{"id":759946,"date":"2026-09-04T17:42:16","date_gmt":"2026-09-04T17:42:16","guid":{"rendered":"https:\/\/www.newsbeep.com\/uk\/759946\/"},"modified":"2026-09-04T17:42:16","modified_gmt":"2026-09-04T17:42:16","slug":"review-switch-2-elden-ring-ps4-visuals-improved-frame-rate-and-faster-loading-times","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/uk\/759946\/","title":{"rendered":"Review: Switch 2 Elden Ring: PS4 Visuals, Improved Frame-Rate and Faster Loading Times"},"content":{"rendered":"<p>The Tom Morgan verdict on Elden Ring&#8217;s delayed &#8211; but successful &#8211; Switch 2 port.<\/p>\n<p>After initial controversy around sub-standard performance in pre-release code, the Tarnished Edition of Elden Ring is finally available for Switch 2 &#8211; and the substantial delay has paid off. After its delay from an original late 2025 release, From Software has delivered a robust package that includes the Shadow of the Erdtree expansion, additional starting classes and exclusive cosmetic items for the player and their mount &#8211; contained within a 40GB install size. But what kind of Elden Ring experience are Switch 2 users getting and is it more PS4 than PS5?<\/p>\n<p>Excepting the handheld and docked configurations, there are no graphics modes to wade through here, making our life a little easier. While in TV mode, Elden Ring runs at a dynamic 720p &#8211; 1080p range, matching the upper bounds of the the original PlayStation 4 version. Surprisingly the max 1080p figure is well-held across most of Limgrave, though 720p appears in rainy woodland regions &#8211; like the Weeping Peninsula. Another key distinction is that Switch 2 doesn&#8217;t lean on dynamic scaling as heavily as PS4, meaning most matched shots are clearer by comparison. Also curiously, there&#8217;s no DLSS used here, with From instead opting for its own anti-aliasing solution. The end result is image quality that looks extremely similar to the PlayStation 4 version of the game when both run at 1080p &#8211; but it&#8217;s tantalising to imagine how Nvidia&#8217;s upscaler could have benefitted the port.<\/p>\n<p>In terms of &#8220;settings&#8221;, Switch 2 is a almost a mirror image of the PlayStation 4 code, with identical textures, world layout, shadow quality, along with the same screen-space reflection implementation. The only discrepancy you might spot is in grass density, which favours PS4 while looking to the mid-to-far range. It\u2019s ever-so-slightly higher than Switch 2\u2019s in density by comparison, but it takes a close zoom to pick out. Meanwhile Switch 2 enjoys an advantage in asset streaming while travelling through the world on horseback &#8211; where trees and bushes struggle to load consistently on PS4&#8217;s HDD at such pace. Stand still however, and the scenery resolves with identical results. The two are almost 1:1 &#8211; while comparisons against PS5 show what&#8217;s left on the table in higher-end settings. You get more lush, foliage-rich environments from the current-gen versions &#8211; including Series S &#8211; which are not present on Switch 2.<\/p>\n<p><a title=\"2\" href=\"https:\/\/images.digitalfoundry.net\/9d874b994d586\/2.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/09\/2.970x.jpg\" width=\"970\" height=\"546\" loading=\"lazy\" alt=\"2\"\/><\/a>Switch 2 Elden Ring looks much the same as PS4, but does have a performance advantage beyond the last-gen console&#8217;s 30fps cap.<br \/>\n<a title=\"3\" href=\"https:\/\/images.digitalfoundry.net\/6999d66dd0f09\/3.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/09\/3.970x.jpg\" width=\"970\" height=\"546\" loading=\"lazy\" alt=\"3\"\/><\/a>Switch 2 Elden Ring looks much the same as PS4, but does have a performance advantage beyond the last-gen console&#8217;s 30fps cap.<br \/>\n<a title=\"4\" href=\"https:\/\/images.digitalfoundry.net\/001086c2a7056\/4.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/09\/4.970x.jpg\" width=\"970\" height=\"546\" loading=\"lazy\" alt=\"4\"\/><\/a>Switch 2 Elden Ring looks much the same as PS4, but does have a performance advantage beyond the last-gen console&#8217;s 30fps cap.<br \/>\n<a title=\"5\" href=\"https:\/\/images.digitalfoundry.net\/63196575e124c\/5.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/09\/5.970x.jpg\" width=\"970\" height=\"546\" loading=\"lazy\" alt=\"5\"\/><\/a>Switch 2 Elden Ring looks much the same as PS4, but does have a performance advantage beyond the last-gen console&#8217;s 30fps cap.<\/p>\n<p>It looks like Elden Ring, it feels like Elden Ring, but the Switch 2 port does share some of the CPU-based restrictions seen on last-gen and Series S. When numerous enemies are on-screen, animation decimation is in play, causing movement on those characters to appear akin to a stop-motion sequence. It&#8217;s not a constant, it only happens intermittently, but it is there, just as it is on other lower power consoles.<\/p>\n<p>Handheld play gives Switch 2 fewer GPU resources, requiring further cutbacks. First up, the dynamic 720p &#8211; 1080p range while docked drops to a lower 432p &#8211; 864p range while portable. Again, typically it&#8217;s at the max 864p figure around Limgrave and still looks sharp enough on the smaller screen &#8211; but the Weeping Peninsula will trigger a res drop. Otherwise, foliage density is pruned back a setting below docked mode, while SSR is also tweaked &#8211; though at least it&#8217;s still there. Shadow quality also takes a hit.