>\n<p>Dreams didn&#8217;t catch on like it deserved to, but for what it continues to offer people, and for its company as I embarked on my first few years writing about games, it&#8217;s something I&#8217;ll forever be grateful for.<\/p>\n<p>Cheers, Dreams.<\/p>\n<p>Do you have the platinum Trophy for Dreams on PS4? Tell us in the comments section below.<\/p>\n<p>\tRelated Games<\/p>\n<p>\tSee Also<\/p>\n<p class=\"avatar\"><img decoding=\"async\" class=\"img lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2025\/09\/1758592752_728_avatar.jpg\" width=\"80\" height=\"80\" loading=\"lazy\" alt=\"Stephen Tailby\"\/><\/p>\n<p>Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he&#8217;s developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He&#8217;s also our go-to guy for Sonic-related matters, much to his delight\/chagrin.<\/p>\n","protected":false},"excerpt":{"rendered":"Image: Push Square Platinum Trophy #33: Dreams Date Earned: 9th October 2021 Dopamine Index: Dreams was and is&hellip;\n","protected":false},"author":2,"featured_media":732047,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[53151,242,59,117802,197,622,86,56,54,55],"class_list":["post-732046","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-dreams","tag-features","tag-gb","tag-going-platinum","tag-ps4","tag-sony","tag-technology","tag-uk","tag-united-kingdom","tag-unitedkingdom"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/732046","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/comments?post=732046"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/732046\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media\/732047"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media?parent=732046"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/categories?post=732046"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/tags?post=732046"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}