<\/p>\n<p>The frame-rate strategy for the Switch 2 is a touch bizarre. The bottom line is that Switch 2 runs with a 40 frames per second cap. As a design choice, this 40fps cap makes perfect sense for a 120Hz handheld panel or a living room display running at the same refresh rate, but only if it can sustain the frame-rate target with even frame-pacing &#8211; historically, not From Software&#8217;s strongest suit. Gunning for 40fps is entirely unique to this platform, given that PS4 and Xbox One ran with a 30fps cap, and the current-gen systems run entirely unlocked to 60.<\/p>\n<p><a title=\"6\" href=\"https:\/\/images.digitalfoundry.net\/b956763d3936e\/6.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/09\/6.970x.jpg\" width=\"970\" height=\"546\" loading=\"lazy\" alt=\"6\"\/><\/a>Xbox Series S has performance and resolution advantages over Switch 2.<br \/>\n<a title=\"7\" href=\"https:\/\/images.digitalfoundry.net\/b11409ce04e28\/7.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/09\/7.970x.jpg\" width=\"970\" height=\"546\" loading=\"lazy\" alt=\"7\"\/><\/a>Xbox Series S has performance and resolution advantages over Switch 2.<br \/>\n<a title=\"8\" href=\"https:\/\/images.digitalfoundry.net\/d6e0559468467\/8.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/09\/8.970x.jpg\" width=\"970\" height=\"546\" loading=\"lazy\" alt=\"8\"\/><\/a>Xbox Series S has performance and resolution advantages over Switch 2.<br \/>\n<a title=\"9\" href=\"https:\/\/images.digitalfoundry.net\/829410e289a83\/9.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/09\/9.970x.jpg\" width=\"970\" height=\"546\" loading=\"lazy\" alt=\"9\"\/><\/a>Xbox Series S has performance and resolution advantages over Switch 2.<\/p>\n<p>The reality is that 40fps play is only truly possible while looking at the sky, or during parts of less taxing dungeons. It&#8217;s simply not sustainable for any length of play in the open world &#8211; and when it does, those frame-times are inconsistent too. Ultimately, typical play rests much more often at 30-35fps while running docked. We&#8217;ve even spotted some lurches into the high 20s around the Caelid area &#8211; occasional as they are &#8211; which may hint towards troubled performance levels later on. Portable performance is in a similar ballpark going by eye, and based on the first five hours of play, we&#8217;re getting similar dips to 25fps causing judder there too. It&#8217;s not ideal by any means. But, in the wider context of Elden Ring&#8217;s frame-rate on other platforms &#8211; like PS4 and especially Xbox One &#8211; Switch 2 is a more performant release by comparison.<\/p>\n<p>Loading times are a highlight for the Switch 2, which proves significantly faster than its last-gen rivals. Moving from the Roundtable Hold to the First Steps site of grace takes roughly 12.4 seconds on Switch 2. This is considerably faster than the Xbox Series S at 18.6 seconds and significantly quicker than the PS4, which, constrained by its mechanical hard drive, takes 35.6 seconds. While it does not beat the 7.1-second load time of the PlayStation 5, the performance is impressive and helps maintain immersion while exploring the Lands Between.<\/p>\n<p>Summing up our experience with the game, Elden Ring: Tarnished Edition is thankfully nowhere near as &#8220;tarnished&#8221; as initial media suggested &#8211; the delay has proven immensely beneficial to the quality of the final release and there&#8217;s no issue in recommending it. It&#8217;s a successful port that may not trouble the user with the higher-end visual experience enjoyed by other current-gen hardware, but you are broadly getting the PS4 feature set with improved frame-rates, higher resolutions on average, and much faster loading times &#8211; and, of course, you&#8217;re getting a decent handheld experience too. An optional 30fps cap would have been welcome but From Software&#8217;s history in delivering that with a consistent level of frame-pacing is essentially non-existent so while the existing 40fps capped solution is not perfect, it is likely preferable.<\/p>\n<p class=\"avatar\"><img decoding=\"async\" class=\"img lazy\" src=\"https:\/\/www.newsbeep.com\/uk\/wp-content\/uploads\/2026\/09\/1788543736_328_avatar.jpg\" width=\"80\" height=\"80\" loading=\"lazy\" alt=\"Thomas Morgan\"\/><\/p>\n<p>An obsessive of all things cutting-edge in graphics technology, Tom\u2019s been writing reviews for Digital Foundry and Eurogamer since 2011. His all-time favourite games include Gitaroo Man, Hades and Street Fighter 6.<\/p>\n","protected":false},"excerpt":{"rendered":"The Tom Morgan verdict on Elden Ring&#8217;s delayed &#8211; but successful &#8211; Switch 2 port. After initial controversy&hellip;\n","protected":false},"author":2,"featured_media":759947,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[764,83690,59,376,129,86,56,54,55],"class_list":["post-759946","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-elden-ring","tag-face-off","tag-gb","tag-nintendo-switch-2","tag-reviews","tag-technology","tag-uk","tag-united-kingdom","tag-unitedkingdom"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/759946","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/comments?post=759946"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/759946\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media\/759947"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media?parent=759946"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/categories?post=759946"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/tags?post=759946"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}